Nerf for huntress power
Alter her power to have randomly "weighted" hatchets for each through from 0-5 with the higher numbers affecting her hatchet even more so not every hatchet can be thrown across the entire map because of one perk. She is the only character that can damage survivors nearly anywhere on the map, this nerf would make her throws across the entire map more randomized making her snowball less when using Barbeque and Chili.
Comments
-
She's fine stop asking for changes on killers that are fine. All she needs is an addon rework that's it
10 -
If huntress is skilled enough to snipe you across the map, she honestly deserves that hit.
11 -
I say nerf iridescent head (I hate that add-on), but her power is fine. I feel like the devs should work on other killers like nurse before touching huntress.
2 -
You can hear her charge up a hatchet. And they are visible in the sky from a long way away. Just be more aware. Making one of the more skill based killers randomly worse is a horrible change and would drive everyone away from her. Think about it, you aim a perfect shot from far away and the game goes "LOL NOPE". No thank you.
The only problem with Huntress is Iri head and the hitbox (which is only a real problem thanks to latency).
1 -
why?
this just adds unnecessary inconstancy to a pretty balanced killer and nothing is worse than a variable you can't control.
4 -
I like killer but hunttess on pcnis op.
As soon as an huntress on pc come uo. Its hatchets accorss the map hitting gens. Not 1m. Were talking 20+ metre shots on gens. Hitting spot on.
What the huntress vs ps can do is unbelievable.
Nerf he lullaby as well. Id rather have an heartbeat.
0 -
Iri head is balanced, but it needs the trumps all other addons condition that Hag's waterlogged shoe has!
1 -
She can be played really really well even in high ranks and when someone can use her right she is god tier but a nerf would be unnecessarily since she's balanced.
0 -
It's not. There's no downside to it other than missing but any player will add the belt to get extra hatchets. They don't have to do anything to earn a one hit down. You could say they have to aim it but anyone who has played this game more than 3 hours will tell you hatchets have been known to make sharp turns around corners or go through walls. By this logic when a survivor uses Deliverance they shouldn't have to rescue someone first.
1 -
By trumping all addons it means the belt is ineffective and the huntress can only have one hatchet, it's extremely punishing if a huntress misses this
I'm aware of hatchet hitbox issues, I've fallen victim to them many a time, but it's not that bad that you need to completely gut an alright addon
An alternative to the instadown is when a hatchet has been held for two seconds or so the aura of all survivors within like, 36m or smth would be revealed, stays iri worthy, but more balanced ig
Also nerfing her hatchet in this way would make her nearly impossible, and youd have to calculate your throws but wouldnt be able to due to randomised weights you aren't told
0 -
Her long distance shots make up for the fact that she can be looped for days at a lot of loops. Aside from lri heads, she's one of the most balanced killers in the game.
0 -
ever heard about walls?
0 -
yea no
0 -
I really don't think her power needs a nerf in the slightest. I love The Huntress, I think she's a pretty well balanced killer, just not keen on the addons she currently has.
0 -
Basically if you think huntress being allowed to throw bulldozers across the map with every throw is perfectly balanced, you are a huntress main. Trapper doesn't even get that kind of vague accuracy.
0 -
I can't believe the nonsense I'm hearing about huntress being unbalanced. Do people want every killer to be like deathsligner and spirit or what.
0