Best Of
Re: Pallets broken after recent 2x8 update. Insane amounts of pallets added to all maps
Yeah, yeah. This evil Aven. So evil and biased that you had to create another account because your previous one got banned.
Look, it is a bug and it does not even apply to all maps. If it would do, we would have seen way more people notice it. OP only noticed it because of a Clickbait title of a Content Creator for example.
And yes, since it is a Bug, it should be fixed. Did I ever say anything else? If you see me saying that Bugs should not be fixed, please show me. Otherwise your post is just unreasonable nonsense, but this cannot be true, can it? Nobody would do that on the DBD-Forums, especially not newly created accounts which are totally not from someone who got banned before.
Re: Trail of Torment does not need "Fixing"
This is definitely something I can make sure is shared with the team, feedback-wise. Either way, we'll be keeping an eye on how it performs in-game.
Re: Giving up seems to be so common now, why?
the irony being that killers have a safety net, since if they plument below 60%, they will likely get buffed.
"Those "whiney killers" know how bhvr operates and don't believe in the promise of buffing low tier killer in any reasonable timeframe."
is just plain wrong.
if survivors get trashed on by a highly oppresive killer, bhvr doesnt have a safety ruling in place to prevent it.
(kaneki existance proved that)
so, overall those low tier killers would've gotten more buffs than high tier killers,
they already did it in the first ptb iteration of it by not giving these buffs to high mobility killers.
so saying "they wont buff low-tier killers" is just wrong, because they do,
not as much as they should, but trapper and pig got buffed.
freddy got a rework even though he was statistically an above avarage killrate.
its been 9 months and kaneki is still as miserable to play against as he has been since on release even with his numerous bug fixes and small slap of the wrist changes he got.
Re: Giving up seems to be so common now, why?
Who wants to talk to anyone using this tone?
Re: Why Making the Blight 4.4m/s is a Bad Idea
He's not standardised because his power grants him more.
I'm not saying other killers aren't capable of affecting the distance you get from them kicking a pallet, but very few are as threatening as Blight is. Lich and Dracula need to swap to the appropriate form and Lich has endlag after Fly, Spirit has to charge her power and has to put a bit of effort in towards tracking, etcetera.
They're all capable of catching back up quicker than default M1 walking… but so would Blight if he had to wait four seconds. Blight is just capable of threatening you again noticeably quicker than other killers.
I'm also not saying losing tokens on kick is the only way of fixing this issue but at first glance it does feel like the best compromise for Blight players. The minor annoyance of waiting a few seconds after a pallet break seems better than actually weakening his power directly.
Re: Pallets broken after recent 2x8 update. Insane amounts of pallets added to all maps
My point is that you call it a Buff while it is very clearly a Bug.
Re: Pallets broken after recent 2x8 update. Insane amounts of pallets added to all maps
If anything this is a Bug and not a Buff. Not that hard to understand tbh, not every Clickbait-Title is true.
And it clearly does not affect all Maps. I played the whole evening and aside from one Wreckers Yard, the maps looked very normal.
Re: Giving up seems to be so common now, why?
thats one way to defend toxic 4 man bleedouts.
great idea to force survivors to stay in a match they already lost which no chance to comeback or a reason to continue playing.
no one takes you seriously because its common sense that wasting time without a way to move forward, shouldnt be a thing.
Re: Giving up seems to be so common now, why?
it took 2 years to get merchant the gutting. if it was really pandering to survivors, it wouldnt take 2 years to bother to act.
kaneki is the most hated killer in 9 months and he barely got the same treatment, heck, he got to get away with alot of "bug exploits" when he should have been killswitch just like streetwise.
they rather kill-off fog-vials because killers complained about it than fix the issues kaneki had in 9 months. (he's still not fully bugless after the 9.4.2 patch.)
Re: Giving up seems to be so common now, why?
"Go next" was removed. They took away the 4% as a result of people letting go on hook. There was no reward, just punishment. The likely result if there is an increase in DCing is that they'll put in stronger penalties. DCing isn’t even the same as going next anyway, because the latter had no personal downside while the former has always penalised players.
