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This forum is so biased towards killers
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one of the devs replied to a post i made and said that any dev who has anything to do with balances is red ranks
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They still get input from higher positions and the rest of the team. If you're the only few red ranked killers in a 100+ man team, its hard to convince them from red ranked killer problems. Thats why balance changes are stagnatingly slow. I wish Peanits and not_Queen would join the balance team, they're real red ranked killers atleast.
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The official forums are about even when it comes to killer and survivor representation.
Steam forum skews killer.
Reddit skews survivor.
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You're just using different words to make the same point, that I already countered. I still provided more evidence than you did.
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and your evidence was flawed. which is what I've been trying to say. it doesnt matter that you have "evidence" the devs have stated that you shouldnt base your opinion solely on these stats . and yet here you are . basing your opinion on these stats .
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by your logic trapper is stronger than huntress since his "kill rate " is higher.
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While you keep offering your anecdotal subjective opinion, which is what I've been trying to say. it doesnt matter that you have "your opinion" the smart people have stated that you shouldn't base your opinion solely on your feelings . and yet here you are . basing your opinion on your feelings .
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me telling you that the Devs (the people in charge of this game )have said not to base your opinion on these stats and that they are flawed is not me basing my opinion on emotion.
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Sure, based off the stats alone.
But its better to start with the stats and move from there rather than your 'cause I say so'.
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So what if the forum is biased one way or another? We're all playing the same game and these are the OFFICIAL Dead by Daylight forums, which gives the players a platform to voice whatever concerns they may have. There's absolutely nothing wrong with that.
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when did I say "cause I say so" all i said was that the devs have said not to use those stats and that they are flawed severely in several ways. i dont understand how you can base an opinion on flawed info. that's like sending money to a Nigerian prince. you know it's fake yet you still fall for it .
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You keep saying the same thing. If you truly believed that you would say your piece and move on. Otherwise what are you arguing beyond that the stats are irrelevant.
If you started a conversation about how its nuanced, your stance would make sense.
You just keep posting 'nah'.
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LOL
Now your reaching, your anecdotal subjective opinion, carries more weight than an opinion based off stats is what you seem to be saying. You've made 5 posts now where you say the same thing, just in a different way.
If its not emotive then let it go. Because an argument based off stats carries more weight than an opinion based on feels.
You can say 'but its flawed' till you blue in the face, its not going to change the fact the stats are there and subject to interpretation.
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How hard is it to comprehend there were more reasons behind the ruin nerf besides the difficulty it had for new players? It was a poor bandaid fix for the gen problem, killers relied too much on it while it was starting to lose effectiveness at higher ranks.
but its just easier to hear what you want to hear and blame all your in game problems on the other side and the devs.
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So when are the devs going to fix the gens then?
I'm just assuming you know since you have a habit of kissing their asses over every changes they make, regardless of how stupid they are.
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No, I just have a habit of not always throwing ######### at the devs for implementing changes i dont like.
They already addressed the gen problem by nerfing toolboxes, so that is out of the way. Gens are a more complex problem than just adding extra time to them, there are many ideas but they take time to consider.
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I don't always throw ######### at the devs.
I've only been doing it after they refused to listen to the community. And they will still not listen to the community because of their pandering to new players.
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You just got all types of killer mains in their feelings....
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While you're totally right, it actually used to be the opposite before the ruin changes, these forums were always survivors complaining about how "X" killer needs a nerf or "X" perk needs a rework, while this still happens, since the ruin changes they are overwhelmed by killers that realize how unbalanced this game actually is, not trying to take sides here, just making an observation.
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But they are listening to the community, arent the recent buffs and QoL changes to trapper, doc and plague not proof of it? They are trying hard to please everyone but its hard in a community so divisive like this.
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They are pleasing new players.
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Why?
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Money. Bhvr only cares about marketing.
Don't believe me? Check out their other titles and see how the community reacted to them.
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Pardon, I think formulated my question wrong
How? How exactly are they pleasing new players?
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Have you seen any of the reasoning behind their balance decisions? Ruin is a pretty good example...
