Gen Rush is too strong at high rank play
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@SaltyKiller said:
@only1biggs said:
@SaltyKiller said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
Just humor us dude. What rank are you?
LOL the implication being that rank means something in this game? Okay, I'll bite, because your responses from this point on will be even more golden...
Right now? 14? 16? Not sure... I don't play as much considering the content drought the last month and bugs the month before. If I play enough..red ranks. Just like you
So, maybe rank 14 tops and I assume that was before the implementation of the Emblem system. Makes sense.
Oh I've played with the new emblem system...and in the red ranks...not that it matters. Still waiting for you to get to your point buddy :') Try not to assume... Go...
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@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.
Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.
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@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.
Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.
There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm
And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.
So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.
Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?
*edit - oh..and rank means nothing or little to nothing my friend. Sorry You're the second person to bring that up. Get a grip :'D
Post edited by only1biggs on-1 -
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.
Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.
There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm
And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.
So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.
Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?
*edit - oh..and rank means nothing or little to nothing my friend. Sorry You're the second person to bring that up. Get a grip :'D
Let's dissect your post here. I don't see a point since you're basically circle jerking yourself, but why not?
"here's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm"
Where did I say that? Seriously, show me where I said I don't have bad games, or can't learn anything? I'm just pointing out I'm not a new killer, and I know what I'm doing. I ran Deerstalker for months, because gasp I actually slugged people. Shocker, I know. It's almost like I'm speaking about the effectiveness of slugging from an experienced viewpoint. Wew, lad.
"And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing."
Ah yes. This tired, old, debunked argument cuz god forbid someone point out the flaws of this game. I can't and don't understand why people are against the experiment. I stream from time to time, and a lot of the games are done in about 5 minutes if I don't snowball. There are coordinated non-swf teams. Even when I play survivor I've seen groups bodyblock and share info as if they were on voice comms. It's not hard to do your objective and get out.
It's happened all night. Ruin pops, I keep chasing/hooking, then adren pops, they loop, and dip if I don't kill them. The only way to truly win as a killer against even a remotely intelligent team which is pretty common. Despite your constant talks of how stupid people are who play this game. I could play a lot more "unfair" and tunnel/camp a bit, but I'd rather not play that way unless absolutely forced to do so.
"So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up."
It's no wonder to anyone why people can click your profile and see a plethora of downvotes, and even some reported for abuse. Yea, I do watch Tyde and Marth. Keyword, watch. Didn't say I agree with them on everything so your point is moot, and you're reaching so hard I'm surprised your arms haven't snapped off. BBQ isn't the as OP as people cry. It's super easy to deal with. Even if you can't, you can just loop like every survivor does. Same as DS, who said it was skill based?
I agree with Marth. It can be super frustrating that you have 0 counters to lights. Lightborn? They'll just blind sooner. Your options are to look at a wall, or lose your hook. My issue with it is the blinding white headache inducing screen. That needs an option to be turned black.
" Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?> "
I've played the game on both sides plenty. All survivors run pretty much the exact same perks, play the exact same way. It's almost like survivor isn't hard and is absurdly strong. Zubat is a good killer, this is true. So is Marth, so is Blinky Bill, so is ScottJund. A lot of killers agree maps are survivor sided, that safe/vacuum pallets are way too strong, and jungle gyms need to be adjusted. There are killers that can lose by just getting a bad map.
Early I got Wretched Shop with a double/triple pallet spawn. My Ruin blew instantly, they all had SB, they all looped me hardcore and had pallets to spare. Survivors have issues, but they're pretty rare and more based on player interaction than actual game breaking mechanics/annoyances.
Everyone can learn, adapt, and get better, but killers have a cap. Outside of Nurse, you get looped. That's what you do. You can't mindgame it, you can't just stop them from doing it unless they mess up. There's a reason Freddy got nerfed, and it wasn't cuz killers are in a good spot right now.
Again, rank is to show experience, nothing more, but I find it cute you tell me to get a grip when you derail threads to say you disagree or insult someone.
