Comments
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It works if you want her to be a pseudo-Wesker. The dog rarely leaves your side for long, so you will mostly use the larger terror radius. It can kinda work with a terror radius build. If you want her to be stealthy, use the iri wheel handle, it’s 100x better.
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The Shrine needs some changes, like doubling the amount of perks on it.
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BHVR would have more time to fix the game AND give us new modifiers if they didn't insist on releasing 4-6 chapters per year. I'd be fine with 3, personally. And all the time it leaves can be used to polish out the many issues there are.
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Fortunately, there are 100+ perks which just suck and need to be improved significantly, and they take priority over a perk that ruled the meta.
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Maybe so even a killer that is deaf can know. It wasn't really subtle either way, since it has a loud audio que and you also see who exactly is broken.
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I think it should give Undetctable when leaving chase.
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Imo, perks, add-ons and items should be random, while only Bloodpoint offerings can be used. The idea of making it optional and not consume anything is great.
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Edit: Added The Dread Ducky's personal perks.
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Then everyone will give up once you kill a survivor.
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If anything, Id encourage BHVR to try and experiment and move away from standard Live-Action Horror and try other mediums, would love to see some Analog Horror or maybe experimenting with Cell-Shaded effects/filters for animation-based Killers. Something like Slenderman?
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They have to create a new game mode, because doing the same thing over and over with breaks in between being so small, that it's not it
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I would like a fully random experience. Too bad BHVR is too afraid to tweak the formula.
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Ngl, I'd love a Dark Deception chapter. But the Monkeys are a bit too plain for my liking. The Dread Duckies on the other hand.... Or even one of the monsters from chapter 4, or 5 when it will come out.
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Tripleposted by accident.
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I can write some things I know about. • The dog can only go in a straight line. Meaning, a solid bush or a rock is enough to deny a bite from Snug. This is better to do while not next to her, since she can just cancel her power. • Predropping and holding W is the worst you can do. Think of it like a Huntress, if you are…
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A Slender chapter would be just the perfect one. Another one, that is more of a personal one, is this: And before you ask about The Nun (Valak), I'd much rather see this rather obscure IP in game than that slab of mediocre jumpscares.
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I like it. All of Yun-Jin's perks are kinda bad, so a change would be great for them.
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Aside from Knock Out, I don't see any issues.
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Yes, this would be nice.
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It was this way back when he got released. I'd love it to be that way again.
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Agree with the Beast of Prey and Wake Up! rework. Also agree that Remember me should work on the Obsession too. Vigil should not stack. The End.
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Agree with that. The issue is that MMR is very loose and VERY restricted in what it takes into account. Of course everyone will feel like tunnelling is justified, because it is (among else) fed by the MMR rules. Also the tutorial sucks, so new players have no idea what is actually gonna happen in matches.
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Same. Every time I use the auto-purchase, the one thing I want isn't bought.
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You know what's funny? You're wrong. I don't play Nurse almost at all and don't play Blight. I play Plague, Spirit, Myers, Wraith, Artist, Hag. If this got into the game, at least half of my mains would have 15 minute queue times at best, because I DARED to play a killer "that is completely busted because she denies…
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A great way to make certain killers completely unplayable. It wouldn't end well at all.
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Both RPD maps are fine, imo. There are much more one-sided maps to worry about.
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Or just, you know, give him the Dream Transition ability.
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Death Throes Compilation (Iridescent) Edge of Revival Album (Very Rare) Cut Thru U Single (Very Rare) Melodious Murder (Rare) On Target Single (Uncommon) Killing Part Chords (Common) All of these are tracks and perfectly fit for a terror radius adjustment.
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Edit 1: • Removed the rework for the add-on Garden Rake, as the original version may not be that bad. • Added Red Paint Brush into the list, and changed one the effects of Black Box into a downside. • Added some small changes to Waking Up.
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You are about 4-5 years late. He got creatively butchered with his first rework.
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Flashlight blind after every pallet, an attempt at every window, and at least 1 survivor chasing you around with a flashlight or just using BGP to ensure the only way to get a kill is by slugging. And if they manage to not kill themselves in doing so, which to be fair, not all of them are smart enough for that, a disco…
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Altruistic, no. Spamming the living hell out of a killer with flashlights, BGP and Flashbang (if they have it) is abuse. To put it in a simple manner, I WILL put on Lightborn when there are more than 2 flashlights in the lobby and I don't think I'm in the wrong for that.
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Not use, but abuse. No other word fits that type of playstyle. And don't try to make me seem one sided, stacking 4 slowdowns on a strong killer seems wildly unnessesary to me.
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The perfect response.
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The stuff could be ironed out faster, if the devs weren't focused on releasing as many chapters per year as possible, with most of them having samey powers and a plethora of issues that would not happen if they let the chapter in the oven longer.
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Looks fine to me. Although, I'd make the other effects (deafening, slower recovery, Hindered) be permanent until healed to injured. Anyway, this rework could be worth a shot.
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I think that we should minimize chapters straying away from horror. I'd much rather see another original chapter than an popular but non-horror license.
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Don't be so sure. He hasn't even hit live yet. However, I do agree with you that most of the Skull Merchant hate came from her 3-gen days.
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They managed to *somehow* nerf the Dream Pallets. They are a waste of time atm.
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So uno reverse against flashlights? Edit: Oh, wait, it wouldn't work against flashlight saves. No. The 3/4 flashlight sqads can go to hell, Lightborn is the only way to counter them without an aneurysm.
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Eeh, I think his changes have more in common with Freddy's more than Pig's. Both had some unique elements of their power almost removed (Dream Transition/Scamper) and recieved changes to their anti-loop as buffs. And then they got their anti-loop nerfed, for a.... reason I guess.
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It's a completely obsolete and unnesessary mechanic at this point. Removing woudn't hurt anyone.
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This whole thing is starting to get out of hand for them. People from BHVR, if any of you are reading this, make an official statement about the Junji Ito collection being unavailable soon, if you don't want death messages to be sent to you. People are mad, it's the best time to start doing damage control fast.
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As expected, the Freddy treatment hit him hard.
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I am waiting for BHVR to make a statement about the situation, before people start making wild conspiracy theories about it. Everyone would like to know what is going on and why BHVR seemingly isn't doing anything. You are not the first or last person to ask about it.
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The tutorial should be 100% improved. Also, there should be descriptions of all killer powers in the game manual or somewhere else in game.
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PTB Vigil shouldn't stack. Plain and simple.
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Glad you like it so much! To be fair though, the Incapacitated idea isn’t mine, I heard it from GeneralV, and I simply agree with him on the fact that Dream Transition needed it. The fake Hexes/Clocks are my idea, tho. :)
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Oh please, I know what kind of posts you make on the forums. Your "ideal" and "balanced" killer is Trapper with Padded Jaws and Nurse's walking speed, so of course a buff to any killer seems unrealistically one sided to you.