A Double Standard
Comments
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It's their additional objective, though, and they actually have to find it to destroy it.
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Vessels don't appear highlighted, so you have to find them. Plus it gives ######### amount of BP and you're wasting time you could use to find other survivors who are just gen rushing this event.
Keep crying, survivor mains.
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Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.
Btw, only 1 survivor needs to escape with the lantern.3 -
Yea if you can find the damn thing, then you might have to go away from objectives and survivors to try to find one. Way easier to get the points playing survivor. On ps4 I waited 10 minutes for a solo survivor lobby last night and gave up. Went back to killer and lobby filled within 10 secs. No one is hardly playing killer this event.3
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Had to play killer last night. After 1 game as survivor couldn't find another lobby. For all those that have yet to try killer in the event; vessels are hard to find let alone get to after a hook. From a distance empty one look like hooks and survivors wouldn't even wait until I looked away from a freshly hook teammate before gunning for a save. I got lucky once as I hooked one and the vessel reappeared 3m away. Between the two experiences survivor was much better in terms of event objective.0
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Tsulan said:Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.
Btw, only 1 survivor needs to escape with the lantern.0 -
@Tsulan said:
Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.Btw, only 1 survivor needs to escape with the lantern.
Way better points as killer. Survivor is plagued by very try-hard killers and survivors DC'ing. My point average last night as survivor was 16 points, today is less than 10. As killer, I averaged roughly 18 last night, it is above 20 per match now. I'll stay away from survivor for the rest of this event.
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@JammyJewels said:
Tsulan said:Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.Btw, only 1 survivor needs to escape with the lantern.
Played Killer. Got all 4 lanterns they had spawned in and hooked each survivor three times. I’m no pushover when it comes to killer, but even so it still seems to be a double standard, as killers complain when survivors destroy event-based hooks and yet destroying the Survivor event objective is totally fine?
The difference between them is that survivors don't get points for destroying the hooks. They did that just because they didn't want killers to earn points. I mean you can say that they were trying to save teammates but we all know the intention behind it.
Now, killers destroy the survivors' objective because they share the same objective, not because killers don't want survivors to get a lantern and earn event points.
These 2 situations are totally different.
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Delfador said:
@JammyJewels said:
Tsulan said:Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.Btw, only 1 survivor needs to escape with the lantern.
Played Killer. Got all 4 lanterns they had spawned in and hooked each survivor three times. I’m no pushover when it comes to killer, but even so it still seems to be a double standard, as killers complain when survivors destroy event-based hooks and yet destroying the Survivor event objective is totally fine?
The difference between them is that survivors don't get points for destroying the hooks. They did that just because they didn't want killers to earn points. I mean you can say that they were trying to save teammates but we all know the intention behind it.
Now, killers destroy the survivors' objective because they share the same objective, not because killers don't want survivors to get a lantern and earn event points.
These 2 situations are totally different.
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JammyJewels said:Tsulan said:Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.
Btw, only 1 survivor needs to escape with the lantern.
Survivors can claim red lanterns.
You compete for the same objective.1 -
Gens are the objective and killer has hooks. Vessels are a secondary point objective for both. Killers are competing for it just as much as the survivors are with one another.0
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@JammyJewels said:
Killers complained when survivors sabotaged Event hooks. But now it’s okay to permanently destroy the additional survivor objective? Okay.Uhm because thats the killers objective?
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Master said:
@JammyJewels said:
Killers complained when survivors sabotaged Event hooks. But now it’s okay to permanently destroy the additional survivor objective? Okay.Uhm because thats the killers objective?
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I see survivors in advantage position here. They can grab lanterns any time they see them but killer have to hook someone and then find that lantern by the time hope another survivor haven’t picked it up yet.
Also Imo as long as killers could not destroy a gen and making it impossible to fix, that’s not the same with sabotaging special event hooks.1 -
It’s it’s almost like they ensured the killer can’t get full points by tunnelling and having friendly little survivors helping them out.... wonder why they put such an objective in, it’s not like people farm and troll these events in the past!0
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Paddy4583 said:It’s it’s almost like they ensured the killer can’t get full points by tunnelling and having friendly little survivors helping them out.... wonder why they put such an objective in, it’s not like people farm and troll these events in the past!0
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JammyJewels said:Paddy4583 said:It’s it’s almost like they ensured the killer can’t get full points by tunnelling and having friendly little survivors helping them out.... wonder why they put such an objective in, it’s not like people farm and troll these events in the past!
Its not possible for you too both leave with full points, unlike past events, it’s also against the rules to help the killer track other survivors, farming on the other hand is different, but you still cant both farm full points,
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Paddy4583 said:JammyJewels said:Paddy4583 said:It’s it’s almost like they ensured the killer can’t get full points by tunnelling and having friendly little survivors helping them out.... wonder why they put such an objective in, it’s not like people farm and troll these events in the past!
Its not possible for you too both leave with full points, unlike past events.0 -
@JammyJewels said:
But isn’t this just enforcing the event-based Survivor VS Killer thing I saw so many get worried about prior to the event?What, Survivors VS Killers? Unthinkable! What is this, a game that pitches two sides against one another? Pfft.
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I do honestly think that making Killers destroy the vessels for points was a poor way of taking this event. I think hooking a Survivor who's carrying a vessel should give the points but that perhaps encourages tunneling.
I don't know but anything is better than the ######### Halloween event.0 -
Milkymalk said:
@JammyJewels said:
But isn’t this just enforcing the event-based Survivor VS Killer thing I saw so many get worried about prior to the event?What, Survivors VS Killers? Unthinkable! What is this, a game that pitches two sides against one another? Pfft.
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@JammyJewels said:
Killers complained when survivors sabotaged Event hooks.What, a dozen people or so?
Yeah, that was an outrage. /s0 -
EntityDispleased said:
@Tsulan said:
Play killer and tell me how many points you make per match.
Now compare that to what you make as survivor.Btw, only 1 survivor needs to escape with the lantern.
######### that's totally unfair!
Now if you'll excuse me I'm gonna play a little survivor.
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Peanits said:
Say you did get a lantern and escaped around of your 25% games that is still around 300 games, that's 22 games a day, queue times are hurting this event already making this unachievable for most of the playerbase.
I would not say survivor point gain is broken right now but killers is so that needs increased.0 -
Can someone define a try hard killer, cause I feel like why play if your not trying.0