Best Of
Re: Worldbreaker last too long for how easy it is to activate
I agree.
Without clock interference, Worldbreaker lasts for 4 minutes, with 60 seconds being guaranteed to go by uninterupted.
That is way too much. Sure, clocks reduce the timer significantly, but still.
Re: Worldbreaker last too long for how easy it is to activate
Sometimes it feels like they overtune the heck out everything to sell it.
Re: Damn playing a low tier killer is Horrible right now.
Yeah, I'll try to remember what it does.
I bring the Commodious with meta add-ons too, and I don't get gens done anywhere near that fast. The boogeyman you're describing is me yet it's still only a 44% ER. Can't hold a candle to the 80%+ KR killers. I'd rather deal with a gen jockey with my build as killer than teams with DH, DS, MfT, Background Player, Boil Over, and WGLF with sabo toolboxes and flashlights.
Like its literally a joke what SWFs are capable of. Alot of you survivors who only solo Q and dont really play killer like that have no idea ######### really goes on.
Idk who "you survivors" is because I play SWF and killer. Soloqing is rare for me.
But I'm asking again, what anti-tunnel and camp measures have been rolled out?
Re: PLEASE revert the new survivor voices
nancys model should be reverted as it is a lot worse and bring back steves scream
Re: Damn playing a low tier killer is Horrible right now.
Those are my personal stats, as someone who plays in parties, from the official BHVR stat tracker, regularly running several of the perks you're talking about.
But sure, the offical escape rates by party and MMR are very commonly displayed:
The only ones that do exceptional are the high MMR 4mans, who are only so common, and 48% isn't exactly amazing for the world's best players. Solo survivors in all other brackets has the highest ER.
Re: Damn playing a low tier killer is Horrible right now.
You love to put down survivors while calling them the toxic ones. Do you have zero self awareness?
Fact is the average killer is as bad as the average survivor. Survivors can only "gen rush" if you let them. Every killer I have practice with I have an above average kill rate with and the more I practice the more I win. So many killers think they're good at the role but they're not, the game just favors them so they think they are.
I literally just got out of a match with a Wesker running Coulrophobia and Plaything together, he also had Surge. He hit two dashes, got four outed, and then claimed he was playing pallet simulator. In endgame I tried to explain how anti synergy his build was but he tried to hit back that Bond was a bad perk. I am solo queue, bond is a better perk to me than DS or any exhaustion perk, that guy definitely thought he was good.
Re: Worldbreaker last too long for how easy it is to activate
Yeah, even if survivors go on the clock, it wastes a lot of time and he still has to for quite long duration…
More impact from clocks is what I would like to see.
Re: Swamp needs a Killswitch
45 seconds on one loop seems unhealthy if there is no pallet or window being used that can be played around
Re: Swamp needs a Killswitch
Imagine downvoting his post. Couldn't be me. Typical survivors roflmao
Re: Permanent Gen Blocking
Last Stand was a paid perk and it got killswitched. Same for Mindbreaker.

