So,,, nobody wants to talk about Otz's new video???
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You know its possible for survivors to win that instantly as of the last time i tried it(Last patch) I literally spawned right next to the open hatch as I was helping a friend test out a killer build.
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Wow, you one Survivor can’t physically run from the Killer and do objectives at the same time? WOW, that makes Survivors balanced! Because only 1 or 2 Survivors spawn per match!
Great strawman, buddy. I can see you are in fact seething with anger; a rational person wouldn’t be saying such silly things.
I see no further need to continue this when you have such a weak argument as that. Good day to you, sir.
Oh, and another thing: Your Oni guide sucks.
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Also, it’s actually quite possible to win. Lose the Killer in a chase and then find the hatch, or just open a gate once the Killer closes it. Or just find the hatch mid-chase.
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You kinda shot yourself in the foot when you claimed a survivor is INDIVIDUALLY stronger than a killer because that's factually wrong buddy. I'd backpedal like this if I were you too.
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Actually, they are individually as strong as the Killer. I explained in a second reply why Survivors can totally win a 1v1.
And let's concede here and say that yes, Survivors are individually weaker than a Killer. Even if this were true, it would certainly not be by much. Certainly not so much weaker that an average Killer is about four times more powerful than the average Survivor.
So, ultimately, it doesn't matter if they're a small bit weaker because they're not weak enough that four Survivors is equal in power to one Killer. Four Survivors are greater in power to one Killer, by a substantial degree.
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you're kinda weird my guy. taking things a little personal, there. at least you conceded one survivor is not stronger than the killer. You then also said four survivors are greater in power to one killer which I mean...yeah? everyone knows this. most people are not claiming the game isn't still survivor sided.
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Bias is different due to pipping requirements. Rank 1 as killer requires some dedication and effort.
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You shouldn't be obligated to snowball in order to win. Otz knows how to snowball (he plays trapper, which is mainly the only way to 4k with him) Also, in game you take rushed decisions because you're there, of course if you analize them afterwards you'll see them clear as day.
The best example of how broken the game is sometimes, is this one, basically the same scenario but with a low mobility killer without instadowns:
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Which survivor can hook the killers?
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I believe a better question to ask would be “Which Survivor can do their objective of surviving?” To which the answer is “All of them, with ease.”
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idk man, knowing how to not tunnel someone that has DS when there's a clear other free down is not something you can only realize in hindsight. its a pretty glaring simple mistake. I'm pretty sure he admitted to the mistake regardless.
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I did not concede that. It’s not hard to go full immersion the second you spawn in and then just hunt for hatch or wait for EGC to spawn. It’s actually entirely possible for a Survivor to win a 1v1
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And keep in mind they plan to look at Billy. *rolls eyes*
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you literally just said, in your previous post "And let's concede here and say that yes, Survivors are individually weaker than a Killer."
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Well, everybody makes mistakes, I'm sure you do too and I'm sure your viewers point them out too. However, that's the problem with this game, survivors have so many chances to f*ck up and still come back from it (Dead Hard, adrenaline, DS, BL, BT..., the old instaheals and even the new instaheals) but if the killer makes ONE mistake, he loses the game. That's crazy if you ask me.
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Very well, since you can’t read, let me reword the sentence to make it easier for you to understand.
”And let’s concede here and say that hypothetically, Survivors are individually weaker than the Killer.”
It should be pretty obvious from my stance and the rest of that post that this concession was merely theoretical. I was basically saying, “Let’s pretend that Survivors are individually weaker than the Killer as you say they are.” And frankly, I don’t see how my message could have been interpreted any differently if you actually read the whole thing.
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So you're telling me that you can't a kill a survivor before all the generators are done? That's the only stance you could have if you think individual survivors are more powerful than the killer. You're telling me you're getting into 5 gen chases all the time.
Also you really gotta relax with the personal insults. We're discussing a video game. It ain't that serious.
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Alright, you got me there. I’ll have to actually concede on that one. Still, however, my point of “4 Survivors are significantly stronger than 1 Killer” still stands, and it still stands that such balance is absolutely unreasonable.
Also, in regards to the insults: I know it’s not serious, and I’m not taking it seriously. I stopped taking it seriously after you called the power role philosophy “bullshit” and said you were “literally seething with anger” (before immediately proceeding to go, “Its just a game, why you heff to be mad” I might add; hypocrisy much?).
If you think I’m truly mad, meanwhile I’m out here in the middle of the night shamelessly dancing to JoJo music, well... Let’s just say my reasons for personally insulting you have nothing to do with frustration or anger.
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Ask yourself: how many people who have played for a long time consider this a horror game? How many people stuck around for the horror aspect? How many people would stop playing if this became a genuine horror game with a power role and a role meant to be stomped?
I knew I'd stop playing. I wouldn't play killer because I like a challenge and being considerably more powerful than my opposition wouldn't be one (and I don't have that borderline creepy power thrist a lot of killer players seem to have). I wouldn't play survivor because I don't like games that are rigged against me.
People don't play DBD for the horror aspect. Not the people who stuck around. When they want horror they look for another game. I'm sorry but you're just plain wrong here, this game would've died a long time ago if that's how it worked.