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@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.
Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.
There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm
And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.
So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.
Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?
*edit - oh..and rank means nothing or little to nothing my friend. Sorry You're the second person to bring that up. Get a grip :'D
Let's dissect your post here. I don't see a point since you're basically circle jerking yourself, but why not?
"here's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm"
Where did I say that? Seriously, show me where I said I don't have bad games, or can't learn anything? I'm just pointing out I'm not a new killer, and I know what I'm doing. I ran Deerstalker for months, because gasp I actually slugged people. Shocker, I know. It's almost like I'm speaking about the effectiveness of slugging from an experienced viewpoint. Wew, lad.
"And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing."
Ah yes. This tired, old, debunked argument cuz god forbid someone point out the flaws of this game. I can't and don't understand why people are against the experiment. I stream from time to time, and a lot of the games are done in about 5 minutes if I don't snowball. There are coordinated non-swf teams. Even when I play survivor I've seen groups bodyblock and share info as if they were on voice comms. It's not hard to do your objective and get out.
It's happened all night. Ruin pops, I keep chasing/hooking, then adren pops, they loop, and dip if I don't kill them. The only way to truly win as a killer against even a remotely intelligent team which is pretty common. Despite your constant talks of how stupid people are who play this game. I could play a lot more "unfair" and tunnel/camp a bit, but I'd rather not play that way unless absolutely forced to do so.
"So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up."
It's no wonder to anyone why people can click your profile and see a plethora of downvotes, and even some reported for abuse. Yea, I do watch Tyde and Marth. Keyword, watch. Didn't say I agree with them on everything so your point is moot, and you're reaching so hard I'm surprised your arms haven't snapped off. BBQ isn't the as OP as people cry. It's super easy to deal with. Even if you can't, you can just loop like every survivor does. Same as DS, who said it was skill based?
I agree with Marth. It can be super frustrating that you have 0 counters to lights. Lightborn? They'll just blind sooner. Your options are to look at a wall, or lose your hook. My issue with it is the blinding white headache inducing screen. That needs an option to be turned black.
" Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?> "
I've played the game on both sides plenty. All survivors run pretty much the exact same perks, play the exact same way. It's almost like survivor isn't hard and is absurdly strong. Zubat is a good killer, this is true. So is Marth, so is Blinky Bill, so is ScottJund. A lot of killers agree maps are survivor sided, that safe/vacuum pallets are way too strong, and jungle gyms need to be adjusted. There are killers that can lose by just getting a bad map.
Early I got Wretched Shop with a double/triple pallet spawn. My Ruin blew instantly, they all had SB, they all looped me hardcore and had pallets to spare. Survivors have issues, but they're pretty rare and more based on player interaction than actual game breaking mechanics/annoyances.
Everyone can learn, adapt, and get better, but killers have a cap. Outside of Nurse, you get looped. That's what you do. You can't mindgame it, you can't just stop them from doing it unless they mess up. There's a reason Freddy got nerfed, and it wasn't cuz killers are in a good spot right now.
Again, rank is to show experience, nothing more, but I find it cute you tell me to get a grip when you derail threads to say you disagree or insult someone.
You literally said "100% the game, consistently rank 1". Did I misunderstand you or are you saying it's 100% the game's fault and that rank matters? I'm happy to be corrected.
I never said I was against the experiment, just implied that it's futile.
If at any point you feel "forced" to camp/tunnel, then that's on you, bud. You win some you lose some. Focusing only on the games where you've been wrecked isn't a great mentality to have. Perhaps you could have learned something more? Perhaps you're not as good as you think? Perhaps you could have done something different in game to change the outcome?
You realize that anyone can vote up or down or flag "abuse" right? I mean, it's obvious to those with a brain that my flag for abuse are false and that I was obviously joking. Someone with intelligence even commented as such and mocked the community in doing so.
