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Re: The players are the problem
You are right that it is a competitive game, or at least it can be. But, due to how it's designed, you are not supposed to win every time, over and over again with a 100% kill/escape rate. Kill …9 -
Re: Thoughts on Forced Penance?
It's mainly because so few people actually bodyblock. (Outside of Krasue)2 -
Re: One easy fix for trapper
Maybe you could make it so you can remotely destroy traps (as killer ofc), and then recover them from lockers. Dunno if it helps keep the vibe.1 -
Re: Please do not go through with basic/special breaks/vaults
I am still vexed about the flavor text getting removed for no good reason.2 -
Re: The double punishment in 2v8 for fair play?
If you are talking about the gen speed increasing for every hook instead of every kill, you are correct. It should work based on how many are alive.7