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really didn't pick up on the sarcasm of "seething with anger" did you.
but yes, I'm not sure what your argument is then. everyone knows the game is survivor sided.
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Well, looks like I’m not the only one receiving a false impression of anger from some boy on the Internet on this crisp winter eve.
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This just only really tells me three things:
A) DBD sucks at horror, which is a known truth at this point. Doesn’t mean it can’t try when that was clearly it’s goal, and honestly, they did fairly well with Oni compared to how they’ve been doing.
B) You would do well to stay the hell away from horror games, my beloved.
C) Similar to 🅱️ott 🅱️und, you don’t seem to understand that “power role” and “balanced” surprisingly don’t automatically cancel each other out.
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So, if I understood correctly, killers should be able to easily overpower survivors simply because they are the power role?
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Assuming Survivors cannot work together as a team and the Killer is better at the game than them, then yes, they should.
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Screw everybody who solo queues, I guess. AKA half the game's population. Just work together as a team with these complete strangers of drastically varying skill levels!
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For someone so good at the game, you really seem to struggle with basic Survivor mechanics.
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What?
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Did I stutter?
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I just don't understand how what you said has any relevance to what I said.
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Not surprising, given your inability to pick up on any sort of intimation I've been making thus far.
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Can you speak like a normal human please. Do you understand the point I made about solo queue being absolutely terrible with your proposed balance?
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(solo queue is already a horses ass)
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I do, and my response was, "Get better at Survivor then. It's not nearly that hard."
I literally never do SWF. I don't have any issue with finding, assisting, and working with my teammates.When I die, I feel like it's my fault, not my team's.
Unless they farm in the Killer's face but that's a different story.
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okay then my equally dumb response is get better at killer and suddenly all these issues go away 99% of the time.
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Difference is, Survivors are actually strong and have the majority of things handed out to them. Killers enjoy no such luxury.
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If you're that upset with the strength of survivors then just use the overpowered ######### killers have and balance it out. Obviously I wish the weaker killers had potential too but you're acting like killers also don't have extremely busted options as well.
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They have a couple busted options (spelled "one busted option unless you're someone like Huntress and actually have good UR addons, that option being an ebony mori") that appear maybe once per every couple of bloodwebs, meanwhile Survivors have access to game-changing second-chance Perks that they can freely use every single game, mere brown and yellow items that make them significantly stronger than they already are, can erase their own mistakes easily, can erase each other's mistakes with a little basic game sense and positioning... the list goes on.
Granted, I will say this much: When all else fails, just play Spirit. But that's 1 Killer out of, what, 18?
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I'd argue even a single Ivory Mori used in a tunnely fashion is stronger than anything a survivor could possibly bring, barring maybe a Key (which I think are also dumb).
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I would like playing survivor so much more if this were actually treated as a horror game... the killers whacks you with a blade, you get a large gash in your back... a chainsaw takes off an arm... the moris show real carnage... Plague's sickness takes advantage of body horror instead of being cartoonish green puke... okay, some of those are asking too much, but I'd really like something a little deeper than what we have here.
-sigh- It'll never be. Survivor would be a lot more fun if the game took advantage of horror instead of being a Tom and Jerry chase where someone in a killer costume gets hit with pallets. And killer would be more rewarding with better animations than just hook-and-go.
But maybe that's just me. Maybe I'm the only one who wants to hide in a locker and look out through those tiny slits barely able to see anything. I know the first chapter of Evil Within isn't going to have the same tension the twentieth time you play it as it does the first, but horror games still have an atmosphere that DbD is just lacking. Though, I don't think I will ever not have a visceral reaction to the long-haired woman screaming clawing her way out of a blood pool in the ground (again, Evil Within)... -shudders- Meanwhile, the closest DbD gets is Waluigi Spirit.
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Otz lost 4 gens as billy: game is dead, pack it up boys.
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Well, that's just you being incorrect, then. Ivories allow you to reduce the maximum amount of hooks needed to kill everyone by one-sixth. They're not that great.
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Ivorys allow you to make the game a 3v1 extremely early on which is almost a guaranteed win if the killer is even somewhat competent.
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I'm sorry if you really cannot understand how instantly taking 25% of the team out of the match permanently doesn't shift the game massively in the killer's favor you just do not understand how this game works at all. If its a 3v1 with 4 gens, even 3 gens, it becomes nearly impossible to lose (few exceptions do occur, though)
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Gonna have to disagree big time there, buddy. Literally just loop. This goes for the Survivor being mori'd, too; can't be mori'd if you can't be caught.
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Oh its so simple! Just loop! And yet somehow, better survivors than you and I are still dying.
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"Better"
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Dudes gotta be baiting.
Everyone knows how much the game shifts with one survivor gone, thats why tunneling is so prevalent.
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I'm convinced at this point he's trying to bait us into making one of his comments a copypasta
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I'm sorry are you insinuating you are at the pinnacle of survivor skill?
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I dont want to make assumptions about his gameplay, but when he talks about avoiding a mori by just looping all game.....yeah he sounds like one of those killers who commits to 5 gen chases.
People need to learn how to mindgame, predict routing, manipulate the red stain and most importantly when to let go of a survivor and switch targets.
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