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The hard truth: why killer mains think Dbd is survivor sided even though it isn't
the game is heavily killer sided according to science and objectivity. why then the killers crying so much about it being survivor sided? let me tell you...
- their MMR is inflated
first thing which happens is a new killer curb stomps their opponent when playing at their true MMR because the game balance holds killers hands. then their MMR skyrockets and who do they go against? primarily cheaters, sweaty swfs and the best solo Q vets Dbd has to offer. then their win streak is broken and they post a video demanding survivor nerfs. like yeah, when your opponent is primarily the sweatiest upper skill bracket with a bunch of subtle cheaters in the mix, that's gonna feel survivor sided. but you're ignoring the huge percentage of solo Q players that you effortlessly massacred on auto pilot to get to that point.
2. entitlement
since killer is so easy they get used to getting 3-4k almost every match so they don't feel like they're "winning" unless they get a 4k every game. even though 2k is a perfectly balanced draw, in many killer mains eyes they see that as a loss because you can literally just meme around and get a 2k on auto pilot with even the low tier killers so it never really feels earned. they see their idols like momo and otz and true talent getting huge killer win streaks and they think they're a failure if they only get a balanced result like 50% kill rate avg. to be honest you kinda are since killer role is easy mode in 2025
3. killer main politics
I watched a recent dev live stream on YouTube and a dev said to type K, S, or B in chat to see if you're a killer main, survivor main or hybrid. overwhelming the chat was flooded with K's. there were hardly any S's and B's.
this didn't surprise me. I've always noticed how much louder killer mains are on social media. there's a killer main culture where they learned to cry very very loud on social media. the moment a sensible balance change is implemented by the devs, social media is inundated with an angry mob of killer mains posting doom videos about how they're quitting dbd.
so this scares BHVR who then reverts the changes until they are a joke (cough cough...anti tunneling, slugging and camping). survivor mains complain just not nearly as loud and the most popular streamers tend to be killer mains , like otz and true talent who are basically the mascots of dbd community. and since BHVR wants to be able to say they "listen" to feedback, game design choices get largely dictated by subjective politics instead of objectivity. cause what they're largely hearing is the noise of all those K's in the live stream chat.
more examples, Reddit killer mains have a dedicated Dead by daylight killers subreddit and survivor mains have no such equivalent. they're just not nearly as coordinated in their digital outcry. or Steam reviews, there are far more killer mains threatening to uninstall if anti tunnel changes are implemented.
4. survivor mains have learned to adapt, killer mains are stuck in their ways
survivors are always adapting to new killers added to the game, so we're used to learning new things and dealing with adversity, especially the solo Q vets. killer mains are set in their ways and not accustomed to adversity, so any sensible balance change that would make the game fair is perceived as BHVR ruining the game for killers. God forbid blight and his crutch slowdown perks be nerfed...we can't be letting momo lose his nearly 2k win streak now can we. that would be far too upsetting for all the wannabe momo blights that think they're actually good.
lastly if you think about killer mains, a lot of them play a bunch of different killers and expect to perform well on all of them. so for example they put like 500 hrs into killer role but that experience is spread across 10 different killers, which means they only have an average of 50 hrs of experience on any given killer, or maybe 100 on their favorite killer. so if they go up against survivors with 500 hrs dedicated to survivor role, the survivor actually has 5-10 times the experience in their specialty.
there you have it, the hard truth about why killer mains think a heavily killer sided game is survivor sided
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
That's kinda what I said? I just think there's more psychological aspects to it. Getting humped for four minutes or 4-man slugged isn't just a time waster, it's a morale killer. The faster you get away from it, the more likely you are to queue up again. Everything is about retaining engagement. Saying it's entitlement or favoritism is just silly.
I don't think there should be any abandon options so I'm not advocating for either the ones we have or any new ones. I still get humped/bled out for 4 minutes and I just accept it, but I'd like to see in-game solutions, like fast bleedouts or self-recovery. I don't want any more reasons for abandons.
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
false equivalence. best SWF streak by Team Eternal is something like 300, best killer streak by an S tier is almost 2K. that's a 20:3 killer to survivor ratio in terms of skill ceiling potential.
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
DBD League is a different game altogether but don't ignore the extensive restrictions on killer side and the fact that killer role dominates in comp (I even read the DBD League tournament rules and they nerf killer side just as heavily as survivor).
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
One thing I'd add that might even be the primary contributor is the psychology of the role.
Despite how comfortable Killer has been made to feel as opposed to Survivor, there is little that can be done about how Killer feels during the trial. The spotlight is always on them. They always feel the need to perform. If they lose the 4k, it's a massive fumble. In that case, you'd think something like bots would be ideal. But then there's the caveat that there's no one to perform for anymore. There's no power to be achieved, for those who crave it.
Essentially Killer has to feel like they're the star of the trial and that they're besting their opponents in a way that is both feared and respected. It must be seen, it cannot be handed to them (everyone gives up), and they cannot be talked down to (bagging, EGC roasting, etc.) as they do it.
You can imagine how impossible that is to create and why even attempting to coddle that will obliterate the game (in my opinion).
Re: When will we hear ANYTHING from the devs, mods etc regarding tunneling?
You're holding people to a high skill-level standard. A brand new killer can easily tunnel. A brand new survivor cannot just bring meta and loop well. The problem is average killers are not equal to average survivors in what they can pull off.
When will we hear ANYTHING from the devs, mods etc regarding tunneling?
every since that update didn’t go through- killers have been so annoying with the tunneling, it’s like every SINGLE game. We are complaining and complaining and it seems NO ONE is listening. Can we get an update regarding this anti tunneling update? All we heard was it wasn’t going through no information on if there needs to be more testing or anything at all. We know you all see our messages but when will you all make a post, stream etc regarding this? Us survivors have HAD enough!
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
???????? thats because people like to overly slug people and bleed them out. literally a consequence of killer players actions. they added it because they said they value people's time. not because the game is survivor sided AHA
you dont think survivors had to endure being humped for 4 minutes straight? or being picked by a teammate and the killer insta smacking you back on the ground? lmfao
AcesSpeedo
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
while survivors can skip the mori sequence, killers should be able to skip the gate sequence.
While I'm not a fan of abandon in general, these aren't equivalent.
The Mori is literally a cutscene because the match is already over, the end game (even the collapse) is playable time because the match isn't over yet.
There's a massive difference between "the game is literally, actually over" and "I could play this out and even have the base kit ability to cut this short if I wanted to, but I don't want to do that."
You might as well complain that people are skipping end game chat for all the relevance that has to "gates are open".
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
Two minutes? If you go hide in the basement and cry, sure, but you can just push them out in seconds. That isn't the case if a killler is humping you to death for 4 minutes.
Also, you could argue the opposite. Survivors get to leave matches more because they lose matches more (which is a statistical fact) and want to move on faster. I hate the abandon feature but I'm pretty sure it's there to make survivors hop into another game faster instead of getting annoyed with their 5th mori of the session and logging off instead.