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Add Voice Coms In-Game

TheLegendDyl4n1
TheLegendDyl4n1 Member Posts: 1,493
edited September 2018 in Feedback and Suggestions

i never play SWF, except maybe once a month with one of my friends. and i play this game all the time, but still i hear about how SWF is OP, because they have mics and can talk to each other. why not just add voice coms in-game so randoms can talk to each other. i dont know if the killer would be able to hear them, at a certain distance of course like 10 meters maybe, or if the killer couldnt hear them at all. i dont know if this is a good idea or not so dont complain saying toxic stuff in the comments please. i am just suggesting this be added because i feel i shouldnt have to make friends that have the same experience in-game as me to play together, but instead just be able to talk to people in the game. even if i am on coms with people the killer could still easily kill all survivors, the only killers that complain about SWF being op are the ones without the experience to handle them. i barely play killer and i can easily get to rank 4-5 as leatherface with BBQ 3, Franklins 2, NOED 3, and Agitation 3, i got it from the shrine of secrets, and kill all 4 survivors wither they are SWF or not. most TEAM BASED games have voice coms due to the best way to win is through teamwork if its me vs my teamates vs a killer i have a less of a chance to win, but if i can talk to all my teamates i can inform them not to come save me and gen rush when the killer camps me in the basement with insidious or if i am on my way to save them so 2 people dont go to save at the sametime. i find it easy to kill survivors, the only reason i dont sometimes is because i get outplayed and i always send a GG you gave me a run for my money or something like that. please give feedback again if you are against please give actual reasons not the usual "OMG guys look another salty survivor" or the "Survivors are OP WAHHHHHHH". if you are a killer main and dont have actual reasons why this shouldnt be added with back up and proof then just dont bother. because i will just skip over your comment.

Post edited by TheLegendDyl4n1 on
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Comments

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    i wouldnt mind killers have 5 or 6 perks if this were added because then maybe you could say its a 6 perks vs 16 perks

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @OXY said:
    The issue with SWF is that they can inform each other on the Killers location to the point where it puts the killer at a huge disadvantage. So if you have voice coms available with randoms then it doesn't really fix the problem, but instead makes it much worse and unavoidable.

    Imagine it though, having some little ######### screaming down your ear as you're carrying him to the hook because you downed him, being toxic asf. Nah.

    i also forgot to put in that you could mute any people in game through the settings in-game to solve this issue and thier would also be a voice com indicator at the top of the screen somewhere so if you muted it wouldnt be an issue. any mutes would be saved so if you met them again they would already be muted

  • CoolAKn
    CoolAKn Member Posts: 677
    edited September 2018

    Questions:

    • What range would a normal survivor voice be heard from? Would it be heard from anywhere or just close by?
    • If range is limited, what would be used to communicate with other survivors? The technology in the game is extremely basic, the most advanced thing I would say are the generators.
    • Would survivors be forced to forego a Med-Kit or Toolbox in order to hold a communication device? How long would the communication device last?
    • Would the killer be able to hear survivor chatter? Would Stridor enhance the audible range of survivor chatter? Can killers talk to survivors?
    • If the killer can hear, it could make bullying much worse for the killer or, toxic survivors could sell out other survivors in exchange for freedom. What about survivors using the voice chat to be annoying? Or to play non-stop music?

    Pros:

    • Ability to communicate with other survivors (privately?) and increase survivor efficiency.
    • Would bring solo survivors to the same level as SWF.
    • Survivors would have extensive map information (killer's whereabouts, totems, generators, items, etc).
    • Survivors can balance perks and items in the lobby.
    • Mute stupid people (not really a pro, since you already can't hear stupid people right now).

    Cons:

    • Toxic survivors would abuse this.
    • If communication is not private, it would reveal a survivor's location (free Whispers for the killer).
    • Survivors would use it to have irrelevant conversations.
    • Voice chatter could drown out in-game noise, like the heartbeat.
    • Some people with mics can either be unintelligible, or have a language barrier.
    • Some people don't have mics or just don't want to talk.
    • Would make certain perks (for killer and survivor) worthless or have less value.

    Overall, this is a mixed bag for me. I currently don't have a mic, and even if I did, I would only use it to share vital information.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    It would be neat if maybe a noise alert happened in game for the killer when the game recognized noise or communication by a survivor over the mic. It would make it slightly more risky to talk at times like a chase o while needing to hide, so,survivors could,only communicate when they are already safe without alerting the killer.

    I also love the idea of them implementing a 5 way voice chat that goe sup in volume as you get closer to a survivor. I have no idea how complicated that might be, but it would be awesome to hear survivors talk when you’re close by them, be they communicating to you as another survivor or when you’re nearby as the killer. It would add more intensity and tactful playing. I think it would be pretty exciting if you knew the killer heard you the closer her got to you.

  • CoolAKn
    CoolAKn Member Posts: 677

    @xmenfanatic said:
    It would be neat if maybe a noise alert happened in game for the killer when the game recognized noise or communication by a survivor over the mic. It would make it slightly more risky to talk at times like a chase o while needing to hide, so,survivors could,only communicate when they are already safe without alerting the killer.

