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List of killer and survivor perk changes
KILLER PERKS Terror radius and skillchecks Unnerving presence: extra skillcheck triggering chance from 10% to 15% and now it also reduces the great skillcheck zones by 60%. Distressing: from 25% to 1…-1 -
Re: Breaking pallets & hooking survivors should count towards the Malicious & Devout emblems
Killers objective should be hooks, not kills. That's why Dbd is so bad designed. It's a big core/root problem. But the devs are ignorant and incompetent.-1 -
Re: remove slaughtering strike from Myers
Yeah everything else is kinda good. Remove the Slaughtering strike and make It that he needs to down first survivors before Moring them. With that he is almost perfect.0 -
Re: NERF SINGULARITY
I want to encourage the use of biopods and placement strategy, I think is cheap and lazy to just spam the teleportation with your cannon. Biopod cooldown after tagging a survivor from 3s to 2,5s and …-1 -
Re: Buffing The Twins.
This is how I would buff the Twins without making them better at slugging: Time Victor can be static in one place from 90s to 60s, time to recover after missing a pounce without bumping into an objec…-2