Best Of
Re: Fast Track and perk activation requirements
1 fast tracked was not an issue, 4 fast tracks was huge issue
This type of trigger is simply problematic on survivors with how easy is to stack it. I think change to the trigger was good, but % should be higher imo.
You just can't have triggers in type of "whenever something happens on map" for survivors, because it's impossible to balance.
You know how broken Inner healing would be if it was "whenever totem is cleansed" as Secret Project has it.
On killers you need to balance perk for 1 player and you just have to deal with classic Nurse vs Trapper problem.
On survivors you can't balance global effect when survivors can you use it once, or 4 times. You do it by making it personal trigger, so it becomes more limited resource.
Only other way is to simply make the effect weak….
PetTheDoggo
Re: BHVR, please keep the ability to see killers in the pregame lobby - with proof
I strongly disagree with your pov
Calm spirit as an example can counter doctor's shock therapy and static blast
Spirit - iron will
Etc
As killer you can't adjust your ability to survs
Re: 2026 Stats are HERE
Are we also going to buff nurse because she's often the lowest kill rate? Just looking at only the numbers doesn't tell the whole story.
For example, look at all of the killers performing the best in the broad category:
- Lich
- Freddy
- Sadako
- Dredge
- Pinhead
What do all of these killers have in common? They have a power that is difficult for a newer player to understand and/or a secondary objective.
Lich chests are confusing to new players. Waking up is confusing against freddy. Sadako tapes, dredge nightfall, pinhead box. Pinhead also isn't available anymore, so players will play against him far less often.
All of these killers have mechanics that you have to play against them several times to really fully understand what is going on in order to deal with them.
Similarly, if they released the bottom 5 killers, i'd suspect they would be something along the lines of:
- Nurse
- Hag
- Doctor
- Huntress
- Skull merchant
Now skull merchant would likely be there just because she is legitimately a bad killer at this point. Doctor would be there because he is a favorite killer for those afk bots that just spam shocks for bloodpoints. And nurse hag and Huntress are going to be there because they are killers that are quite difficult to play without using their powers, and their powers are difficult for lesser skilled players to use.
This doesn't necessarily mean we should just buff all 5 of these killers (probably SM needs buffs, and i'd say doctor might need a slight buff [maybe just make a few addons basekit or something]) But do the others need buffs too?
Re: BHVR is Gaslighting and Disrespecting Killers Time by Hiding SWF info
I'd love for the devs to show on the post-game screen exactly who were playing as a swf so people will have a nice wake-up call that they're not playing against 4man swf as much as they think they are. Sometimes their opponents just play better than they do
Color changes to Auras
Thank you ao much. Im color blind and this changes is amazing. Not sure this is really a discussion but BHVR this is the best change in my time playing. Thank you so much 🫡
Re: Estimated queue times added to 1v4?
thank you! its much appreciated and makes me more willing to queue up at any time
Re: I would suggest avoid killer in 1v4 now
I checked Wrecker's too but it seemed fine on my end. One of the corners actually had no Pallets within these 3:
And then i backed up into the opposite corner and the spawns seemed the same as usual

