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2x8 is the most survivor sided thing I've seen in DBD
BHVR, If your plan was to make the event so survivor sided that it shortened the killer queue (which is at ridiculous lengths), you've nailed it. This is the first event that I am so glad to finish my tome and go play something else because I'm sure the regular queue is bad too. You either need to make it 2v6 with the…
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Please fix the sudden movement of the survivor after the drop
It's 2024. There's got to be a way to correct this. Minimally since the killer has "won" that chase, the survivor should be moved to the killers feet when the adjustment occurs. You've let the survivors have so many advantages over the last year or so, it's time to give something back to the killers. I'd take this fix over…
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Bloodlust needs a rework
Survivors frequently cite bloodlust as some sort of advantage for killers, but many of us are finding its really bad on the killer side, especially in places where you lose line of sight. I propose thinking about some changes to enhance it FAIRLY. Countdown needs to start upon locking eyes on a survivor and within a…
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Music is WAY too loud for chases for older killers
Thanks to the developer team for all the great work you have done. We've recently seen a spate of QOL improvements for survivors: Anti-Camp, improvement of Decisive strike, the inability to pull survivors when they try to grab a fellow player off the hook. The list goes on and on. We've even seen another advantage added -…
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Please Fix this bug where the survivor moves just after being put in the dying state
This is a tedious bug in the game. They should fall where they land and stay for a second or two. Why do they suddenly jump two paces over after being put in the dying state and I have to spin all around looking for them. Bad enough there is always an exit for a survivor when they make horrible choices, but killers have…
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5 gens done in less than 8 mins in Eyrie of Crows, with 3 hooks and no camping!
BHVR, What's going on here? You basically only want top tier killers left in the game? I usually complain about pallets and windows but in this team's defense they needed to use very little. Simply running across the map to try and catch without windows or pallets takes too long, and if you break off, they just go insta…