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Players who DC: what will you do now?

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Comments

  • MightyDwight
    MightyDwight Member Posts: 156

    I..what? No, seriously...WHAT!?

    'It's frowned upon and carries a consequence'. Yes..it gets punished...BECAUSE IT'S AGAINST THE DAMN RULES! THAT'S WHAT HAPPENS WHEN YOU BREAK THE RULES; YOU GET PUNISHED!

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Lower ranks are generally so chill, I get to red to make sure I can then after that start stupid builds I don’t care about winning with

  • Outland
    Outland Member Posts: 535

    Anyways man, we are talking about people purposely dieing on the hook, not DCing. Which is 100% fine with the rules.

  • rikaa
    rikaa Member Posts: 81

    My english is not your occupation firstly. Are you fed up with people who DC in your matches, then play with SWF. Because people will never stop DCing. If I am selfish then %50+ of players in dbd are selfish. Sorry but I am not a stupid. People will DC when they do not like it, and I won't? It is foolish. That is your opinion. How ever you think or call me. I do not care. Everybody does not act like they are supposed to, so why do I? I did not admitt things like that. I do not change my name never, I do not DC because of what the killer is, because of getting downed first. I played against very good killers before.( spirits, nurses etc.) My goal isn't ruining people's game. I used to complain about DCing issue when I played with randoms. So I played at rank-1 with full SWF without any random. If I play with randoms I will take the risk and be aware of that someone DC. I will keep DCing unless all players who play DBD stop DCing. So that is it. You like or hate this truth but people will DC. Better not to complain about it...

  • rikaa
    rikaa Member Posts: 81
    edited November 2019

    You speak like I DC every single match and I just sit in bushes or hide. In 20-25 matches I 2-3 times DC and in most of matches I escape even I do not try hard to escape, I just make killer chase me, do flashlight saves, cleaning totems, unhooking people bla bla. Not actually doing my objective like doing gens. But when I DC, I find myself right and I justify it, I will. Also because of the new coming system I moslty tend not to DC since they collect reports or checking it. I kill myself on the hook. There is nothing against the game rules here. I may want to try my luck by attempting. So, I think there is nothing to say anything about it.

  • MissBehavingX
    MissBehavingX Member Posts: 493

    I'm gonna take a guess and say that is a very small percentage. You know most people rage quit when they disconnect.

    Just last night I got a killer disconnect, he had 2 people hooked during end game, I cleansed her NOED and we managed to unhook the 2 players and he hooked 3 more back which we all unhooked and manage to escape, well, almost because she disconnected as soon as we reached the exit gate.. That is not uncommon, at all, I've had killers do that during end game a lot, same with survivors. They leave when they are about to get mori'd or if they feel like they've been "tunneled" or just frustrated because they've been caught.. It's very difficult to eradicate the "rage quit" culture lol

  • MissBehavingX
    MissBehavingX Member Posts: 493

    I say let's change it to "Rage quit LOL" and "Internet dieded" haha

  • MissBehavingX
    MissBehavingX Member Posts: 493

    Ok so, most of us are talking about survivors disconnecting, but what about the killers? are they just gonna stand there and wait for the game to be over? what are the guys who rage quit gonna do? I've had my fair share of killers who DC when they cant catch you or when the exit doors open or when they cleanse the noed, etc.

  • Kenidur
    Kenidur Member Posts: 156

    you get into a horrible match, Killer is camping / tunneling / sugging, survivors are tbagging, gen rushing, cleaning your Ruin totem right off the bat, the round just isn't enjoyable. Why are you forcing players to stay? It's not a cure, or a fix. It's an infected band-aid it will bite you. If you're going to force me to continue in rounds that are hideous in that nature, then I'll take the first few queue bans and soon after I'll quit. A game isn't worth playing if it isn't fun.