And it was Tyde that said DS was skill based and I NEVER said that BBQ was OP. You have misread I'm afraid.Your statement of "you have 0 counters to lights", followed by giving two options is laughable and moronic. Here's another option...fake the pick up and down the guy with the flash light. There's three.
I only used Zubat as the example to watch because as I mentioned, I used to have a similar mindset to you, but his attitude to the game is healthier. I watched and learned more and changed and got better. As for the maps...I never said otherwise. Most are survivor sided.
You and your friend saltykiller (who has many more downvotes btw lol) brought up rank, not me. You saying you're consistently rank 1 means little in regard to your skill. Yes, there's a skill ceiling...with a skill roof and skill walls and skill windows which can be peered through to see if you can actually learn from your mistakes instead of just blaming everything else. If you stream I would love to watch. No joke, I'm always open to watch killers
Insulting someone is good. It makes a rational mind think.
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@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.
Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.
There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm
And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.
So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.
Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?
*edit - oh..and rank means nothing or little to nothing my friend. Sorry You're the second person to bring that up. Get a grip :'D
Let's dissect your post here. I don't see a point since you're basically circle jerking yourself, but why not?
"here's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm"
Where did I say that? Seriously, show me where I said I don't have bad games, or can't learn anything? I'm just pointing out I'm not a new killer, and I know what I'm doing. I ran Deerstalker for months, because gasp I actually slugged people. Shocker, I know. It's almost like I'm speaking about the effectiveness of slugging from an experienced viewpoint. Wew, lad.
"And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing."
Ah yes. This tired, old, debunked argument cuz god forbid someone point out the flaws of this game. I can't and don't understand why people are against the experiment. I stream from time to time, and a lot of the games are done in about 5 minutes if I don't snowball. There are coordinated non-swf teams. Even when I play survivor I've seen groups bodyblock and share info as if they were on voice comms. It's not hard to do your objective and get out.
It's happened all night. Ruin pops, I keep chasing/hooking, then adren pops, they loop, and dip if I don't kill them. The only way to truly win as a killer against even a remotely intelligent team which is pretty common. Despite your constant talks of how stupid people are who play this game. I could play a lot more "unfair" and tunnel/camp a bit, but I'd rather not play that way unless absolutely forced to do so.
"So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up."
It's no wonder to anyone why people can click your profile and see a plethora of downvotes, and even some reported for abuse. Yea, I do watch Tyde and Marth. Keyword, watch. Didn't say I agree with them on everything so your point is moot, and you're reaching so hard I'm surprised your arms haven't snapped off. BBQ isn't the as OP as people cry. It's super easy to deal with. Even if you can't, you can just loop like every survivor does. Same as DS, who said it was skill based?
I agree with Marth. It can be super frustrating that you have 0 counters to lights. Lightborn? They'll just blind sooner. Your options are to look at a wall, or lose your hook. My issue with it is the blinding white headache inducing screen. That needs an option to be turned black.
" Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?> "
I've played the game on both sides plenty. All survivors run pretty much the exact same perks, play the exact same way. It's almost like survivor isn't hard and is absurdly strong. Zubat is a good killer, this is true. So is Marth, so is Blinky Bill, so is ScottJund. A lot of killers agree maps are survivor sided, that safe/vacuum pallets are way too strong, and jungle gyms need to be adjusted. There are killers that can lose by just getting a bad map.
Early I got Wretched Shop with a double/triple pallet spawn. My Ruin blew instantly, they all had SB, they all looped me hardcore and had pallets to spare. Survivors have issues, but they're pretty rare and more based on player interaction than actual game breaking mechanics/annoyances.
Everyone can learn, adapt, and get better, but killers have a cap. Outside of Nurse, you get looped. That's what you do. You can't mindgame it, you can't just stop them from doing it unless they mess up. There's a reason Freddy got nerfed, and it wasn't cuz killers are in a good spot right now.
Again, rank is to show experience, nothing more, but I find it cute you tell me to get a grip when you derail threads to say you disagree or insult someone.
