SUMMARY OF THE ISSUE: When you hit survivors with your fist a few times he's supposed to roar at 'em but that animation has completely vanished in thin air. PLATFORM: PC and PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: You hit survivor with your basic attack a bunch of times. The result is the animation where…
Hello, I am assuming this is a bug as there is no mention of it in the patch notes. On Live, the drone scanline starts where Skull Merchant was facing when she placed the drone. This could lead to many fun plays as Skull Merchant players can sort of aim their scanlines. In the PTB, however, the placement seems to be…
SUMMARY OF THE ISSUE: Eyes of Belmont doesn't give the two seconds aura PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Had Alert, troubleshooting, Object of obsession and Eyes of Belmont, every time a perk triggered to see killers aura, the two seconds extra didn't show up VIDEO:…
Because the perk description says that it's supposed to activate when a survivor escapes chase, downing a survivor should not have the same effect, since they didn't escape. Step 1 : Chase a survivor Step 2 : Make sure the Predator perk is NOT on cooldown Step 3 : Down the survivor Step 4 : The Predator perk immediately…
Breaking a pallet with a killer ability (Like Nemesis Tentacle, Demo Shred, Billy Chainsaw) doesn't activate THWACK. It will still activate if broken like normal.
The perk THWACK!'s effects are not properly listed in its description. While all the information currently listed on the perk's description is accurate, it fails to mention that you cannot exceed more than 3 tokens.
Predator will make scratch marks spawn closer together like on live. The new effect works perfectly fine. https://us.v-cdn.net/6030815/uploads/6WO26ZJUDEOC/deadbydaylight.log
While holding The Cenobite's Lament Configuration, the creepy music plays normally. But as soon as the killer injures you, it stops entirely instead of amplifying like it usually does (his regular chase music still continues).