The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I believe that it is doing the job it’s supposed to do, a.k.a. preventing facecamping. But, the progress of it should be visible on the HUD. That is the only change I would do to it. Oh, and also create a perk or two that fiddle with it, for example increasing the range and speed of it.
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You have a point about Haddonfield. Why is there a highway in a middle of a suburb? And also, why are there only 4 houses?
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Y E S P L E A S E.
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Honestly, his OG power is infinitely more interesting than what he has now. The only good thing he has is the teleport, which is also limited. The snares are boring and the pallets are funny, yet extremely niche. I’d like him to go back to his old power, with an improved teleport and the ability to place fake pallets,…
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I dislike the overall look a lot. The original looked so much better, with the road not being as wide, the lighting being incredible, it felt like an actual suburban street. But now, it looks like a highway with few houses put here and there. My take is: Go back to the original iteration of Haddonfield, remove some of the…
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Monitor, Surge, maybe a chase perk combo like Spirit Fury + Enduring or STBFL and Brutal Strength/PWYF. Add-ons will be the new Lock of Hair and J. Myers Memorial.
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Wanna drive everyone insane irl? You have my support.👍
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Isn't her basic lunge worse than average? I'm not sure entirely. Edit: It is, unless you move after blinking
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Where my bloodpoints.
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I'm looking forward to it. The visual design of both Taurie and Portia (The Houndmaster is great imo, as well as the lore. The new killer perks seem interesting, especially the new Scourge Hook. Survivors have Shoulder the Burden.… and that's pretty much it. I hope they'll buff the Invocation before releasing it. The power…
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Solid idea. 👍
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The bodyblocking is the only thing he can do to you while he's cloaked. He can catch up to you quickly, but the uncloak time is so long you can get to a pallet/window most of the time anyway. So, I'm asking you: Do we really need to remove one of the few advantages Wraith has, just because?
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He needs buffs desperately.
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My games have usually ended with me losing. But mostly, that was because of bad luck, teammates and my own skill sometimes.
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Nurse is the most powerful killer in the game. But: • She is hard to play due to her unique playstyle, which is impossible to translate to one of a normal killer. • Almost everything that could have been nerfed, is already nerfed. • You can't really rework her without it either having no impact or destroying her. • She is…
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Mission accomplished, I guess.
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Glad someone else also wants Trapper buffed. Here are my opinions:
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Money.
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He's perfectly fine, low skill, mid tier killer. Of course, he might seem OP when you put Trapper as the ideal perfect balanced design.
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Plaid Flannel is the only usable one out of the 3.
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I would agree with you, if it actually helped. Plus, the effect is limited by range.
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The bonus should only happen on kills, not hooks. With how it is now, slugging is the best option.
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Can we also get a fix for Wraith? His uncloaking is really wonky atm.
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And this is the reason why AFK survivors and killers should lose colision.
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Yeah, exactly. What is so "glorious" about searching 2 chests? Imo, the timer should be shorter (but not too short) and the requirement changed. My original idea for it required only getting chased for X seconds, but that could be changed to stuns or escaping chase successfully.
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Are you sure you're talking about the same 2v8 everyone else is playing? Because unless you get paired with 7 chest/totem goblins that go down in 5 seconds against M1 only killer, you should be good. Your chances of escape are much higher than in 1v4.
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One thing that the killers have to do to not get genrushed, is scare survivors off gens, especially in the starting phase of the trial. The more it takes to complete the first gen, the bigger the chance of winning as killer.
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Welcome to Solo Q.
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For the sake of making it feel fresh every time we get it, and for the sake of normal queue times, I'm fine with it being temporary.
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Nope, in usual games this doesn't happen. As to the original post, my guess is that the animation elapses sooner than it should, but the actual uncloaking happens as intended.
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My exact experience. I was one of the only people doing gens, even though we had 3-4 Guides.
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Gimme my bloodpoints.
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Oh, so it's not intended? Too bad, I liked it. Also, you cannot attack for a while after uncloaking so maybe it means only the animation happens quicklier than it should and you, in fact, decloak normally.
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Invocations need some changes, mainly buffs, and especially Treacherous Crows. It's weak. Hexes need only one thing and that is a totem spawn rework. Make totems actually hard to find. Boons should have their sounds reduced and get some buffs, Illumination and Dark Theory especially. And Teamwork perks might as well not…
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So in short, make the MMR count more than just escapes. Fair point. Low MMR solo Q is a nightmare, and the lower you get, the harder it is to get out of it. I support this suggestion.
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I'd love to see that one update which brought Chainsaw Myers into the game reintroduced.
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That doesn't prove much. In fact, if you take these stats as evidence that Trickster must be buffed, that implies that Artist must be buffed as well.
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True.
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Theoretcally, The Houndmaster can use the terror radius perks well, with her purple add-on. That’s also the only thing it will be good for.
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I don't buy original character with money by default, so if I'll buy her, then with shards. If her bugs get fixed, then yes. She wouldnt be my absolute main, but the kind of character you play from time to time.
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Wait how would that work? You transfer a hook state.... from you.... to you....? So doesn't that just... cancel out?
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The perk is as good as you can make it. You last long in chase? Big rewards for you. You go down in 10 seconds? Try again next time.
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I also hope that they will get fixed. The dog's animations look way too silly.
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Overall, the new killer perks seem to be good. And survivor gets a killer perk, a Moment of Glory copycat, and a perk that can be good, if the survivors you play with are not trolling.
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I guess syringe cancels it out.
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It would be nice. But at the very least, we need to buff sacrificial wards.
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Yes please.
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Bubba? OP? Seriously? Aside from an add-on pass and a bigger grace period after hitting someone with endurance, he's good as he is.
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What do you mean with win more? Considering the effect would trigger only when the match is already over, or if the killer is tunneling, I don't think it would be a "win more".
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Search the title on youtube, and you'll see.