You literally said "100% the game, consistently rank 1". Did I misunderstand you or are you saying it's 100% the game's fault and that rank matters? I'm happy to be corrected.
I never said I was against the experiment, just implied that it's futile.
If at any point you feel "forced" to camp/tunnel, then that's on you, bud. You win some you lose some. Focusing only on the games where you've been wrecked isn't a great mentality to have. Perhaps you could have learned something more? Perhaps you're not as good as you think? Perhaps you could have done something different in game to change the outcome?
You realize that anyone can vote up or down or flag "abuse" right? I mean, it's obvious to those with a brain that my flag for abuse are false and that I was obviously joking. Someone with intelligence even commented as such and mocked the community in doing so.
And it was Tyde that said DS was skill based and I NEVER said that BBQ was OP. You have misread I'm afraid.Your statement of "you have 0 counters to lights", followed by giving two options is laughable and moronic. Here's another option...fake the pick up and down the guy with the flash light. There's three.
I only used Zubat as the example to watch because as I mentioned, I used to have a similar mindset to you, but his attitude to the game is healthier. I watched and learned more and changed and got better. As for the maps...I never said otherwise. Most are survivor sided.
You and your friend saltykiller (who has many more downvotes btw lol) brought up rank, not me. You saying you're consistently rank 1 means little in regard to your skill. Yes, there's a skill ceiling...with a skill roof and skill walls and skill windows which can be peered through to see if you can actually learn from your mistakes instead of just blaming everything else. If you stream I would love to watch. No joke, I'm always open to watch killers
Insulting someone is good. It makes a rational mind think.
I have 100% THE GAME, as in I have every single achievement in the game. I am consistently rank 1 so no matter my gripes with the balance, I still rank up despite it. Hope that clarifies.
Agree to disagree. The experiment showed normal high rank games, whether you agree or not. I've got streams and experience otherwise.
If you know how I can magically delete giant pieces of wood I'm all ears. It's why I switch to Nurse and 4k. She doesn't get looped and can generally keep up with SB. I don't want to do that though. I wanna play Wraith, Freddy, Trapper, and actually be able to do something without 3 gens popping as I set up or chase. It's not a git gud or learning issue, the game's core mechanics are outdated, and broken in favor of survivors.
Or you got flagged cuz you act like a pompous ass? Just a thought? Kinda funny the only downvotes I have are disagreeing with you. I didn't flag yours, and I don't see any reason why anyone else would flag my replies to you. Except for you, but it's not a big deal to flag or vote down so why do it at all? Speculation though, could be wrong.
Agreed, but not everyone is Zubat, not everyone just plays to play. I'm hyper competitive. I can stay positive, and chill, but winning is fun for me. Even an extremely hard fought victory is fun. My victory I mean ruthless. A pip is a win or taking out a really toxic survivor is too. Its hard to just go against your nature, and not everyone can.
Who is my friend? I don't even remember his post? I'm not kidding. Also, I never said I was a god, or I don't make mistakes. When I stream I even say I ######### up. I don't mind losing, it's how I learn. It's how I got good as Nurse, and people have called me a scary af Huntress. It took time. You keep bringing this up but I've never once said I was perfect, merely stated my experience.
Your free to watch me get bullied, www.twitch.tv/caretakersgt. Usually stream at 10pm CST. I don't admit I'm the best, but I do well most games.
Not if you just piss them off. You can call someone out for being ignorant, or even misreading/misjudging. Calling them names doesn't change their mind. I enjoy ######### talking as well, but generally only if it's relevant/they wanna just throw words around instead.
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@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
@only1biggs said:
@Caretaker said:
As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.Survivors are smart?
95% of the player base are brain dead, killers included.
And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer
Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.
Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them?
Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.
Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.
Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.
Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.
Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers
100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.
Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.
There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm
And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.
So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.
Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?
*edit - oh..and rank means nothing or little to nothing my friend. Sorry You're the second person to bring that up. Get a grip :'D
Let's dissect your post here. I don't see a point since you're basically circle jerking yourself, but why not?
