Best Of
Re: Dead Hard for Killer
I don't think DH is a problem in it's current state, I just want a perk so M1 killer can outplay it at pallets
Dead Hard for Killer
Give a perk similar to Dead Hard for Killers.
Gain 1 token for each hook, use a token on a targeted pallet or window to block it for 1/2/3s. The object needs to be in LOS.
Re: Nerf or Rework Sprint Burst
Pallet density. There used to be a lot of dead zones, meaning having exhaustion of some kind was necessery. Now it is not
The only exhaustion i would buff with QOL is Balanced landing, because it has weird activation method that doesnt work all the time. I think there was max fps involved with it.
Re: Nerf or Rework Sprint Burst
U know what is a fact? Survivours being boosted by SB. Lithe at least they need to find a window.
Normally gen regression isnt an issue. It starts being an issue when used on high tier killers, which can activate gen regression perks way faster than normal killer due to chase power or mobility.
BUT EVEN WITH THAT. Survivours can win without perks if played right.
Sprint Burst isnt giving you chase time, it delays time before you start chase, which you can do if you know how to play, and thats why m1 killers struggle so much, because they cant create pressure if they cant injure you. And then after you get injuted, you gonna pop that medkit you brought and remove that. And let me say this again and again and again. SB does not counter high tier killers, which are the problem when they are using gen regression on top of that.
And you tell me im biased for saying that
Re: Nerf or Rework Sprint Burst
and another one who cant read.
The problems are:
-Meta on Survivours rn (perks items etc)
-High tier killers (with perks that when used on lower tier killers arent as good) since they most of the time ignore meta perks on survivours
The problems arent:
-Low tier killers
Re: Hook
Imagine this you a killer:
Has a three gen in the corner of the map with two hooks in it
You hook the survivors in the corner of the map twice lose that hook permanently
Then you hook survivors on the hook closer towards the middle of the map then its gone permanently
And the survivors realize this and start comp cornering in order to get a free 4 minutes of being alive unable to be hooked by the killer making it impossible for the killer to win since they cannot hook anybody unless they go towards the middle of the map which nobody smart will do and hooking towards the middle lessens the pressure the killer has since its harder to prevent a hook save that is far away from your gens
Re: Is Piggy / Saw license going away?
One difference is Amanda is not in the new Saw game so there is no real conflict of interest in having the same character in two games at the same time.
Re: My biggest issue with the gameplay of current DbD
You just name one side and blame other but theres nothing constrictive and using these questionnaires as valid reason is lame because they werent held up by any data from devs tgey were just balant info for devs and they were mostly aiming for survivors and their issue than killers which makes it one sided again.
Both sides push meta and getting better at it thats just it and your idea that its this one side because its the bad one from your standarts doesnt mean anything than hust your opinion that I dont see as valid reason .