Best Of
New chapter, the dream team Cindy and Brenda
When I think of the queens of horror, I Always think of Cindy and Brenda from the scary movies.
It is outrages they have not been added to the game and it's about time.
Cindy Campbell
Perks,
I'M NOT CRAZY: After completing the equivalent of one full generator press the active ability button. For 60 seconds you are exposed and your aura is revealed to the killer. After the 60 seconds. Your exhaustion is automatically removed. This perk can only be used when uninjured.
Invocation: What are you waiting for: When in the Basement near the circle, press the Active Ability button to begin the Invocation, which takes 60 seconds to complete. During an Invocation, your Aura
is revealed to all other Survivors and they can join in, accelerating the process by +100 %, if they too have an Invocation Perk equipped, or by +50 %, if they have not. Once the Invocation is completed, the following effects apply:
A generator you are working on cannot be regressed or blocked by perks or addons. you also suppress the urge to scream.
You are broken for the remainder of the trial.
The mad cow: When working on a generator press the active ability button to have your aura is revealed to the killer for 4 seconds and have 1 of 4 effects applied.
- skillchecks gain 1% progression for 60 seconds
- skillchecks gain 2% progression for 60 seconds and your aura is revealed for 26 seconds
- your generator explodes, losing 10%.
- You gain a random item with 50% of its maximum use.
This perk has a 90 second cooldown.
Brenda Meeks
Perks
Maybe she won't see me: For each teammate downed or on the hook gain each additional effect.
1 teammate:
When entering a locker, press the active ability button to get 1 key.
2 teammates: Your grunts of pain are removed and your aura cannot be revealed to the killer.
3 teammates: your opening speed for the gate is increased by 75%
I will miss you girl: When a teammate goes down within 16 meters your scratch marks and footsteps are removed for 30 seconds.
What you gonna do?: When stunning the killer gain a token. When 3 tokens have been reached, the next stun will consume all tokens and gain 50% of your health bar.
Re: Hot Take. Behaviour should stop listening to the wider community. (please read before judgement)
I think they need to listen to regualr players, but a better and more organized feedback collection system is needed to filter bias. Feedback collection shouldn't be through unchecked social media accounts that are easy to create and spam with. It should go through your actual game account with a system that can compare what you say with who you are in the game. What we have now is a bunch of random voices (and CCs who make momey off the game) screaming for whatever they think will benefit them. We always have a constant flow of forum users who do nothing but complain about the side they don't like and it's pretty useless for gathering anything meaningful.
Re: Did they remove the second clock tower pallet on midwich?
after they tweaked pallets for the 3rd time in a row, my guess is their spaghetti code messed up and somehow changed the pallet spawns on midwich. but as ArcT said, it’s not a priority to them apparently so it looks like midwich will be giga killer sided until the devs find out they screwed up pallet generation on that map as well as Hawkins. some pallets just don’t spawn on Hawkins when they should be spawning 100% of the time.
Re: Did they remove the second clock tower pallet on midwich?
They removed like half the pallets from Midwich. It can spawn without a single pallet on about a third of the map.
This is apparently not a high priority issue, because they haven't said word one about it.
Re: Winstreakers should not be allowed to play with the rest of the playerbase
Agreed but for the exact opposite reason. I like winstreaking and facing winstreakers or tryhard/sweaty players in general. Meanwhile I hop on the game as someone with 5k hours and get this in my lobby:
give me people with similar hour count to me in my matches. I don't want to get backfill lobbies and easy stomps. I want close games. The fact that I got this person (who was in my lobby because they were in a SWF with a 300 hour player, but still) is ridiculous.
jmwjmw27
Re: Give Soloq communication.
Despite optimal survivor gameplay being a flowchart for the most part, you're rarely going to get all 4 survivors to agree on the best play. Differing playstyles and goals already lead to a lot of conflict in survivor lobbies.
Adding comms isn't going to stop someone from being bad in chase, inefficient on gens, less hungry for a flashlight save, etc. And I personally don't want someone with an exaggerated vocal fry and a bizarre vampire accent/Twitch accent where they over-enunciate consonants and add -uh to the end of every sentence in my ear.
Re: Are gen speeds a joke?
Me when no one brings a single gen related thing and gens take 2 mins to complete against an kaneki :
Re: Give Soloq communication.
Voice chat won't solve any of those problems, is the thing, and I can give you a reason why.
If voice chat is understood to be The Mechanism by which information is shared, everyone in every trial needs to be using it. If we even want it to appreciably help, most people in most trials need to be using it.
However, ability to engage with voice chat this way is completely dependant on both you and your teammates meeting the following criteria:
- Everyone has to speak the same language
- Everyone has to own a mic, and feel comfortable speaking into it to strangers
- Nobody can have crazy noise pollution (loud music, parents/roommates arguing, etc)
- Nobody can be toxic enough to warrant muting
If any of those conditions aren't met, suddenly voice chat isn't conveying the information it needs to, which means it isn't doing its job. Voice chat, in every other game, is an optional bonus capable of providing extra coordination, but isn't the fundamental source of important information. DBD needs that more solid foundation before voice chat could even be considered— which isn't even getting into the conversation of whether we should have voice chat for the game's tone and atmosphere.
Re: Farewell, Halloween <3
I reckon they'll get it back after the Halloween VG has been milked for what it can get.
Re: Give Soloq communication.
I would really like chat wheel, something like mobile version had.