"here's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm"
Where did I say that? Seriously, show me where I said I don't have bad games, or can't learn anything? I'm just pointing out I'm not a new killer, and I know what I'm doing. I ran Deerstalker for months, because gasp I actually slugged people. Shocker, I know. It's almost like I'm speaking about the effectiveness of slugging from an experienced viewpoint. Wew, lad.
"And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing."
Ah yes. This tired, old, debunked argument cuz god forbid someone point out the flaws of this game. I can't and don't understand why people are against the experiment. I stream from time to time, and a lot of the games are done in about 5 minutes if I don't snowball. There are coordinated non-swf teams. Even when I play survivor I've seen groups bodyblock and share info as if they were on voice comms. It's not hard to do your objective and get out.
It's happened all night. Ruin pops, I keep chasing/hooking, then adren pops, they loop, and dip if I don't kill them. The only way to truly win as a killer against even a remotely intelligent team which is pretty common. Despite your constant talks of how stupid people are who play this game. I could play a lot more "unfair" and tunnel/camp a bit, but I'd rather not play that way unless absolutely forced to do so.
"So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up."
It's no wonder to anyone why people can click your profile and see a plethora of downvotes, and even some reported for abuse. Yea, I do watch Tyde and Marth. Keyword, watch. Didn't say I agree with them on everything so your point is moot, and you're reaching so hard I'm surprised your arms haven't snapped off. BBQ isn't the as OP as people cry. It's super easy to deal with. Even if you can't, you can just loop like every survivor does. Same as DS, who said it was skill based?
I agree with Marth. It can be super frustrating that you have 0 counters to lights. Lightborn? They'll just blind sooner. Your options are to look at a wall, or lose your hook. My issue with it is the blinding white headache inducing screen. That needs an option to be turned black.
" Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?> "
I've played the game on both sides plenty. All survivors run pretty much the exact same perks, play the exact same way. It's almost like survivor isn't hard and is absurdly strong. Zubat is a good killer, this is true. So is Marth, so is Blinky Bill, so is ScottJund. A lot of killers agree maps are survivor sided, that safe/vacuum pallets are way too strong, and jungle gyms need to be adjusted. There are killers that can lose by just getting a bad map.
Early I got Wretched Shop with a double/triple pallet spawn. My Ruin blew instantly, they all had SB, they all looped me hardcore and had pallets to spare. Survivors have issues, but they're pretty rare and more based on player interaction than actual game breaking mechanics/annoyances.
Everyone can learn, adapt, and get better, but killers have a cap. Outside of Nurse, you get looped. That's what you do. You can't mindgame it, you can't just stop them from doing it unless they mess up. There's a reason Freddy got nerfed, and it wasn't cuz killers are in a good spot right now.
Again, rank is to show experience, nothing more, but I find it cute you tell me to get a grip when you derail threads to say you disagree or insult someone.
You literally said "100% the game, consistently rank 1". Did I misunderstand you or are you saying it's 100% the game's fault and that rank matters? I'm happy to be corrected.
I never said I was against the experiment, just implied that it's futile.
If at any point you feel "forced" to camp/tunnel, then that's on you, bud. You win some you lose some. Focusing only on the games where you've been wrecked isn't a great mentality to have. Perhaps you could have learned something more? Perhaps you're not as good as you think? Perhaps you could have done something different in game to change the outcome?
You realize that anyone can vote up or down or flag "abuse" right? I mean, it's obvious to those with a brain that my flag for abuse are false and that I was obviously joking. Someone with intelligence even commented as such and mocked the community in doing so.
And it was Tyde that said DS was skill based and I NEVER said that BBQ was OP. You have misread I'm afraid.Your statement of "you have 0 counters to lights", followed by giving two options is laughable and moronic. Here's another option...fake the pick up and down the guy with the flash light. There's three.