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Survivors aren't welcome to the forums. They haven't been ever since this place became one big circle jerk for killer mains. The amount of upvotes legit killer main posts get compared to legit survivor posts says it all.
If you say anything in favor of killers, you're rewarded with money and blowjobs. If you say anything in favor of survivors, you're crucified and lynched on the spot and immediately called "toxic" without people even knowing your playstyle.
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Im not sure if the doc changes are exactly pleasing newer players, or letting plague start with one fountain of lethal puke is gonna help new survivors a lot.
Not that attracting new players to the game is bad neither, considering everyone is complaining about poor queue times.
What other changes besides the ruin nerf are "good examples"?
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Doc got changed because new players found him annoying.
If you only attract new players to your game, you are not going to maintain a playerbase.
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But instead of making him less annoying, they made him more annoying, doctor has been one of the recent centers of complain when it comes to killers recently, I dont hink newer players are enjoying him much.
Well, lets say both the ruin and doctor changes were made to cater to newer players, which other change was made to attract new players merely for economic purposes?
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Will it matter? I could list a hundred examples and you'll still try to excuse it.
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Well, list those hundred examples and then I may believe you.
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Sure you will.
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This whole conversation was full of dead ends and you were unable to prove your point, you should feel ashamed.
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Ashamed for what? Being realisitic?
Did we forget old freddy, Oni, Plague getting nerfed immediately after released? Infinities taking skill? Maps that still haven't been fixed years after they are implemented.
It took an entire community to tell BHVR that Ghostface was ######### in the ptb.
I don't give a ######### about being ashamed, I give a ######### about getting a good game. If you honestly give a ######### you wouldn't be acting such a white knight everytime the devs ######### up and the community calls them out on it.
But hey, I guess if you don't have a problem with them, then you are the exact customer they want. New and clueless.
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I am a survivor main..and I am really honest xD I haven't played killer for so long that I am rank 20, I didn't even know it was possible to derank under rank 15. Anyway, I understand your feeling, but I must say that actually survivors have a great advantage over the killer: when I play with my team, the killer has absolutely no chance, that's because we can coordinate and get gens done so fast that by the time he downs and hooks the first survivor we made at least 2 gens and a half. So no matter how good he is, the only thing he can do is to camp and kill one, or try to slug us all (which never works ahahahaha). The times we lose is because we do mistakes, like get stuck into stuff, or because dead hard doesn't work, or because of 5GHz Wi-Fi hits through windows and pallets (but that's because of the servers, not related to players' skill).
So, if I wanted the game to be more challenging, what would I ask to the devs? To slow down generator repair speed a little bit (not too much or it would become unbalanced the other way around) and remove purple, green toolboxes and brand new part, shortly, all the stuff that can give too much of a speed up to gens. Then FIX DEAD HARD, FIX DEAD HARD, FIX DEAD HARD, and then nothing else :P
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Finally, it took a taunt to get you to give me a proper response.
But i am sorry to tell you that many of the changes you mentioned were required
- Oni was way too good at slugging
- Freddy nerf was in a time when the game was utterly survivor sided and the devs didnt really understand what the ######### to do with their game, things are better now
- Plague... well, the slowdown really affected her gameplay but the nerf to the tablets were necessary.
- McCote is not in charge of balancing the game, take his comments with a grain of salt, i dont think he takes his game really seriously
- Yeah, ghostface was terrible on release, but... You said the devs didnt take into account the opinion of their players when balancing their game, why bring up ghostface now?
I have had my disagreements with many of the devs decisions in the past, MoM was just a cheap cash grab, the legion nerf was far too brutal on them, DS taking way too long to get changed and then still getting buffed. I just disagree with the dev hate boner many people have had on them recently, its ridiculous, it seems like you people are shitting on them just because.
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Yeah exactly, and do you guys really think the devs will listen to a group of people who constantly throw crud on them whenever possible?
I really doubt anyone would listen to suggestions from someone who claim the devs don't care about them and maintain that stance while remaining hostile to anyone who tries to challenge it.
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Required... I'm sure its required to have a community uproar to tell the devs Ghostface was #########.