    I also love the idea of them implementing a 5 way voice chat that goe sup in volume as you get closer to a survivor. I have no idea how complicated that might be, but it would be awesome to hear survivors talk when you’re close by them, be they communicating to you as another survivor or when you’re nearby as the killer. It would add more intensity and tactful playing. I think it would be pretty exciting if you knew the killer heard you the closer her got to you.

    But then, if you add the risk of getting caught while using voice chat, SWF will still use Skype or Discord because there is no risk to using those.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    @CoolAKn said:

    @xmenfanatic said:
    It would be neat if maybe a noise alert happened in game for the killer when the game recognized noise or communication by a survivor over the mic. It would make it slightly more risky to talk at times like a chase o while needing to hide, so,survivors could,only communicate when they are already safe without alerting the killer.

    I also love the idea of them implementing a 5 way voice chat that goe sup in volume as you get closer to a survivor. I have no idea how complicated that might be, but it would be awesome to hear survivors talk when you’re close by them, be they communicating to you as another survivor or when you’re nearby as the killer. It would add more intensity and tactful playing. I think it would be pretty exciting if you knew the killer heard you the closer her got to you.

    But then, if you add the risk of getting caught while using voice chat, SWF will still use Skype or Discord because there is no risk to using those.

    I still think it would be a really cool feature in the game, and when people Dd use it, it would make the games so much more exciting :D

  • TheHourMan
    TheHourMan Member Posts: 1,052
    edited September 2018
    I would be ok with this IF it was distance based (volume faded with distance and obstruction. Same as generator audio mechanics.) and directional (voice actually came from you character) and the killer could hear it too. Then it would actually be a very cool addition to the game. But the killer should never have voice comm. Would utterly destroy any semblance of suspense.
  • Nightmare247
    Nightmare247 Member Posts: 187

    I am ok with the suggestion, but the game would suffer from it. I don't want to argue comms vs SWF vs discord etc.

    If that would happen the game would suffer because the lag to the host killer would be nearly unbearable for some killers. There is enough lag since the game is hosted client side, just imagine that much more bandwidth being flooded so players could talk.

    No thank you for the Quality of Life that this prevents from taking a dive. Now if Dedicated servers were a thing....we may have a different discussion.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @xmenfanatic said:

    @CoolAKn said:

    @xmenfanatic said:
    It would be neat if maybe a noise alert happened in game for the killer when the game recognized noise or communication by a survivor over the mic. It would make it slightly more risky to talk at times like a chase o while needing to hide, so,survivors could,only communicate when they are already safe without alerting the killer.

    I also love the idea of them implementing a 5 way voice chat that goe sup in volume as you get closer to a survivor. I have no idea how complicated that might be, but it would be awesome to hear survivors talk when you’re close by them, be they communicating to you as another survivor or when you’re nearby as the killer. It would add more intensity and tactful playing. I think it would be pretty exciting if you knew the killer heard you the closer her got to you.

    But then, if you add the risk of getting caught while using voice chat, SWF will still use Skype or Discord because there is no risk to using those.

    I still think it would be a really cool feature in the game, and when people Dd use it, it would make the games so much more exciting :D

    cool

  • xmenfanatic
    xmenfanatic Member Posts: 816

    @Nightmare247 said:
    I am ok with the suggestion, but the game would suffer from it. I don't want to argue comms vs SWF vs discord etc.

    If that would happen the game would suffer because the lag to the host killer would be nearly unbearable for some killers. There is enough lag since the game is hosted client side, just imagine that much more bandwidth being flooded so players could talk.

    No thank you for the Quality of Life that this prevents from taking a dive. Now if Dedicated servers were a thing....we may have a different discussion.

    That's a good point, that would add a lot more lag potential. It would need a reliable dedicated server first. But I also agree that it would be potentially toxic for the host killer to have to listen to survivors harass and be toxic toward them.

    @TheLegendDyl4n1 said:

    @xmenfanatic said:

    @CoolAKn said:

    @xmenfanatic said:
    It would be neat if maybe a noise alert happened in game for the killer when the game recognized noise or communication by a survivor over the mic. It would make it slightly more risky to talk at times like a chase o while needing to hide, so,survivors could,only communicate when they are already safe without alerting the killer.

    I also love the idea of them implementing a 5 way voice chat that goe sup in volume as you get closer to a survivor. I have no idea how complicated that might be, but it would be awesome to hear survivors talk when you’re close by them, be they communicating to you as another survivor or when you’re nearby as the killer. It would add more intensity and tactful playing. I think it would be pretty exciting if you knew the killer heard you the closer her got to you.

    But then, if you add the risk of getting caught while using voice chat, SWF will still use Skype or Discord because there is no risk to using those.

    I still think it would be a really cool feature in the game, and when people Dd use it, it would make the games so much more exciting :D

    cool

    Exactly.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @CoolAKn said:
    Questions:

    • What range would a normal survivor voice be heard from? Would it be heard from anywhere or just close by?
    • If range is limited, what would be used to communicate with other survivors? The technology in the game is extremely basic, the most advanced thing I would say are the generators.
    • Would survivors be forced to forego a Med-Kit or Toolbox in order to hold a communication device? How long would the communication device last?
    • Would the killer be able to hear survivor chatter? Would Stridor enhance the audible range of survivor chatter? Can killers talk to survivors?
    • If the killer can hear, it could make bullying much worse for the killer or, toxic survivors could sell out other survivors in exchange for freedom. What about survivors using the voice chat to be annoying? Or to play non-stop music?

