Best Of
Re: Psa to people who 99 gates. Please for the love of the Entity, OPEN THEM.
Bad advice, sorry.
The moment that timer starts, the killer can zone a survivor and secure a kill.
Only ways out of that situation are unforced errors or coordinated teamwork—neither of which give the survivor-in-chase much agency to decide their fate.
Do your teammate a favor and 99% the gate, identify where chase is happening, and put yourself in the best position to a) body block or b) open the gate as they approach.
If you can't do either of those things, open the gate and leave so hatch spawns—you're sentencing your teammate to death otherwise.
Re: Where did this idea that "blight is so easy" come from?
In general, Blight is easy to play as and win with.
Re: Where is the variety?
I like jumpscares and spooking people. Don't have the time to do that if everyone is hyperfocused on gen-speed and hyper-vigilant. I do Hook people, I do make a sacrifice (usually the obsession in the end-game), so I'm still being a "loyal servant to the entity".
But I'm not playing in a comp. mode now are I?
Re: An apology to all survivors
going for 8 hooks is actually tunneling all the survivors at once. for shame!
Re: tired of power struggle being the most useless perk
after a spirit refused to pick me up when i got downed on a pallet as the last survivor and i had to crawl to her not to bleed out i got salty and never ran the perk again. lol
wherever you are, default spirit that downed me downstairs on badham main about two years ago, know that i still resent you to this day. 😤
2v8 HUD & audio supposed changes
So I was wondering why in the 2v8 mode, the survivor HUD portraits are so zoomed-in from the survivors' perspective while playing killer, they are normal size. This has been like this since a few 2v8's ago.
Aditionally, I was wondering why the survivors don't start to scream when they are placed on a 'floating hook'. It would kinda make more sense, that the screams extend until in a cage…
It would be much cooler tbh!
Re: Damn playing a low tier killer is Horrible right now.
'My point is that in coordinated SWFs, gens move very fast even off completely normal chases because of how gen multipliers and comms stack efficiency.'
This has been said multiple times for the last 4 pages
And you have never backed up how gen multipliers have anything to do with that.
At the high end, coordinated SWFs escape more. You have never shown that gen multipliers have anything to do with that.
such as the focus on all out gen rush builds.
never was the focus you just didnt take my advice on reading carefully you were to focused on your 'word argument' lol.
Never was the focus?
Here's your first post (and I'll quote in entirety):
There not doing gens to counter it there doing gens because that's the objective, they dont know what killer there gonna face, there builds and toolboxes are in their hands before they know anything. Dont matter who you play your gonna get gen rushed. If they wanna win there gonna do gens fast.
You can play high mobility killers all you want. If there gen rushing, you better get consistent 25 second downs. If your spreading hooks you better get consistent 10 second downs, and that's with really good killers. If your playing killers with bad mobility you might as well go grab you a toolbox and help them.
Gen potential is the real issue, lower it. Nobody should be popping a gen by themselves in 30 sum seconds.
Highlights - "Dont matter who you play your gonna get gen rushed"
"Gen potential is the real issue, lower it. Nobody should be popping a gen by themselves in 30 sum seconds."
Second post
Camping and tunneling doesn't = to a single survivor popping a gen in 30 sum seconds.
If a survivor is popping gens like that you better do what ever tf you can or that's your as*, and most of the time its still your as*
Highlight - "Camping and tunneling doesn't = to a single survivor popping a gen in 30 sum seconds."
Third post
You fail to realize just how broken gen rushing is right now
If you run
Full circuitHyperfocusBuilt To LastDeja VuToolbox
And your team mate runs prove thyself with a toolbox aswell
the game can start and they can hop on a gen and pop it in 20 seconds lmao And dont forget what built to last does…
Like its literally a joke what SWFs are capable of. Alot of you survivors who only solo Q and dont really play killer like that have no idea wth really goes on.
Btw i never said what you quoted.
Highlight - "You fail to realize just how broken gen rushing is right now"
(For the record, being accuracy in quotes has been such a huge part of this, saying you never said what he quoted, @cogsturning was quoting what he had originally responded to)
Fourth Post
It doesnt matter how fast you personally get gens done if someone is running
Full circuit
Hyperfocus
Built To Last
Deja Vu
Toolbox
with prove thyself + toolbox…The generator gets done approximately 24-26 seconds realistically. That's INSANE.
I'm talking about SWFs here im not talking about a global escape rate from a unofficial site. Unless you can go find me some official data on that.
Highlights - "Full circuit
Hyperfocus
Built To Last
Deja Vu
Toolbox
with prove thyself + toolbox…The generator gets done approximately 24-26 seconds realistically. That's INSANE.
I'm talking about SWFs here im not talking about a global escape rate from a unofficial site"
-
As much as you tell others to read, you don't back up your own writing.
Re: Giving up seems to be so common now, why?
Most Survivors are convinced that you won't listen to their reasons (such as what's described in various comments above), so they just downvote rather than try to reiterate time and time again. They feel like they're talking to brick walls.
Re: Where did this idea that "blight is so easy" come from?
Blight is awful with controller but very easy with a mouse. i have tried both and can honestly say blight with a mouse takes very little skill. Blight and Nurse are both S tier, who do we see more of? Blight. Why? extremely strong and easy to use.