I'm sure it was required for them to nerf killers shortly after release.
I'm sure it was required for them to not fix any of the ######### map designs in their game until 4 years later.
I said they only listen to new player, not that they don't listen overall.
And you know what? I sure you feel required to defend every single bad decision from this team.
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They don't have to listen to me.
They just have to listen to players who know how to play the ######### game.
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And people who know how to play the game doesn't need to resort to shouting at the other side to make their arguments heard.
Unlike what seems to be most of this forum.
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They shout because the devs refuse to listen.
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If I'm doing well as Killer or Survivor, I feel no need to come into the forums; I continue on to the next match.
If I'm seeing rankings mismatch, obnoxious exploitative playstyles, or get lit up by toxic SWF then I'm more likely to come into the forums to see if there's anyone else having the same issues; how do they deal with it; is there anything that will be done about it.
Point is, you don't see happy citizens protesting on the steps of their local government hall. If survivors are in a better spot than killers, then it makes sense to see more griping from killers in the forums.
If there is "shouting" from killers then it's because they need to be 4x louder than the survivor side whom outnumber killers 4:1.
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- It was a PTB.
- Many of the so called nerfs were actually necessary tweaks to gameplay, except for the Freddy nerf and plague slowdown nerfs which were questionable.
- But they have fixed many of the inherently flawed map designs in these 4 years, do I have to remind you that all windows were open and there were spots with double pallets on them?
- Did new players ask for buffs to doctor and plague?
- I have already told you, I dont agree with every single decision the devs made, I just consider this recent wheepfest against them dumb
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They shout because they know the devs will refuse to listen. Not the other way around.
Devs *do* take feedback from their players, but only if you present it in a way that is respectable and actually reasonable. As well as accepting that your idea is subject to constant criticism.
This is a forum after all, not an echo chamber.
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And yet it worked for survivors didn't it?
If you have a problem with people having issues with the developers, don't act like a white knight next time. It makes you look desperate.
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They take feedback huh? Whens the Haddonfield rework then?
I mean there's plenty of ######### feedback on that one map alone.
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I don't know if you've taken any 3D modelling classes, but 3D modelling as well as map design, especially in a game like Dead by Daylight where they try to create an inherent horror atmosphere is difficult.
The rework for Lery's completely overhauled the whole map, even if you have a master employee working on the maps it will still take them time to create the new assets and build them in a way that doesn't allow players to randomly glitch through the world or exploit the weird geometry of some shapes.
Not to mention the random element of it of different tile blocks, making sure all of them fit together despite being a randomly generated map.
Haddonfield does need a rework, but that map has two floors in every building as well as a constant barrier that separates every house. Its easy to just say "rework Haddonfield" without thinking what needs to be done to actuallt rework the darn map.
Not only that but Haddonfield is a licensed map, they also have to get the okay from the rights holders that the reworked map is an accurate depiction of Haddonfield. Which takes even more time.
So yes, the devs know you want Haddonfield reworked. But it takes ages to rework something like this, especially since its licensed.
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I dont know where you get that idea besides your own head. Never seen I killer say they are supposed to kill 4 ppl every match, same as you wont ever see a person saying he needs to escape every match even if they think so. You are only exposing your own beliefs about killers and nothing about real ballance of the game. You just need to read one of the old graphs (stats) of this game to know that never, ever killer's had an ez time on red ranks, but they do have it ez on yellow, that's how it always has been and so far we know (from the statistics) it has not changed.
Try pulling your head out of your assumptions and look through the stats before stating your obvious bias. And dont confound killer's rates with survival rates on different ranks because they are not the same.
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Who gives a ######### about modeling?
You already have the resources in the game. You're telling me they can't replace those long ass fences with existing shorter ones and make the map smaller?
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Very simple, they should deliver quality but you and I both know that every addition of content comes with the addition of new bugs. In case of survivor this gets fixed quite fast, meanwhile sound is bugged for months without end for killers and even completely gamebreaking bugs to their powers. The wheepfest would probably not exist or not the extent as it is right now when they actually give priority to gamehealth and quality of life for everybody.
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