    Pros:

    • Ability to communicate with other survivors (privately?) and increase survivor efficiency.
    • Would bring solo survivors to the same level as SWF.
    • Survivors would have extensive map information (killer's whereabouts, totems, generators, items, etc).
    • Survivors can balance perks and items in the lobby.
    • Mute stupid people (not really a pro, since you already can't hear stupid people right now).

    Cons:

    • Toxic survivors would abuse this.
    • If communication is not private, it would reveal a survivor's location (free Whispers for the killer).
    • Survivors would use it to have irrelevant conversations.
    • Voice chatter could drown out in-game noise, like the heartbeat.
    • Some people with mics can either be unintelligible, or have a language barrier.
    • Some people don't have mics or just don't want to talk.
    • Would make certain perks (for killer and survivor) worthless or have less value.

    Overall, this is a mixed bag for me. I currently don't have a mic, and even if I did, I would only use it to share vital information.

    Q1) i would say very low, can barely hear the people talking, at 24 meters maybe to highest,can hear perfectly, at 15 meters only close by. i think this would be the best.
    Q2-3)it is possible that a item could be added in the game to allow unlimited chat range like a walkie-talkie but i doubt it, just being able to talk to each other at a close range is best.
    Q4) i think the killer would be able to hear survivor chatter, but maybe not what they are saying (to stop toxicness) maybe gargle it or something, make the entity mess up the words so they couldnt be understood by the killer. you could also maybe make them have a less hearing range like only 15 meters to maybe 10. and its possible allow the killer to talk to survivor but i would think of this as a bad idea (toxic) so i would say no the killer getting mic (they could ask to farm or be like hacker i caught you!!!!!)
    Q5) there would be a mic button next to each survivor, not for the killers why would they mute the survivors if they can hear gargle if they talk, and you could mute any other survivor if they played annoying music or were just annoying in the first place. the only problem i forsee is them giving away your position if thier near you and the killer finds you from hearing noises.
    N/A1) i think this would allow closeby teammates to communicate what they have done (how many totems, any 99% gens, what perks you think the killer has, what perks eachother has, what they are doing after the gen and where to meet up to work on gens together). and yes people would still use discord or skype to talk to each other while gaming, but this would also let solo people like me be able to talk to other people unlike now.
    N/A2) (forgot what i was going to say will add later if remembered)

    Post edited by TheLegendDyl4n1 on
  • PinkEricka
    PinkEricka Member Posts: 1,042
    I’m just waiting for this thread to turn into a ######### show...
  • Master
    Master Member Posts: 10,200

    @PinkEricka said:
    I’m just waiting for this thread to turn into a ######### show...

    I wanted to explain how stupid it is believing that voice comms equal 1 or 2 perk slots.
    But im not even gonna bother anymore :lol:

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @CoolAKn said:

    @xmenfanatic said:
    It would be neat if maybe a noise alert happened in game for the killer when the game recognized noise or communication by a survivor over the mic. It would make it slightly more risky to talk at times like a chase o while needing to hide, so,survivors could,only communicate when they are already safe without alerting the killer.

    I also love the idea of them implementing a 5 way voice chat that goe sup in volume as you get closer to a survivor. I have no idea how complicated that might be, but it would be awesome to hear survivors talk when you’re close by them, be they communicating to you as another survivor or when you’re nearby as the killer. It would add more intensity and tactful playing. I think it would be pretty exciting if you knew the killer heard you the closer her got to you.

    But then, if you add the risk of getting caught while using voice chat, SWF will still use Skype or Discord because there is no risk to using those.

    but the people who dont use it would then be able to talk to people who are in-game. the game creators cant control if people use discord or skype only the ones who cant use those and play solo.

    Post edited by TheLegendDyl4n1 on
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @Nightmare247 said:
    I am ok with the suggestion, but the game would suffer from it. I don't want to argue comms vs SWF vs discord etc.

    If that would happen the game would suffer because the lag to the host killer would be nearly unbearable for some killers. There is enough lag since the game is hosted client side, just imagine that much more bandwidth being flooded so players could talk.

    No thank you for the Quality of Life that this prevents from taking a dive. Now if Dedicated servers were a thing....we may have a different discussion.

    This would have to be added after dedicated servers, because if dedicated servers arent added soon enough i will just stop playing until they are. most killers Internets are so bad i just DC for no reason.

    Post edited by TheLegendDyl4n1 on
  • powerbats
    powerbats Member Posts: 7,068

    One of the biggest issues with having it ingame is then the trolls would run around spamming it while alerting the killer to where people are.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @powerbats said:
    One of the biggest issues with having it ingame is then the trolls would run around spamming it while alerting the killer to where people are.

    that comes with almost every game with coms.

