Comments
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Some unique add-on ideas: • Once a Page is collected, you can teleport in the proximity of it 🟣 • Frightened survivors can't hear skill check warning cues 🟢 • Your TR shrinks even more after a Page is collected 🟢/ it becomes larger instead🟡 • When successfully preforming a Jumpsacre on a survivor repairing, the gen becomes…
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Of course, the prefered playstyle would still be the same, you can't really change that with some tweaks, but it would also give you more room to maneuvre. Current Hag is basically forced to stay in her web, camp it and shoo people away, or run an add-on.
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My opinion is this: BPS, all Cakes and Survivor Pudding are perfect as they are now. Wreaths and Flowers should get their values doubled (100% > 200%, 75% > 150%, 50% > 100%). The Envelopes and Hollow Shell should all be one rarity tier lower, and also have their effects doubled to 50%.
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So, I decided to thouroughly read your original post, and here is the feedback: • Letting Snug catch you and stunning both him and the killer is not the best idea, but dropping the pallet after she sends him out makes him just stand there, which counters her. • The dog's vault speed is a bit overtuned, sure. Making it 0.6…
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Yes. Please.
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Dark Arrogance and Fire Up absolutely need number buffs, with Brutal Strength also being on this list. Superior Anatomy is okay-ish, but could get small buffs, and Bamboozle is already great. Edit: Rapid Brutality and Unbound both also need buffs.
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MMR doesn’t exist and never had existed at all. The system was never implemented at all, and that is why they wont show us the numbers: There are none.
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I want the range to be better to give her options OTHER than camping and 3-genning. And the speed boost because survivors will literally just trigger them and spam S so you waste a trap. They call it The S "tech".
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I think she is in a decent spot rn. She still has a lot of bugs and clunkyness in her kit, Houndsense still does almost nothing, and half of her add-ons are bad. The only part that could be toned down is the dog's vault speed, aside from that she needs buffs.
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I want to test this in a custom game... Let me know when you do! The Flashbangs not making sounds might be a separate issue. The in-game audio is in general broken in many places, so it wouldn't surprise me of this was one of them.
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I would like Hag to get a bigger teleport range and a speed boost for a few seconds after teleporting to a trap. 10-15% would be ideal for that.
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I doubt Disney would allow anyone to potentially screw up a Star Wars collab, too. They keep that privilege to themselves.
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AGREE 1000%.
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I don’t get the reasoning behind removing them either. It’s just… why?
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That would be interesting.
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The game mode has been brought back the 3rd time in a year. It’s kinda getting stale by now.
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Eh, why not. Uniqueness never hurt anyone.
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Honestly, I’m glad this is true for Artist and Hag Barely anyone really has any complaints about them, even though they have some ammo (hold-W-potential power, camping ability). Must be their rarity, I guess.
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theres a guy who says "i'll keep going next as long as doctor exists" people DC against perkless trapper all the time Wow, some people really are playing this game out of sheer addiction.
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It really has one thing going for it, zero competition. Makes you wonder what deity did MCote convince to curse the horror asym genre aside from DbD.
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True, even if you do post an interesting idea, it will likely get drowned out by the 1000 others posted that day.
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True.
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If only FT13 game didn’t get stuck in lawsuit hell.
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Glad you agree with this. I just hope that BHVR will, too. (I accidentally misclicked the other option on the poll and can’t remove it, that’s why it shows me selecting the other one.)
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Fix this, please.
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I think she REALLY needs another teleport range increase. Without the teleport range add-ons, you struggle a lot on big maps. And, I would also like it if your speed was increased for a while after teleporting. It would feel amazing and force survivors to wipe the traps away, instead of blindly triggering them and holding…
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It works if you want her to be a pseudo-Wesker. The dog rarely leaves your side for long, so you will mostly use the larger terror radius. It can kinda work with a terror radius build. If you want her to be stealthy, use the iri wheel handle, it’s 100x better.
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The Shrine needs some changes, like doubling the amount of perks on it.
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BHVR would have more time to fix the game AND give us new modifiers if they didn't insist on releasing 4-6 chapters per year. I'd be fine with 3, personally. And all the time it leaves can be used to polish out the many issues there are.
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Fortunately, there are 100+ perks which just suck and need to be improved significantly, and they take priority over a perk that ruled the meta.
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Maybe so even a killer that is deaf can know. It wasn't really subtle either way, since it has a loud audio que and you also see who exactly is broken.
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Imo, perks, add-ons and items should be random, while only Bloodpoint offerings can be used. The idea of making it optional and not consume anything is great.
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Edit: Added The Dread Ducky's personal perks.
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Then everyone will give up once you kill a survivor.
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If anything, Id encourage BHVR to try and experiment and move away from standard Live-Action Horror and try other mediums, would love to see some Analog Horror or maybe experimenting with Cell-Shaded effects/filters for animation-based Killers. Something like Slenderman?
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They have to create a new game mode, because doing the same thing over and over with breaks in between being so small, that it's not it
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I would like a fully random experience. Too bad BHVR is too afraid to tweak the formula.
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Ngl, I'd love a Dark Deception chapter. But the Monkeys are a bit too plain for my liking. The Dread Duckies on the other hand.... Or even one of the monsters from chapter 4, or 5 when it will come out.
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Tripleposted by accident.
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I can write some things I know about. • The dog can only go in a straight line. Meaning, a solid bush or a rock is enough to deny a bite from Snug. This is better to do while not next to her, since she can just cancel her power. • Predropping and holding W is the worst you can do. Think of it like a Huntress, if you are…
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A Slender chapter would be just the perfect one. Another one, that is more of a personal one, is this: And before you ask about The Nun (Valak), I'd much rather see this rather obscure IP in game than that slab of mediocre jumpscares.
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I like it. All of Yun-Jin's perks are kinda bad, so a change would be great for them.
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Aside from Knock Out, I don't see any issues.
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Yes, this would be nice.
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It was this way back when he got released. I'd love it to be that way again.
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Agree with that. The issue is that MMR is very loose and VERY restricted in what it takes into account. Of course everyone will feel like tunnelling is justified, because it is (among else) fed by the MMR rules. Also the tutorial sucks, so new players have no idea what is actually gonna happen in matches.
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Same. Every time I use the auto-purchase, the one thing I want isn't bought.
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You know what's funny? You're wrong. I don't play Nurse almost at all and don't play Blight. I play Plague, Spirit, Myers, Wraith, Artist, Hag. If this got into the game, at least half of my mains would have 15 minute queue times at best, because I DARED to play a killer "that is completely busted because she denies…
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A great way to make certain killers completely unplayable. It wouldn't end well at all.