Best Of
Re: Are gen kick perks like eruption even worth it anymore? Is anybody still using them?
Depends on the rest of your Build. E.g. if you run PGTW it might be worth pairing it with Eruption. Or if you run Nowhere to Hide, running Eruption is still an option to get more value out of kicks when you are kicking Gens anyway.
IMO Pain Res or Surge are more popular nowadays, but given that some Killers dont really get value out of Surge, Eruption is an option.
According to nightlight it is the 15th most used Perk with almost 7% pickrate, so it is still popular. And given that Nowhere to hide (12,91%) and PGTW (12,87%) are the number 3 and number 4 used Perk, Gen Kick Perks are indeed popular.
Re: Should Dredge and Unknown be the next killers for 2v8?
I've been waiting multiple iterations for unknown.
Re: Should Dredge and Unknown be the next killers for 2v8?
I'm not sure how Nightfall would go on such a big map and with another killer, and the locker spawn needs work (as it does in 1v4 too), but Dredge would be a lot of fun if they could make it happen.
Idk why they haven't done Clown. He seems easy enough to implement.
Re: Let us know what you think about 2v8's tonics!
The biggest benefit to killer is to prevent survivors from getting the tonic rather than the haste buff.
I like the tonics when playing in a SWF so that we can call out and coordinate where the tonics are and who should get them. However, in random lobbies, the tonic benefits are not really realized.
I'd recommend keeping them in 2v8, but add a longer duration of haste for killers (or a different benefit like faster recovery for 45 sec).
Re: Let us know what you think about 2v8's tonics!
really happy to see them return. herbs were my favorite thing in the RE 2v8 and now that they’re back in forms of Tonics is amazing. i think they’re well balanced since it seems there’s not a lot of green tonics for either side to constantly use. on killer, the 10% haste feels amazing with movement speed killers (who would’ve thought lol) and the blue tonics are very clutch on survivor if you’re injured and not using the escapist class.
i wouldn’t change anything about them, other than making them pop out a little bit more visually, since you kinda have to go out of your way to find some of them. great addition to keep 2v8 feeling fresh!
Re: Oni is too strong and too common in 2v8.
I don't know if you guys share those thoughts but I feel like 2v8 is getting too competitive…
Re: Should nemesis get an extra zombie in 1v4?
Two are enough, though they should have their A.I. improved more.
If he needs buffs, it should be to his base power.
Should Glyphs become apart of the trials?
Glyphs have been a integral part in the tomes and have always been interesting to interact with. But with the tomes being changed and the quest system taking its place, it feels like the glyph challenge's have been retired which is a shame. Idk if BHVR have plans to make glyphs apart of the new system at a later date, if this is not the case i think glyphs could be added to the main trials as a little fun thing to do.
Re: Should nemesis get an extra zombie in 1v4?
Yes, let's have Nemesis chasing one survivor all the while all three other survivors are forced off gens by zombies, that sounds great
