We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.
Discussions
Bloodhound
I think Bloodhounds perk ability of making Pools of Blood bright Red should be incorporated into the Hemorrhage Status Effect. Of Course the Perk needs to be reworked. Maybe when the Killer injures a Healthy Survivor it will cause the Hemorrhage Status Effect until Healed. I know that's Similar to Sloppy but it's just an…
Shared Offerings and Items
Since all Survivors are basically just skins and all play the same I think they should be able to share all of their Offerings, Items, and Add-ons with one another. Killers would only be able to share Offerings though since their Add-ons are all different. To go one step farther though any Offerings that are the same for…
Shared Offerings and Items
Since all Survivors are basically just skins and all play the same I think they should be able to share all of their Offerings, Items, and Add-ons with one another. Killers would only be able to share Offerings though since their Add-ons are all different. To go one step farther though any Offerings that are the same for…
Dracula's Transformation UI
When holding the Power button on Controller the two options come up for Bat and Wolf form. Bat Form being LT and Wolf Form Being RT. However you would think when displayed on the screen that bat would be on the left and vice versa but it displayed on the right (pic #2). It is the same not matter what that the LT option is…
Made for This+WGLF Combo
Made for This and We're Gonna Live Forever will be very similar to For the People+Buckle Up. If I did the math right it will take 6.4 seconds to heal a downed Survivor. 2.5c/s (16÷2.5=6.4) Now it takes a Killer 2.7 seconds for their weapon cooldown. Killer downs then wipes then has to hit a healed survivor would be 5.4.…
Survivors killing themselves on Hook
This is my solution Self Unhooking during 1st Stage is 70 seconds and Survivors will now get 5 attempts to unhook themselves. (Was 3) A failed Self-Unhook attempt will then cause a 5 second cooldown. 4 attempts will be a total of 20 seconds. The 5th will put you into 2nd stage so it will not need this cooldown. This way…
Scourge Hook: Monstrous Shrine
With the Hook Stages now 70 seconds will Scourge Hook: Monstrous Shrine be getting a buff to its numbers? It would have to be 40% increase to keep each stage at 50 seconds. Currently now it's 20% faster and that would be 58.3 seconds a stage 70÷1.2=58.3 70÷1.40=50
70 Second Hook Stages.
With the Hook Stages becoming 70 seconds will Scourge Hook: Monstrous Shrine be getting a buff to its numbers? It would have to be 40% increase to keep each stage at 50 seconds. Second, will self unhook attempt fails still take off 20 seconds or will they now be 23⅓ seconds? Third, will Slippery Meat be 10 seconds or 11⅔?