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The Death Slinger is not a bad Huntress

Just look what you can do if you know how to quick shot... AMAZING KILLER, THANKS DEVS! Go to 01:40 and keep watching

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Comments

  • Carlosylu
    Carlosylu Member Posts: 2,948

    Damn! You just made me hear that quote in my mind with Scorpion's voice!

  • Carlosylu
    Carlosylu Member Posts: 2,948
    edited February 2020

    Have you noticed that with PWYF you can shoot someone, hit the air to let him go and then use your token speed to down them without losing a token from the 1st injure? And have you seen an "exposed" build that lets you insta down them by reeling them in?

  • Spooky13
    Spooky13 Member Posts: 1,471

    He needs some way to counter loops. All other 110% killers have some way to counter loops and pallets. Huntress has hatchets, Nurse can blink, Hag has her traps, and Spirit has the best mindgames in the game. All Deathslinger can do is force a pallet drop slightly earlier, but that's it. He needs a way to use his power to counter loops and pallets.

  • Spooky13
    Spooky13 Member Posts: 1,471

    I have, but Deathslinger lacks quick downs and pressure. The negatives outweigh the positives. A technically non-lethal power on a 110% killer with no ability to counter loops. Instadowns aren't going to help if you can't hit them in the first place. I'll let PWYF slide because that's actually a nice synergy with his power.

  • Carlosylu
    Carlosylu Member Posts: 2,948

    Like "reloading doesn't have a speed penalty whyle doing so"?

  • JC316
    JC316 Member Posts: 693

    You've got two long range, 110%ms killers. One can shoot 5 times without reloading, can down someone at long range, has no limit on that range, can down people over pallets/through windows, and has a super strong addon. The other can shoot once without reloading, can't down someone at long range, has a limit on the range, can't down people over pallets, has to waste time reeling them in, and has a mediocre addon.

    Both can be easily looped, both can be easily dodged, and both have no map pressure. Deathslinger is 100% a bad huntress. About the only thing has has in favor of huntress is a smaller terror radius.

  • GHOSTfaceP3
    GHOSTfaceP3 Member Posts: 1,364

    One thing that puts her above him is her shots actually do something if your injured and you go to a good loop against him he has no choice but to be looped and he’s 110% so he can be looped a lot longer then say a 115% sure his aiming might be fast but that doesn’t matter when you can’t down someone at a loop with your power like she can..I mean personally I think if you shoot a injured survivor and the break free they should go into dying state but they don’t so his ability is kinda bad compared to huntress also he has to reload and without addons that takes along time

  • Mikeasaurus
    Mikeasaurus Member Posts: 2,327

    I agree. I don't understand how they don't go down with a shot. They just had a harpoon shoot into their body, but they can just walk off like it was nothing. I'm hoping if they change him, that a harpoon while injured will down them when they break free/he hits them. Otherwise, they really need to boost the speed so he can apply at least sone gen pressure. I'm really looking forward to playing him on release, but it just feels like there are far too many negatives to really be able to enjoy him.

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    I really dont know how often I have to tell you all this.... the difference is that the Deathslinger reels you in and applies M1, that makes him viable for so many more perks then the huntress.

  • HellDescent
    HellDescent Member Posts: 4,883

    Right...you got a bunch of dummies running around not even trying to juke him. Not a single one crouched to avoid being hit or used a pallet against him in the first game

  • Tactless_Ninja
    Tactless_Ninja Member Posts: 1,791

    Reeling someone in is supposed to close the gap right? Huntress constantly loses ground if she can't hit those long range hatchets. Seems gunslinger has better mid-range game in that regard.

    And he can pursue longer without having to search for lockers. In close quarters, it's a one two KO.

    Also was already mentioned that all M1 perks work with him.

  • Rivyn
    Rivyn Member Posts: 3,022

    That doesn't matter when they escape it fairly easily. Any map object, no matter how small, can block it. The whole reeling in deal takes time. Huntress can apply the same damaged state, without that time waster. Yes, more perks can work with him, but that doesn't negate all his faults.

  • HellDescent
    HellDescent Member Posts: 4,883

    He is sort of due to his pressure. Huntress can injure multiple survivors within seconds, she can play around dropped pallets and she's got 5 hatchets before she needs to reload. Deathslinger on the other hand can do some shots which would be impossible for huntress and has only his terror radius, but he still needs to reel them in in order to down them. He cannot down survivors with his power at most of the loops once the pallet is down. The stun he takes after chain break allows survivors to run out of range of his harpoon. He can't snowball because he needs to reload after each shot. His range is limited.

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773

    Even with the video, the dude is still a worst huntress. The fact that when you shoot someone it doesn't immideiatly do damage makes him a worse Huntress. Plus Huntress doesn't need too reload as often and can keep the chase up faster. If he had faster reloading with 115% he'd be good, but until then he's already bad.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,817

    Aside from huntress starting with 8 save the best for last stacks after hitting a hatchet, 5x as much ammo as deathslinger, Inability to down players during/after a safe pallet drop and generally having better add-on then Deathslinger. It is not question of whether he is worse huntress but rather if he is worst the killer in the game?

  • NursesBootie
    NursesBootie Member Posts: 2,159

    The only thing he does better than huntress is "wind-up", but that doesn't matter because he can't actually down people at range.

