Best Of
Re: Let us know what you think about 2v8's tonics!
The biggest benefit to killer is to prevent survivors from getting the tonic rather than the haste buff.
I like the tonics when playing in a SWF so that we can call out and coordinate where the tonics are and who should get them. However, in random lobbies, the tonic benefits are not really realized.
I'd recommend keeping them in 2v8, but add a longer duration of haste for killers (or a different benefit like faster recovery for 45 sec).
Re: Let us know what you think about 2v8's tonics!
really happy to see them return. herbs were my favorite thing in the RE 2v8 and now that they’re back in forms of Tonics is amazing. i think they’re well balanced since it seems there’s not a lot of green tonics for either side to constantly use. on killer, the 10% haste feels amazing with movement speed killers (who would’ve thought lol) and the blue tonics are very clutch on survivor if you’re injured and not using the escapist class.
i wouldn’t change anything about them, other than making them pop out a little bit more visually, since you kinda have to go out of your way to find some of them. great addition to keep 2v8 feeling fresh!
Re: Oni is too strong and too common in 2v8.
I don't know if you guys share those thoughts but I feel like 2v8 is getting too competitive…
Re: Should nemesis get an extra zombie in 1v4?
Two are enough, though they should have their A.I. improved more.
If he needs buffs, it should be to his base power.
Should Glyphs become apart of the trials?
Glyphs have been a integral part in the tomes and have always been interesting to interact with. But with the tomes being changed and the quest system taking its place, it feels like the glyph challenge's have been retired which is a shame. Idk if BHVR have plans to make glyphs apart of the new system at a later date, if this is not the case i think glyphs could be added to the main trials as a little fun thing to do.
Re: Should nemesis get an extra zombie in 1v4?
Yes, let's have Nemesis chasing one survivor all the while all three other survivors are forced off gens by zombies, that sounds great
Re: Should Dredge and Unknown be the next killers for 2v8?
The Unknown (i main him Btw) is a very Difficult killer to add. Thry would need to do alot of changes to make him function. But if they ever do ill play him only in 2v8.
Should Dredge and Unknown be the next killers for 2v8?
I'm suprised both killers arent already in the mode, Unknown should be easy to implement. Dredge might be a bit tougher to add as you would have to worry about locker spawns on bigger maps, and some 1v4 maps have iffy spawns for him to begin with. As for buffs for them, i'm just spittballing here but Dredge being able to teleport to any locker without a range limit or a massive range limit at least. As for unknown maybe have his projectile have a increased radius or something idk, point is i feel like these two should come in as the next duo added as they arent as a much a migraine compared to Plague and Singularity.
Re: Damn playing a low tier killer is Horrible right now.
At the extreme upper end, SWFs are, and always have, going to out perform an equally skilled soloq by a little bit (edit to add: the biggest uncertainty is over how big that difference is).
If that's what you're arguing:
1: Most of your early posts don't make sense given that conclusion, such as the focus on all out gen rush builds.
2: Everyone knows that.
