-
Certain killers should have different pallet breaking speeds
One thing that makes a killer like Blight so oppressive is his zoning. This strength comes from the fact that he is able to break a pallet without his power (which can be intensified even further by using Brutal Strength) and then being able to instantly rush and hit the zoned survivor. Additionally, this zone-heavy…
-
Nurse Viewmodel, FOV, and fatigue speed bugged
On all platforms, the viewmodel of nurses hand and weapon are too close to the screen, and when blinking the FOV warps in a weird way that may cause motion sickness. Her speed while in fatigue is bugged too, being too fast. This has been a bug for about 4 months. It happens every time.
-
no one recognizes how good chem trap is, and complaints about its strength are very much justified
if used correctly, it gives you the distance that an exhaustion perk would have given you all while not even being an exhaustion perk. it feels really obnoxious to play against, especially as an m1 killer because you kinda just have to eat it and let the survivor get a ton of distance, especially if its placed on a strong…
-
Nurse blinking is slower than a walking 4.6m/s killer.
Nurse is really not that mobile unless she is on an indoor map. This is one of the reasons why I think she shouldn't be nerfed anymore, as she has really weak mobility compared to other killers and only her chase is strong. the angled line is her distance when blinking, fatiguing, recharging, and blinking again. on the…
-
Why is no one talking about how terrible Coldwind maps are, especially Rancid Ab. ?
Just had a match on it and there was literally a total of 8 pallets. Making maps smaller is fine, but you cant decrease the tile density as well, that makes the map terrible.
-
Facecamping is not the problem, Bubba is.
He's the only killer who can not have his camping be countered by a double save. Don't nerf him, but make it so its possible to get a double save off against a face camping bubba. EVERY other killer is perfectly fine if they camp as it is always possible for a double save to occur successfully. Camping is necessary in…
-
BHVR needs to make more mechanically complex killers.
Seriously, the trend of straight - forward killers where you press power button and you get value is just boring for everyone. They broke this streak recently with Wesker, who (in my opinion) is the most enjoyable killer released in the past 2 years. Every other killer within that period has just been boring with no…
-
Skull Merchant feels as if she is missing something
Her power is definitely fun to mess with, but it feels more like a half finished character than anything. Although I don't believe she will receive any more meaningful changes in the near future, here is what I had in mind. In my opinion, she is most similar to killers like Freddy, Demogorgon, Plague, and Pig. What do all…
-
An additional way to unlock perks for licensed characters is needed
The Shrine of Secrets is not enough. It only provides 4 perks every rotation, and on top of that they are completely random (to my knowledge). I propose that there should be another way to unlock perks for DLC characters (and maybe all characters), due to the fact that they can only be acquired through the use of real…
-
Why does bite the bullet not activate whilst mending?
Deep wound is considered a health state, so mending means you are healing a health state.
-
Will 4:3 Monitors and Displays ever be supported for DBD again?
I play on a 4:3 monitor (1680x1260), and have so since I purchased my computer. As many of you know, stretched resolution was removed with the Sadako Chapter and now the game is forced into your native aspect ratio. The problem is, support for non-16:9 monitors was removed with it. When playing DBD, there are large black…
-
Thoughts on Blight tech
Do you consider blight tech (ie. moonrushing, hug tech) exploits? If you do think they are exploits, why?
-
The visual notifications for generators, hooks, and loud noises are way too big
The visual notifications are so large that they can block aura reading. Especially when running Pain Res + BBQ. The explosion of the generator can hide the auras of survivors. Same with bitter murmur. The generator completion notification can completely block auras. Also while playing Huntress/Slinger loud noise…
-
(Idea from Slaughterhouse3) Killers Based On How Fun They Are To Go Against
This is not an opinion. This is fact. If you disagree, you are wrong /s
-
Can someone please tell me what this is?
This appeared in my game. I believe only I could see it because I asked both my teammates and the killer about it in endgame chat, and they said they had no idea what I was talking about.
-
Dragon's Grip
Instead of the current version of DG, which activates after kicking a generator, causes any survivor that touches that generator to scream and suffer from the Exposed status effect for 60 seconds. This sounds extremely good on paper, if you don't consider the fact that it is only active for 30 seconds, and has a cooldown…
-
Left Handed view models for killer (First Person)
I think it would be a nice option. I am left-handed and play on a left-handed mouse and keyboard, and an option like this would make playing killer a little more 'natural'?
-
Blight's Double Speed Add-Ons
I think everyone agrees that Blight has some add-ons that "are a wee bit over powered". I have two ideas for balancing changes relating to his Blighted Crow and Blighted Rat Add-Ons : Increase fatigue for each consecutive rush by .2 seconds and .3 seconds (respectively) This would add a whole 2 seconds of fatigue if Blight…
-
Question Regarding the new Prestige System
As of now, everytime you prestige a character the odds of getting better perks, add-ons, and offerings in the bloodweb increases (This is not an observation of mine, it is mentioned in the game). In the anniversary stream, the developers mentioned that the new prestige system would allow you to prestige any character…
-
Poor haddonfield optimization
I love the new haddonfield, however i cant get above 30 frames on it and i have constant freeze frames. I am able to run every other map just fine with 120 fps.
-
Rank Decay?
First of all, I understand not everyone has the availability to play all the time. This is just an idea to make red ranks harder to get and harder to maintain. Because right now, grades don't really reflect on your skill, they reflect on how much you play. You can play for 4 days right after the reset, and get to red 1…
-
How to uncap fps after engine.ini files were moved?
Is it still possible to uncap fps after the new update?
-
Game is pretty much unplayable
due to forced anti aliasing and now my frames being capper at 30, dbd is basically unplayable for me. did they move the engine.ini files or did they delete them outright?
-
Huntress iri add-ons
I think her iri add-ons are a joke. Iri head is a meme build and puttee only works if you run it with the former. What about refilling hatchets after hooking someone? Or gaining a temporary haste effect after reloading? Or hatchets inflicting hindered? All of these would be way more fun and affective.