    Post edited by TheLegendDyl4n1 on
  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    @powerbats said:
    One of the biggest issues with having it ingame is then the trolls would run around spamming it while alerting the killer to where people are.

    that comes with almost every game with coms

    True but given this is an asymmetrical game where you can't just leave middle of the match like say COD/Star War Battlefront etc.You also can't really afford the time to tab/hit x key or w/e to mute someone. The troll in here is much more destructive than in other games as well.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @powerbats said:

    @TheLegendDyl4n1 said:

    @powerbats said:
    One of the biggest issues with having it ingame is then the trolls would run around spamming it while alerting the killer to where people are.

    that comes with almost every game with coms

    True but given this is an asymmetrical game where you can't just leave middle of the match like say COD/Star War Battlefront etc.You also can't really afford the time to tab/hit x key or w/e to mute someone. The troll in here is much more destructive than in other games as well.

    ok. well if someone is abusing mic, then they could add a new report feature after the game ends and you can report people for being trolls in-game over mic (the audio files would be saved in the games file data base. if storage became a problem, then they could save the audio files for up to 24 hours, unless someone is reported, then the audio files would be saved until looked into) (this would be for people who cuss, are rude, or play loud music)

    Post edited by TheLegendDyl4n1 on
  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    ok well if someone is abusing mic then they could add a new report feature after the game ends and you can report people for being trolls in-game over mic

    Yes but how do you know fi they're being toxic really? While eys number of reports would flag them unless you had actual audio or looked at radio radar to see in each game where they were at it's not so easy. This is why in game mics aren't so easy to police.

  • projecteulogy
    projecteulogy Member Posts: 671

    -Not all of us want people's lives going off in our ear while playing.
    -Voice comms not on its own server would cause even more lag
    -This would cost money as a server would require upkeep
    -Survivors would spam loud music/sound until muted.
    -Solo survivors already get a major disadvantage. being sandbagged by a trolling survivor would be even more frequent.

  • Sarief
    Sarief Member Posts: 543
    edited September 2018

    Better solution than voice comms:
    voice/chat commands

    pres v -> 1: "he's camping".

    minus: not everything can be found
    plus: no ear #########
    can be translated into any language. Russian would see "он кэмпит" and everyone would understand

    of course some would become memes, with dwigth t-bagging and spamming "behind you" -___-

  • Master
    Master Member Posts: 10,200

    @powerbats said:

    @TheLegendDyl4n1 said:

    @powerbats said:
    One of the biggest issues with having it ingame is then the trolls would run around spamming it while alerting the killer to where people are.

    that comes with almost every game with coms

    True but given this is an asymmetrical game where you can't just leave middle of the match like say COD/Star War Battlefront etc.You also can't really afford the time to tab/hit x key or w/e to mute someone. The troll in here is much more destructive than in other games as well.

    People leave all the time in the middle of the ,match

  • Rectal_Prolapse
    Rectal_Prolapse Member Posts: 60
    edited September 2018

    Dear god no

    Only if it's generated at the survivor's position and the killer can actually hear you talking.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @powerbats said:

    @TheLegendDyl4n1 said:

    ok well if someone is abusing mic then they could add a new report feature after the game ends and you can report people for being trolls in-game over mic

    Yes but how do you know fi they're being toxic really? While eys number of reports would flag them unless you had actual audio or looked at radio radar to see in each game where they were at it's not so easy. This is why in game mics aren't so easy to police.

    the game would save thier audio files from games for up to 24 hours before being deleted and if reported they would be looked into. idk at this point if they are being toxic just report. if they give away your postion by being loud then just be good enough and run away from the killer.

    Post edited by TheLegendDyl4n1 on
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @projecteulogy said:
    -Not all of us want people's lives going off in our ear while playing.
    -Voice comms not on its own server would cause even more lag
    -This would cost money as a server would require upkeep
    -Survivors would spam loud music/sound until muted.
    -Solo survivors already get a major disadvantage. being sandbagged by a trolling survivor would be even more frequent.

    if you took the time to actually read the post. i said in it that you could mute players, it would have to be added after dedicated servers and no it wouldnt make it lag that badly, it doesnt matter if it requires money dedicated servers should of been added from the start, but they never thought they would get this far, again once you mute a survivor you wouldnt have to mute them again if you got them in other games, being sandbagged would not be more frequent because of a mic and how would they because of it?

    Post edited by TheLegendDyl4n1 on
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @Sarief said:
    Better solution than voice comms:
    voice/chat commands

    pres v -> 1: "he's camping".

    minus: not everything can be found
    plus: no ear #########
    can be translated into any language. Russian would see "он кэмпит" and everyone would understand

    of course some would become memes, with dwigth t-bagging and spamming "behind you" -___-

    what about console? they dont have a keyboard with over 50 keys on it

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @Rectal_Prolapse said:
    Dear god no

    Only if it's generated at the survivor's position and the killer can actually hear you talking.

    if you took the time to read the post, you would of seen that the killler could hear a sort of Gargle of what your saying, but not be able to understand what your saying (the entity would mix it up so you couldnt communicate with the killer) and you could yell at the killer all you want and him not understand you.

    Post edited by TheLegendDyl4n1 on
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    also wanted to add that you couldnt talk before games, only during to stop people from trying to figure out what perks people are bringing pregame and a bunch of other stuff. along with no talking after-game.

