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BHVR: Remove Hook Struggle Phase.
I'd like to hear why the button-mashing keyboard destroying nightmare of the 2nd hook stage, AKA the struggle phase, is still in the game. What does any player gain from having to mash a bound button thousands of times to just... stay in the game? If you have sub-par latency, or heck, even if you have a framerate drop,…
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Overlooked survivor perks.
Are there any perks in the survivor's toolkit that you feel are unfairly overshadowed by meta perks? I've been really cracking into survivor after getting and maintaining R1 killer for a while, cruising up to red ranks and such, and I found that the super meta DS/BT/DH/UB build didn't really jive with me, so I've been…
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How do you feel on camouflage?
Do you think the "camouflage" value of cosmetics should be considered in DBD, especially where it pertains to balance? For example, you can lose track of a prestige-bloodied Claudette on some maps, where she simply blends into the shadows like a darkened silhouette. She can melt away into the bushes and even in chase,…
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"In my first chase, three gens pop!" - How the game flows.
I figure I should make a positive post for once, and people keep talking about how nobody wants to play killer. Hopefully this will help some people get their confidence back and play the game in a new way. This line is one I often hear. A lot of players find that playing as the Killer stressful because on their first…
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A thing to know aboutoverly greedy saves.
As a killer, I keep seeing survivors pursue this bad habit of downed survivors glitching themselves underneath the hooked survivor to make a pickup impossible. I will assume that the all-knowing statistical devs are aware of this problem and think it is healthy for the game to keep existing. Why do survivors do this in the…
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Killer is about being robbed.
>Be killer >9 hook game, kill 3 survivors >Hatch spawns >black pip Is the hatch really necessary? It's a terrible band-aid fix. When will we hold BHVR accountable for the absolutely abysmal "Stalemate-breaker" they have spawned? Are they even looking for a better solution?
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Modernize Trapper!
Trapper is at best a hassle to play and at worst one of the most bully-able killers on the game. PROBLEMS: 1. He literally has to walk to random parts of the map to pick up his power like he has a reverse bear-trap on his head. Once he picks up his trap(s) (of which he can only hold one at once by default!), he has to…
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God Loops and Dev Priority
Ok, the long and short of this is a question : "Why do certain 'god loops' still exist, despite how apparently easy it is to fix them?" Surely the devs can take the time to fix existing content in addition to making new content. To clarify what I mean, there are certain loops in this game that some people call "infinites"…
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The problem of looping as it relates to balance.
Let us be frank here. Looping is the core of DBD's balance, but the developers do not balance the game as if it were so. What is looping? In an ideal sense, looping is an exploit, in my opinion. A survivor has a smaller collision box than a killer, and thus the path they take around an object if they hug corners, is…
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The Addon System is bad for balance.
@Peanits please refer to my other thread. I will link it if you need it. If you don't want this game to be competitive, just say it. Stop keeping the community in suspense with your phony "ranking system" and whatnot. The addon system ruins balance because it gives killers a variable level of power. This means they are…
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The problem of the Add-on System as it relates to balance. (LONG READ)
I have played Dead by Daylight for about 222 hours on my own, now. I mostly play killer, but have gotten a few survivors up in levels, as well as watching a lot of different player's streams. Credentialism aside, I would like to start a discussion about how the game balance relates to the add-on system present in the game,…