Best Of
Re: Are you satisfied with Jason's power?
mmm let's see how strong he is for 4.4 today
Re: How many slowdown perks do you normally run as killer?
Without slowdown, any gen deffence or endgame perk combo or strong high tier killer or very strong antiloop killer with chase build to have 20-30 second long chases you will loose to teams that have way less skill then you if they sit on gens and dont go down in 20 seconds.
Thats just truth, but if you dont mind it its compleatly ok to play how you want if you dont break any games rules.
10.0 Patchnotes are kinda lacking
I really wanted to see some perk changes after diminishing returns was introduced.
Can we hope for perk changes soon?
Re: Is this seriously the 10th Anniversary?
It feels very underwhelming, especially for finally getting Jason. I feel like previous anniversary chapters that weren't a milestone year had alot more going for them.
Re: 10.0 Patchnotes are kinda lacking
please don’t let this be the case going forward. i understand new killers are very important to balance and get the necessary feedback but for those who don’t indulge in the new content, there is nothing new for them. even a couple perk tweaks (not reworks) could make a huge difference since there’s at least something else coming in the update other than the new content. also slight number tweaks for killers like in 9.6.0 should come with new content releases since those aren’t massive enough changes to take away the attention of the new killer.
gameplay features i 100% agree should be more targeted towards mid-chapters because of the anti tunnel and anti slug systems that took away the important feedback for the Krasue last year.