    The 110% are not justified for such a bad ability overall.

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    Yes he has to go through a cooldown, obviously, how insane would it be if he did not have to...

    The point is, the huntress cannot apply Sloppy Butcher, or 3rd Seal, or Dark Devotion, or freaking NoeD through her hatchets, where this guy can, ranged attack to reel you in, then do an m1 with the added effect.

    That is the trade off, that is the balance.

    Yes if you are a great huntress who can down players pretty instandly with 2 hatchets back to back then yeah, Huntress is better, but then we get into the argument of "if you are a good Nurse, why would you play anything else, nothing is as good as she is".

    Most players arent THAT good a huntress.

    Lastly, lets not judge too quickly, lets have this discussion in like a month after release.

  • Katzengott
    Katzengott Member Posts: 1,210
    edited February 2020

    Every Killer can dominate "bad" Survivors, i don't even have to watch the Video for that.

    But just the fact Deathslinger can be countered by Survivors if they just don't let him be closer then 18m should says it all.

    And yes, i'm a Huntress main. He might be fun to play, but he won't have a chance vs good Survivors.

  • Deadeye
    Deadeye Member Posts: 3,627

    The gun slinger is just slightly faster than the Demogorgon shred for example. You can use the Shred charging to bait while Demo is much faster while aiming and is a 115% killer. So why is Demo not regarded as that strong? You show a PTB video, and you show a Monto video. Monto can get 4k with walking Nurse and Burger King Myers.

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    Again, Shred is not a basic attack, hence a lot of perks dont work with that, Deathslinger on the other hand reels you in and then applies an M1...

  • Deadeye
    Deadeye Member Posts: 3,627

    You kinda miss what I was talking about in this quote.

    Regarding your point, I highly doubt that his reel in hits will count as basic attacks for too long. If they argue with consistency while removing Frenzy attacks synergy with Sloppy etc, then I'm pretty sure ranged almost-insta hits are not meant to trigger exposed effects either. Also that you get a free first hit on the obsession without losing a PWYF stack (and further: gain a stack if you shoot at your obsession) will probably also be changed until release or with the next hotfix. Bubba may not break pallets with his chainsaw without losing a stack but Deathslinger keeps the stack and Bleedout applied as bonus.

    And don't get me wrong, I would like this to stay, as I don't think he is the strongest killer and could use these little tweaks (just as Legion could use the Sloppy Butcher effect). I'm just pretty sure, as they argued on Legion, they will do the same to the Cowboy

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    Frenzy hits etc count as special attacks, for the deathslinger it is the harpoon that is the special attack, you can choose to break the chain and it works like a frenzy hit, aka injured and bleedout but no basic attack perk functions.

    Reel them in and it is a basic attack, that is just waht sets him apart.

  • Deadeye
    Deadeye Member Posts: 3,627
    edited February 2020

    Frenzy could also be regarded as a sprint mainly, that applied Deep Wounds to your basic attack.

    If you chose to break the chain, nothing happens. They need to "wiggle" free. Still your "base attack" applies the Deep Wound when reeled in, same as Frenzy does. We can argue back and forth, it is up to them to decide if it is a basic attack or not. I just put my money on "they will change it"

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited February 2020

    I haven't played the PTB but from just looking at his mechanics and some videos of streamers using him. I think he is a weaker huntress. He has the benefit of causing broken status. He may have slightly better pressure against multiple survivors. If 2 survivors were close together he could fire, reel+hit one to apply broken. Then he could go after the other one while the first is mending. Other than that I feel huntress trumps him because her power is faster. Deathslinger has a faster animation for firing. He doesn't need to wind up like huntress. However he has to reel in people and hit them. There's also the possibility the chain can break due to obstacles. He needs a clear shot before and after he fires. Huntress just needs a clear shot. Plus he has to do it twice. Huntress just has to wind up and hit. Huntress also has add ons that let her range attack one shot people. As far as I know deathslinger doesn't have any add ons that do that.

  • Izo_Quartz
    Izo_Quartz Member Posts: 250

    I don't think Deathslinger needs 115% speed. I think he just needs 3 simple changes:

    increase the range of his shot to 20 metres (from 18).

    suffer almost no stun time for when an injured survivor breaks from the chain, or increase the reeling power when reeling in an injured survivor.

    make it so that other survivors cannot bodyblock the chain when reeling in a speared survivor.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    I agree with the "Make it so survivors can't body block the chain" but if he suffered no stun from breaking a chain won't that be broken? Even if you break the chain you are probably close enough for him to hit you anyway.

  • Yamaoka
    Yamaoka Member Posts: 4,321
    edited February 2020

    2:00 - 2:17

    - Zarina gets stuck on the crates

    - Ash -despite previously injured- camped one of the strongest pallets on the map and got downed instead of running away when he could.

    - Zarina didn't run away when Ash got downed

    Those games really prove nothing. Monto -like most YouTubers/Streamers- uploads games against potatoes.


    That Cowboy will get bullied by decent survivors.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    Yea idc what people say huntress is just better since her hatchets grantee an injure/down and using a hatchet just barely slows her. Deathslinger on the other hand might be faster at actually shooting in all aspects but his shoots don't always injure/down and you need to use a lot more time than huntress to actually hit them after you shoot them. Another BIG difference is their ability to snow ball. huntress is just better at this period.