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The dead by daylight board game is kinda boring
I love the survivors and killers, and the “perks” they can spend bloodpoints on, aswell as the map choices but everything else is confusing, or just overall not needed The game tutorial was 20 minute…3 -
Re: What can potentially end the "soloq" problem? A serious inquiry.....
Some concept of communication would definitely work out. Something as little as labels to allow Players to describe themselves so the team could have a whack of what hands they were dealt.Inversely p…1 -
Re: Could anyone explain how game is survivor sided?
Its not used as proof more so example, you saying its harder to consecutively play as sef than killer only helps my point Not sure if you know this, but playing at random intervals doesnt make streak…1 -
Head on should highlight the lockers aura
Currently, Head on saves and plays can only be done in swfs as soloq has no way to communicate which locker-or if they even have the perk. Of course the downside of this is the fact swfs will be able…4 -
Re: Could anyone explain how game is survivor sided?
so if the sales role is suppose to be the powerole, -survivor’s make up 80% of the trials -survivors have the most dlc characters -survivors have the most dlc cosmetics -survivors have the most in-ga…5