    Post edited by TheLegendDyl4n1 on
  • Sarief
    Sarief Member Posts: 543

    @TheLegendDyl4n1 said:

    @Sarief said:
    Better solution than voice comms:
    voice/chat commands

    pres v -> 1: "he's camping".

    minus: not everything can be found
    plus: no ear #########
    can be translated into any language. Russian would see "он кэмпит" and everyone would understand

    of course some would become memes, with dwigth t-bagging and spamming "behind you" -___-

    what about console? they dont have a keyboard with over 50 keys on it

    dunno about xbox, but on ps4 there is big useless button at the middle of controller. Press it and select required dialogue.

    for reference: see unreal tournament

  • George_Soros
    George_Soros Member Posts: 2,270
    I think inbuilt voice chat has a lot of potential, but it's true that there are several ways to abuse it, see examples above. It would be awesome to listen in survivors' chatter, but I'm afraid with so many downsides, it would need such a huge amount of testing that we cannot reasonably expect to have it implemented in a new chapter.
    Maybe DBD 2.
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @Orion Thoughts?

  • Beverly
    Beverly Member Posts: 184

    Afraid I'm going to have to disagree, but I understand what you mean. Friday the 13th was a great example as to why I would never want mics in DBD. Aside from more trivial stuff like it messing with the immersion, well... People really suck. I already get enough death threats in the end game chat, and I'd rather not have to hear it during an entire game.

  • apropos
    apropos Member Posts: 245

    Yes and No.

    Yes; If in the weird case they DID add comms, two things should happen:

    • Everytime survivors communicated they would have to give away their position, because it should effectively work as if you are calling out to one another.
    • If the killer was within 32 meters, they could hear the communication between survivors.

    This could actually create for some interesting gameplay; on the other hand, I could see survivors being really fugking mean on comms, knowing that the killer could hear them.

    No; Voice chat has the potential to create the greatest imbalance in the game, primarily due to the fact that there are four survivors, and one killer. As an example, you can easily communicate to one another where the killer is, thereby bypassing any real need to use detection perks.

    • John says "Yeah, I got him chasing me, I'm gonna loop him a bit, then pull him over to the killer shack; Cindy, can you take him from me for a bit?"
    • Cindy says "Ok, let me know when you vault inside, let him hit you, then run out and pallet it stun him, I'll take him from there."
    • Marci says "We're gonna be at the gen near the other one we finished."

    Later...

    • John says "Ok, I just vaulted inside... ready Cindy?"
    • Cindy says "Yeah go ahead."
    • John says "Oh crap, hey Marci he turned around, he's suspect of that skillcheck fail."
    • Albert says "Ugh, everyone head towards John and Cindy, I'll get the killer to follow me for a bit, let him hook me while you finish gens. I'm going to take him as far as possible from John and CIndy's current location. After you guys finish a Gen, come over and save me."
    • Cindy says "Ok, before the gen finishes I'll run back to keep an eye on the killer before coming to save you, if need be, I'll reel him away."
  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @apropos said:
    Yes and No.

    Yes; If in the weird case they DID add comms, two things should happen:

    • Everytime survivors communicated they would have to give away their position, because it should effectively work as if you are calling out to one another.
    • If the killer was within 32 meters, they could hear the communication between survivors.

    This could actually create for some interesting gameplay; on the other hand, I could see survivors being really fugking mean on comms, knowing that the killer could hear them.

    No; Voice chat has the potential to create the greatest imbalance in the game, primarily due to the fact that there are four survivors, and one killer. As an example, you can easily communicate to one another where the killer is, thereby bypassing any real need to use detection perks.

    • John says "Yeah, I got him chasing me, I'm gonna loop him a bit, then pull him over to the killer shack; Cindy, can you take him from me for a bit?"
    • Cindy says "Ok, let me know when you vault inside, let him hit you, then run out and pallet it stun him, I'll take him from there."
    • Marci says "We're gonna be at the gen near the other one we finished."

    Later...

    • John says "Ok, I just vaulted inside... ready Cindy?"
    • Cindy says "Yeah go ahead."
    • John says "Oh crap, hey Marci he turned around, he's suspect of that skillcheck fail."
    • Albert says "Ugh, everyone head towards John and Cindy, I'll get the killer to follow me for a bit, let him hook me while you finish gens. I'm going to take him as far as possible from John and CIndy's current location. After you guys finish a Gen, come over and save me."
    • Cindy says "Ok, before the gen finishes I'll run back to keep an eye on the killer before coming to save you, if need be, I'll reel him away."

    why not read my suggestion to how it would work, the killer could hear survivors, not at a 32 meter range since normal humans cant hear at a 32 meter range, but instead around maybe a 15-20 meter range and couldnt understand what they are saying, except they would hear a gargled version of whats being said. and other survivors could barely hear each other at 24 meters and once they got to about 17 or 16 they could hear each other clearly.

    Post edited by TheLegendDyl4n1 on
  • apropos
    apropos Member Posts: 245

    @TheLegendDyl4n1 said:

    @apropos said:
    Yes and No.

    Yes; If in the weird case they DID add comms, two things should happen:

    • Everytime survivors communicated they would have to give away their position, because it should effectively work as if you are calling out to one another.
    • If the killer was within 32 meters, they could hear the communication between survivors.