I only used Zubat as the example to watch because as I mentioned, I used to have a similar mindset to you, but his attitude to the game is healthier. I watched and learned more and changed and got better. As for the maps...I never said otherwise. Most are survivor sided.
You and your friend saltykiller (who has many more downvotes btw lol) brought up rank, not me. You saying you're consistently rank 1 means little in regard to your skill. Yes, there's a skill ceiling...with a skill roof and skill walls and skill windows which can be peered through to see if you can actually learn from your mistakes instead of just blaming everything else. If you stream I would love to watch. No joke, I'm always open to watch killers
Insulting someone is good. It makes a rational mind think.
I have 100% THE GAME, as in I have every single achievement in the game. I am consistently rank 1 so no matter my gripes with the balance, I still rank up despite it. Hope that clarifies.
Agree to disagree. The experiment showed normal high rank games, whether you agree or not. I've got streams and experience otherwise.
If you know how I can magically delete giant pieces of wood I'm all ears. It's why I switch to Nurse and 4k. She doesn't get looped and can generally keep up with SB. I don't want to do that though. I wanna play Wraith, Freddy, Trapper, and actually be able to do something without 3 gens popping as I set up or chase. It's not a git gud or learning issue, the game's core mechanics are outdated, and broken in favor of survivors.
Or you got flagged cuz you act like a pompous ass? Just a thought? Kinda funny the only downvotes I have are disagreeing with you. I didn't flag yours, and I don't see any reason why anyone else would flag my replies to you. Except for you, but it's not a big deal to flag or vote down so why do it at all? Speculation though, could be wrong.
Agreed, but not everyone is Zubat, not everyone just plays to play. I'm hyper competitive. I can stay positive, and chill, but winning is fun for me. Even an extremely hard fought victory is fun. My victory I mean ruthless. A pip is a win or taking out a really toxic survivor is too. Its hard to just go against your nature, and not everyone can.
Who is my friend? I don't even remember his post? I'm not kidding. Also, I never said I was a god, or I don't make mistakes. When I stream I even say I ######### up. I don't mind losing, it's how I learn. It's how I got good as Nurse, and people have called me a scary af Huntress. It took time. You keep bringing this up but I've never once said I was perfect, merely stated my experience.
Your free to watch me get bullied, www.twitch.tv/caretakersgt. Usually stream at 10pm CST. I don't admit I'm the best, but I do well most games.
Not if you just piss them off. You can call someone out for being ignorant, or even misreading/misjudging. Calling them names doesn't change their mind. I enjoy ######### talking as well, but generally only if it's relevant/they wanna just throw words around instead.
The experiment did not show normal games. At all. Four survivors who know the game like they do all running meta perks and/or communicating is not normal. There are stats to support this.
I have watched your latest Nurse games and you killed one person. With Ruin and Make Your Choice. Maybe you were having a bad day, but all you did was complain during and after games, giving excuses in chat
And I have not downvoted you..perhaps there are others that don't agree with you, despite you not being able to think otherwise? The same can be true for my downvotes, but I don't care. You brought it up and tried to use it against me like this system can't be abused.
But you don't do well most games...as I mentioned above.
At what point did I call anyone names? I called what you were saying moronic. People can say stupid things and not be a moron. I haven't called you names. You on the other hand have called me a pompous ass.
Zubat is also competitive and likes to win but his mentality is that of someone who can take responsibility and learn or think..."I could have done more". Yes, some things are the game being survivor sided, but, not every time something happens against you in game. Based on your VOD, you complain an awful lot and only rarely admit to mistakes while speaking to survivors in a weird, "I'm better than you" kind of way
I've also never said or brought up that you suggested you were perfect at the game or a god or anything else of the sort. You are putting words in my mouth. However, you have said you are experienced, know a bit about what you are doing and that you do well most games, which I am challenging based on your lack of argument and what I saw in your VOD. Again, you might have had a bad day.
