If the killer is within 8 metres of a survivor, the timer is paused. This effect persists for 3 seconds. The struggle phase has been replaced by: Skill Checks or QTEs, or even just holding down a button/key. The distance between hooks has been greatened, and all “Oak” offerings have a far greater effect.
As someone who plays a lot of both killer and survivor, I believe these changes should be made to all hooks: Struggle Phase. The struggle phase used to be a means to intensify the hook, but now it’s just annoying. Instead of spamming a button/key, it should make you hold the button/key, press a button/key in a time limit,…