    This could actually create for some interesting gameplay; on the other hand, I could see survivors being really fugking mean on comms, knowing that the killer could hear them.

    No; Voice chat has the potential to create the greatest imbalance in the game, primarily due to the fact that there are four survivors, and one killer. As an example, you can easily communicate to one another where the killer is, thereby bypassing any real need to use detection perks.

    • John says "Yeah, I got him chasing me, I'm gonna loop him a bit, then pull him over to the killer shack; Cindy, can you take him from me for a bit?"
    • Cindy says "Ok, let me know when you vault inside, let him hit you, then run out and pallet it stun him, I'll take him from there."
    • Marci says "We're gonna be at the gen near the other one we finished."

    Later...

    • John says "Ok, I just vaulted inside... ready Cindy?"
    • Cindy says "Yeah go ahead."
    • John says "Oh crap, hey Marci he turned around, he's suspect of that skillcheck fail."
    • Albert says "Ugh, everyone head towards John and Cindy, I'll get the killer to follow me for a bit, let him hook me while you finish gens. I'm going to take him as far as possible from John and CIndy's current location. After you guys finish a Gen, come over and save me."
    • Cindy says "Ok, before the gen finishes I'll run back to keep an eye on the killer before coming to save you, if need be, I'll reel him away."

    why not read my suggestion to how it would work since the killer could hear survivors not at a 32 meter range since normal humans cant hear at a 32 meter range but instead around maybe a 15-20 meter range and couldnt understand what they are saying except they would hear a gargled version of whats being said. and other survivors could barely hear each other at 24 meters and once they got to about 17 or 16 they could hear each other clearly.

    I started to read what you had written, but the structuring of your writing isn't easy to follow.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @apropos said:

    @TheLegendDyl4n1 said:

    @apropos said:
    Yes and No.

    Yes; If in the weird case they DID add comms, two things should happen:

    • Everytime survivors communicated they would have to give away their position, because it should effectively work as if you are calling out to one another.
    • If the killer was within 32 meters, they could hear the communication between survivors.

    This could actually create for some interesting gameplay; on the other hand, I could see survivors being really fugking mean on comms, knowing that the killer could hear them.

    No; Voice chat has the potential to create the greatest imbalance in the game, primarily due to the fact that there are four survivors, and one killer. As an example, you can easily communicate to one another where the killer is, thereby bypassing any real need to use detection perks.

    • John says "Yeah, I got him chasing me, I'm gonna loop him a bit, then pull him over to the killer shack; Cindy, can you take him from me for a bit?"
    • Cindy says "Ok, let me know when you vault inside, let him hit you, then run out and pallet it stun him, I'll take him from there."
    • Marci says "We're gonna be at the gen near the other one we finished."

    Later...

    • John says "Ok, I just vaulted inside... ready Cindy?"
    • Cindy says "Yeah go ahead."
    • John says "Oh crap, hey Marci he turned around, he's suspect of that skillcheck fail."
    • Albert says "Ugh, everyone head towards John and Cindy, I'll get the killer to follow me for a bit, let him hook me while you finish gens. I'm going to take him as far as possible from John and CIndy's current location. After you guys finish a Gen, come over and save me."
    • Cindy says "Ok, before the gen finishes I'll run back to keep an eye on the killer before coming to save you, if need be, I'll reel him away."

    why not read my suggestion to how it would work since the killer could hear survivors not at a 32 meter range since normal humans cant hear at a 32 meter range but instead around maybe a 15-20 meter range and couldnt understand what they are saying except they would hear a gargled version of whats being said. and other survivors could barely hear each other at 24 meters and once they got to about 17 or 16 they could hear each other clearly.

    I started to read what you had written, but the structuring of your writing isn't easy to follow.

    then learn english please :)

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @Rectal_Prolapse said:
    Dear god no

    Only if it's generated at the survivor's position and the killer can actually hear you talking.

    you mean allow survivors to abuse killers by being rude/toxic? sure.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @apropos said:

    @TheLegendDyl4n1 said:

    @apropos said:
    Yes and No.

    Yes; If in the weird case they DID add comms, two things should happen:

    • Everytime survivors communicated they would have to give away their position, because it should effectively work as if you are calling out to one another.
    • If the killer was within 32 meters, they could hear the communication between survivors.

    This could actually create for some interesting gameplay; on the other hand, I could see survivors being really fugking mean on comms, knowing that the killer could hear them.

    No; Voice chat has the potential to create the greatest imbalance in the game, primarily due to the fact that there are four survivors, and one killer. As an example, you can easily communicate to one another where the killer is, thereby bypassing any real need to use detection perks.

    • John says "Yeah, I got him chasing me, I'm gonna loop him a bit, then pull him over to the killer shack; Cindy, can you take him from me for a bit?"
    • Cindy says "Ok, let me know when you vault inside, let him hit you, then run out and pallet it stun him, I'll take him from there."
    • Marci says "We're gonna be at the gen near the other one we finished."

    Later...