Either way, I think I'm done here as we seem to be treading water. I'll drop by if you stream and say "Hi" and ask.."why aren't you slugging more?" (this is me having fun and tongue in cheek)
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I actually have an idea.
How about the gen times depend on the player count.
Currently with 2 players alive and let's say 3 gens left, they are all doomed, if 1 doesn't find the hatch and the killer is not completely incompetent.
If the gen completition time for 2 players would be like 50 seconds instead of 80, the chance survivors with already smaller teams survive is higher and the killer still could hunt them down without feeling powerless.
This would help in camping too, the killer wouldnt have to camp in order to win down survivors so there is one person less doing gens.
So with 4 players it should be 100 seconds instead of 80, so two people work on a gen, not every single survivor works on their own gen, making them finish all gens in 3 minutes.
The gens shouldn't be that close to each other like it is now, either.
So survivors stand a chance, when the killer camps down 3 gens.0 -
I am really wondering about the mimimi of the killers. On high ranks you don't want to change your perk build obviously, so the swf have to be nerfed. why not stunning swf when throwing pallets on high ranks...so loops are gone, ruin totems only in basement and killers should get buffed when gens are done...if you don't get ALL 4 kills, let's nerf the swf perks....those crying killers i can't really understand. when i play killer on high rank i get my 2-3 kills. maybe your doing something wrong??!? with BBQ you have vision over almost the whole map. if you get looped your just stupid. our bloodlust has been buffed so it's really easy to chase down swfs. hatches can know be closed. flashes are also easy to dodge so if you cry about your game not killing everyone, your just a noob without skills. and if you have a swf group on discord or TS, you don't get a kill....wow, what a problem....it is still a game! crying about that seems you have a really sad life.
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@Axlegolas said:
I am really wondering about the mimimi of the killers. On high ranks you don't want to change your perk build obviously, so the swf have to be nerfed. why not stunning swf when throwing pallets on high ranks...so loops are gone, ruin totems only in basement and killers should get buffed when gens are done...if you don't get ALL 4 kills, let's nerf the swf perks....those crying killers i can't really understand. when i play killer on high rank i get my 2-3 kills. maybe your doing something wrong??!? with BBQ you have vision over almost the whole map. if you get looped your just stupid. our bloodlust has been buffed so it's really easy to chase down swfs. hatches can know be closed. flashes are also easy to dodge so if you cry about your game not killing everyone, your just a noob without skills. and if you have a swf group on discord or TS, you don't get a kill....wow, what a problem....it is still a game! crying about that seems you have a really sad life."Hello fellow killer mains."
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Gens are done way too fast as is and devs gotta address that.1
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gen rush (grouping up as swf) is a logic gameplay tactic. why the hell should gens be nerfed? i could understand why some killers are annoyed by the placement of their ruin and this could be done better but nerfing gens because killers are crying is the wrong way. did those whining killers ever play as swf? did you ever make a gen on your own? it takes enough time to react. if you're beeing looped by 1 swf for 6 minutes while the others do gens, your doing something wrong (surely you are crying in other posts about looping) and don't know how to play killer....sry. esp when you see all the campers out there...right now while camping 1 swf you will get 3 gens minimum. and that's how this game works....discussed several times. nerfing repair speed just only helps campers and brakes the game balance furthermore.
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@Doctor_Derek said:
The deciding factor for a game as killer is if the survivors have a hard time finding your Ruin totem.I'm rank 1-2 and if i get paired with survivors that are 1-5 they are going to gen rush because that's their only objective. It's not uncommon that I get my first downed survivor with 2 gens left, which makes for a very un-fun game.
I understand this is a difficult topic to balance, because of low rank, but it needs to be addressed.
Amem....
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Odd they don’t nerf gen rush, but keep nerfing PS4 NA dlc speed...
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@Jack11803 said:
Odd they don’t nerf gen rush, but keep nerfing PS4 NA dlc speed...Well they try to keep vacuum for NA survivors as long as possible (devs live there btw, what a coincidence )
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