  • Weederick
    Weederick Member Posts: 1,080

    Bye, you will not be missed. All the DC'ers can leave, cya. gg no re

  • Nicholas
    Nicholas Member Posts: 1,952

    I've seen this problem in many other games, people disconnect and there's that segment of players that think penalties alone will solve the issue. However until the developers address the underlying reason why people disconnect, they're going to be ways to circumvent it or people are simply going to accept being temporarily suspended. And then what? What happens is that people stop playing altogether. I think Behaviour should survey everyone to ascertain the reasons people disconnect. Bans and suspensions are of course needed but a resolution to common DC reasons is also a very compelling objective.

  • Weederick
    Weederick Member Posts: 1,080

    Survivors regularly DC on first down. Or first hit. Or first sight. Or beeing a certain killer. I play fair and fun for all, but they will still disconnect on first contact. If you disconnect because you're getting camped, you are the problem why camping works. If a survivor is a douche, you tunnelcamp him. There's no need to DC for any stupid reason, i could play this game for thousands of hours without DC'ing unless it was bugrelated. Beeing stuck in the ground or a tree or whatever. Never for gameplay

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 23,357

    A reminder to you all to not insult, flame or harass other users on this thread...if you are unable to discuss something civilly I will lock the thread.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Seriously, DC rewards the killer for camping. Like if he thinks he can facecamp you for 10 seconds and that will make you attempt escape and then not struggle it’s worth it for him. It’s not fun but he’s instantly turned the game 3-1 and makes it so much easier on himself.

  • Apackawolves
    Apackawolves Member Posts: 65

    They need to add a similar mechanic for killers who leave a full lobby. I get so tired of this. The killer leaves so they can dodge SWF or survivors they view as a threat. Then you get errors, and host unreachable. And end up spending 10 or 15 minutes in the que because of some A hole.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    I for one am very happy with the changes

    Sure punishing DC is not e best solution but people really had it coming

    I can understand dcing when you have unplayable lag

    Dcing because broken stuff is kinda iffy to me but i can understand, it's not fun

    But people were dcing for the stupidest things

    Being found first, facing a killer they don't like even if that killer is playing a regular build, don't like the map, getting looped, going down at any point in the game, before getting the last hook just to deny the killer points

    People straight up abused the system

  • AkiTheKitten
    AkiTheKitten Member Posts: 670

    I already 1-hooked myself against annoying things like Iri-head or Forever Freddy so nothing changes. Yeah I know how to counter it, but it's so boring

  • DAMNFASTDEAD
    DAMNFASTDEAD Member Posts: 251

    I don't consider suicide on the hook a DC at all. In my opinion it fits to the story and the supposed intention behind the game.

    When the killer finds you, your chances are enormously diminished.

    If it just happens that a player accepts exactly that after the first hanging and checks in the kill to the killer, I see in it no problem and no offence against the so-called rules of the game.

    I call them so-called rules of the game that because I don't officially know them. I read in the forum at various places only again and again, in which direction the course of the game is bent. Since I bought the game one thing was always clear to me and no problem for me:

    If the killer finds me, he can also kill me. That's OK. I also count the sacrificial hooks among them. For me this is always a sign that he wants his kills. That's OK and I like to give it to my opponent.

    I also see that as part of the transported lore of the game.

    If a player is taken out of the game just as early as that, either because he does it himself by killing himself on the hook, or he gets unhooked in front of the killer and killed by Mori, then the consequences are always the same afterwards.

    From my point of view it is a 50:50 chance with the same outcome.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    Luckily people start to kill themselves on hooks so they get rid of the kobe mechanic (like someone said up there, you can just unhook yourself if you will succed 100%) and the godawful struggle mash button crap.

  • Dr_doom_j2
    Dr_doom_j2 Member Posts: 869

    It's funny because all I'm going to do when this goes live is facecamp, slug, and tunnel for a full two weeks of gameplay. This is the culling, boys! The reapenning is nigh!


    I will consider it gods work when I facepalm the Philistines into self banning. What say you of your DC gods, now? They have all but abandoned you!

    Lmao forreal tho, this might be my favorite meta to come yet!

  • concious_consumer
    concious_consumer Member Posts: 282

    game being so lame that I've to d/c?->going to play/do something else->you stay and enjoy even longer que times kekw