    • John says "Ok, I just vaulted inside... ready Cindy?"
    • Cindy says "Yeah go ahead."
    • John says "Oh crap, hey Marci he turned around, he's suspect of that skillcheck fail."
    • Albert says "Ugh, everyone head towards John and Cindy, I'll get the killer to follow me for a bit, let him hook me while you finish gens. I'm going to take him as far as possible from John and CIndy's current location. After you guys finish a Gen, come over and save me."
    • Cindy says "Ok, before the gen finishes I'll run back to keep an eye on the killer before coming to save you, if need be, I'll reel him away."

    why not read my suggestion to how it would work since the killer could hear survivors not at a 32 meter range since normal humans cant hear at a 32 meter range but instead around maybe a 15-20 meter range and couldnt understand what they are saying except they would hear a gargled version of whats being said. and other survivors could barely hear each other at 24 meters and once they got to about 17 or 16 they could hear each other clearly.

    I started to read what you had written, but the structuring of your writing isn't easy to follow.

    Better? i have only heard one other complaint before. it was a more nice person who told me right from the start that they couldn't understand my writing.

  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    @apropos said:

    I started to read what you had written, but the structuring of your writing isn't easy to follow.

    then learn english please :)

    @TheLegendDyl4n1 said:
    i never play SWF, except maybe once a month with one of my friends. and i play this game all the time, but still i hear about how SWF is OP, because they have mics and can talk to each other. why not just add voice coms in-game so randoms can talk to each other. i dont know if the killer would be able to hear them, at a certain distance of course like 10 meters maybe, or if the killer couldnt hear them at all. i dont know if this is a good idea or not so dont complain saying toxic stuff in the comments please. i am just suggesting this be added because i feel i shouldnt have to make friends that have the same experience in-game as me to play together, but instead just be able to talk to people in the game. even if i am on coms with people the killer could still easily kill all survivors, the only killers that complain about SWF being op are the ones without the experience to handle them. i barely play killer and i can easily get to rank 4-5 as leatherface with BBQ 3, Franklins 2, NOED 3, and Agitation 3, i got it from the shrine of secrets, and kill all 4 survivors wither they are SWF or not. most TEAM BASED games have voice coms due to the best way to win is through teamwork if its me vs my teamates vs a killer i have a less of a chance to win, but if i can talk to all my teamates i can inform them not to come save me and gen rush when the killer camps me in the basement with insidious or if i am on my way to save them so 2 people dont go to save at the sametime. i find it easy to kill survivors, the only reason i dont sometimes is because i get outplayed and i always send a GG you gave me a run for my money or something like that. please give feedback again if you are against please give actual reasons not the usual "OMG guys look another salty survivor" or the "Survivors are OP WAHHHHHHH". if you are a killer main and dont have actual reasons why this shouldnt be added with back up and proof then just dont bother. because i will just skip over your comment.

    Speaking of English you do realize that in school you were taught to use PARAGRAPHS , indenting, spacing etc? you can't call someone out on language and or reading comprehension when you posted that.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493
    edited September 2018

    @powerbats said:

    @TheLegendDyl4n1 said:

    @apropos said:

    I started to read what you had written, but the structuring of your writing isn't easy to follow.

    then learn english please :)

    @TheLegendDyl4n1 said:
    i never play SWF, except maybe once a month with one of my friends. and i play this game all the time, but still i hear about how SWF is OP, because they have mics and can talk to each other. why not just add voice coms in-game so randoms can talk to each other. i dont know if the killer would be able to hear them, at a certain distance of course like 10 meters maybe, or if the killer couldnt hear them at all. i dont know if this is a good idea or not so dont complain saying toxic stuff in the comments please. i am just suggesting this be added because i feel i shouldnt have to make friends that have the same experience in-game as me to play together, but instead just be able to talk to people in the game. even if i am on coms with people the killer could still easily kill all survivors, the only killers that complain about SWF being op are the ones without the experience to handle them. i barely play killer and i can easily get to rank 4-5 as leatherface with BBQ 3, Franklins 2, NOED 3, and Agitation 3, i got it from the shrine of secrets, and kill all 4 survivors wither they are SWF or not. most TEAM BASED games have voice coms due to the best way to win is through teamwork if its me vs my teamates vs a killer i have a less of a chance to win, but if i can talk to all my teamates i can inform them not to come save me and gen rush when the killer camps me in the basement with insidious or if i am on my way to save them so 2 people dont go to save at the sametime. i find it easy to kill survivors, the only reason i dont sometimes is because i get outplayed and i always send a GG you gave me a run for my money or something like that. please give feedback again if you are against please give actual reasons not the usual "OMG guys look another salty survivor" or the "Survivors are OP WAHHHHHHH". if you are a killer main and dont have actual reasons why this shouldnt be added with back up and proof then just dont bother. because i will just skip over your comment.

    Speaking of English you do realize that in school you were taught to use PARAGRAPHS , indenting, spacing etc? you can't call someone out on language and or reading comprehension when you posted that.

    im in the 9th grade and take honors english. i dont get graded for talking on here so why do i care if i use the correct punctuation? stop being a grammer nazi and just take your time when your read. like i said on my other reply. your the second person to complain about this and the first was alot nicer about it.

  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    @Rectal_Prolapse said:
    Dear god no

    Only if it's generated at the survivor's position and the killer can actually hear you talking.

    you mean allow survivors to abuse killers by being rude/toxic? sure.

