-
Quick chat commands
I was playing a lot of identity V lately and while that game has its whole mess of imbalances it does have something this game could use. To those unfamiliar Identity V is very similar to DBD. The quick chat system in that game allows you to quickly make callous such as the killer is chasing you or to help do a generator.…
-
50 percent incentive?
Y'all really getting stingy with the incentive now for why? I am going to assume its because there isn't a big difference in the amount of players in each queue but still kind of lame.
-
Good patch just one thing though
Grind reduction and incentive queues are wonderful! Now can we just have a speed option to grab blood web nodes instantly pleeeease lol that takes forever. Yall made it shorter a few years ago but can it just be instant with a setting or something.
-
Weird daily observations
Reverse bear traps give objective points for searches instead of survival just kind of weird Insidious has never not been used to camp which is a shame could be cooler taco bell causes loose stools
-
Qol Changes
There are a couple of ideas I have for some QoL. - Able To mix and match costumes in the shop with your current and not owned inventory to try out different outfit combos before you buy them. - Search functionality in the perk menu (I am aware it is in alphabetical order) for example be able to just type while on the perk…
-
BBQ idea.
Just a thought.. the old incentive of going out of your way to hook each survivor once was good and should be brought back even if not blood points. I was thinking how survivors get to find new items each match and was noticing how I'm always running out of addons unless I put tons of points into a killer which I'd rather…
-
Easier to achieve Tome missions.
I was just thinking could we get more realistic and easier to achieve tome missions. Here are some suggestions: - Have 3 teammates kill themselves on first hook in your matches. - Witness the killer tunnel your teammate from first hook to death before 2 generators are completed. - Be within 12 meters of the killer while…
-
Perk Idea
A survivor perk where if you blind the killer your scratch marks disappear for a few seconds.
-
Alternate Mori DLC?
I was wondering with the new changes to Mori's coming later this year I think it would be a cool addition to add alternative Mori's to killers that you can buy.
-
Survivor Perk Idea
I think a good perk to have would be if you heal a survivor from the dying state you get endurance for a few seconds maybe 3. Could help with bad slugging situations. I'm a killer main so don't start with me peeps.
-
Kindred
If making solo survivor less bad is a goal a way to level the playing field would be to make kindred a base game mechanic. The information the perk provides is the same thing a SWF does when they say "Hey the killer left one of you come get me." Then the one person comes and the other two still do generators. You could…
-
Just some ideas for solo q
I have made a point about Kindred being vase kit for solo survivors but sone other things could alleviate sone camping problems. Scoring events are a good way to encourage healthy gameplay. The killer allowing an unhook should give points as it also fits in the lore of the game. The game is about hope and death it would…
-
Suggestion: Grayed out Add-ons
Can we have just grayed out add-ons when you don't have it in your inventory (for survivors and killers) so you can read the descriptions of all of the add-ons. I'm sure someone asked already but it would definitely be good.
-
Facing Generators
I wonder how the game would feel if survivors had to face the generator when working on it. That would allow ghost face to be quite good as he could stalk them with their back turned to him. Also in general though it would make the game more suspenseful as you would not be able to see the killer. And inadvertently it would…