The 4% hook is a challenge in itself to get without an add-on, but it Is worse when you get off and the killer is camping you. Can a system be implemented that if you get the 4% to have a borrow time effect. This gives the chance for the survivor to get another or to have a chance to escape.
During the gameplay, the hatch popped in the main building, but with the debris on the lock side, it was blocking the animation from opening the hatch with the key.
I know the matchmaking system is a work in progress, and I keep getting a lot of new players in the low ranks (15-20). At times as a killer I can tell if they are new and often time will go and put a bit of pressure to at least teach them the game and not kill them off, I feel it will give newcomers an opportunity to learn…