    Yes because all survivors would be rude toxic to the killer. If we go by that logic all killers are complete jerks because they can't 4k every game without camping. You know the ones that sit there and smack the person on the hook while nodding at them standing in front of their face.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @powerbats said:

    @TheLegendDyl4n1 said:

    @Rectal_Prolapse said:
    Dear god no

    Only if it's generated at the survivor's position and the killer can actually hear you talking.

    you mean allow survivors to abuse killers by being rude/toxic? sure.

    Yes because all survivors would be rude toxic to the killer. If we go by that logic all killers are complete jerks because they can't 4k every game without camping. You know the ones that sit there and smack the person on the hook while nodding at them standing in front of their face.

    im talking about allowing killers to hear exactley what the survivors are saying. again, if you read my post you would of seen the part where i stated, the killer cant hear what the survivor is saying only a gargled up version. this would allow the killer to find them if they are talking

  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    @powerbats said:

    im in the 9th grade and take honors english. i dont get graded for talking on here so why do i care if i use the correct punctuation? stop being a grammer nazi and just take your time when your read. like i said on my other reply. your the second person to complain about this and the first was alot nicer about it.

    So you take honors English and while you don't get graded like school the fact you refuse to even use anything you've learned speaks volumes about you. The grammar nazi insult speaks even more volumes about you and why you're not worth debating.

    No one is going to take the time to read something so poorly written nor should they have to since you're the one that wants to have your opinion heard. If you're going to act like this now, you're in for a rude awakening in real life when this attitude will cost you.

    Lastly I quoted you and your exact words after your snarky reply to the other person now you're suddenly offended because I used your post against you. If you're offended by being asked to use paragraphs then you better be prepared since a lot of others won't bother reading it and they'll tell you the same thing.

    Since you're an honors English student you should have no issue going back and editing your post to make it much more readable and presentable.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @powerbats said:

    @TheLegendDyl4n1 said:

    @powerbats said:

    im in the 9th grade and take honors english. i dont get graded for talking on here so why do i care if i use the correct punctuation? stop being a grammer nazi and just take your time when your read. like i said on my other reply. your the second person to complain about this and the first was alot nicer about it.

    So you take honors English and while you don't get graded like school the fact you refuse to even use anything you've learned speaks volumes about you. The grammar nazi insult speaks even more volumes about you and why you're not worth debating.

    No one is going to take the time to read something so poorly written nor should they have to since you're the one that wants to have your opinion heard. If you're going to act like this now, you're in for a rude awakening in real life when this attitude will cost you.

    Lastly I quoted you and your exact words after your snarky reply to the other person now you're suddenly offended because I used your post against you. If you're offended by being asked to use paragraphs then you better be prepared since a lot of others won't bother reading it and they'll tell you the same thing.

    Since you're an honors English student you should have no issue going back and editing your post to make it much more readable and presentable.

    every one but you has sweetheart i have had no other complaints. and i already inputed puctutation if thats not good for you then dont reply to this post since i have, again had no other complaints and the one that i did get was alot nicer and once i added puctutation they said they could read it

  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    every one but you has sweetheart i have had no other complaints. and i already inputed puctutation if thats not good for you then dont reply to this post since i have, again had no other complaints and the one that i did get was alot nicer and once i added puctutation they said they could read it

    They were a lot nicer, you turned around and insulted them and told them to learn English and the only reason others haven't complained is because they don't want to bother reading it.

    Punctuation isn't a replacement for proper writing skills, if you're too lazy to put Paragraphs then you're not worth anyone's time to read it or debate with you.

    Also I'll reply to the post if I feel the need to, it's not your place to say who can and can't reply to yours or anyone's else's posts and or threads..

  • grtf47
    grtf47 Member Posts: 371

    I agree there should be in-game voice chat. Also post game text like pc has.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    @powerbats said:

    @TheLegendDyl4n1 said:

    every one but you has sweetheart i have had no other complaints. and i already inputed puctutation if thats not good for you then dont reply to this post since i have, again had no other complaints and the one that i did get was alot nicer and once i added puctutation they said they could read it

    They were a lot nicer, you turned around and insulted them and told them to learn English and the only reason others haven't complained is because they don't want to bother reading it.

    Punctuation isn't a replacement for proper writing skills, if you're too lazy to put Paragraphs then you're not worth anyone's time to read it or debate with you.

    Also I'll reply to the post if I feel the need to, it's not your place to say who can and can't reply to yours or anyone's else's posts and or threads..

    the only person i have said learn english to is you. this is a fourm for a videogame. not a fourm for learning the correct way to type your thoughts. also please stay to the post since the community guidelines states "Please follow the topic of discussion you are participating in. Derailing the discussion will result in closing and offenders might be warned."

  • powerbats
    powerbats Member Posts: 7,068

    @TheLegendDyl4n1 said:

    @powerbats said:

    the only person i have said learn english to is you. this is a fourm for a videogame. not a fourm for learning the correct way to type your thoughts. also please stay to the post since the community guidelines states "Please follow the topic of discussion you are participating in. Derailing the discussion will result in closing and offenders might be warned."

    @TheLegendDyl4n1 said:

    @apropos said:

    I started to read what you had written, but the structuring of your writing isn't easy to follow.

    then learn english please :)

    Just to be clear you said that to someone else not me.