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How to legitimately stop tunneling and camping.
Killers get no bloodlust if tunnel if they hit same survivor. Before finding another survivor they lose 5000bp.
Camping killers lose two pips any time they stay within 15 meters of hook.
And gen rushing doesn't exist.
Patrol gens not hooks.
Comments
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No.
My first reply felt incomplete sooooo
If that Survivor who just got unhooked bodyblocks what then?
If there's a Survivor within 15m of the hook what then?
If its the EGC, what then?
Slamming gens does exist. Don't say things that aren't true.
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I’m all for punishing camping and tunnelling but this is stupid. Also what’s losing BP going to matter to campers? They already get barely any
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Or you can just accept the rules of the game. It's free to play how you want. Oh you are survivor main? Why don't you want to limit survivor gameplay also? Perhaps limit amount of pallets survivors can throw? Or perhaps after finishing a gen there is a cooldown so you can't touch another gen for 60 seconds?
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Survivors should get the same punishment if they tunnel/camp Gens. Then I think we can try OPs idea.
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No they get 22,000 and the two pips are for
I am normally tunneled. Tunneling is the new norm.
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I am never for "punishing " anyone for playing a game. Regardless of how I enjoy their playstyle, that is still their choice.
Now , incentifying killers to not tunnel would be a different approach that I can support.
But truth is, if a person is a tunneling killer, then there is little that is going to change that.
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Why are you at a hook to begin with and don't hit survivors that got just got off hook. Here's how I prevent gen rushing corrupt intervention 3 minutes . Pop and brutal strength survillance that's is easy enough and if you can't find someone n three minutes find another game.
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Tunneling is outta control it is 7 outta ten matches that I play every day we were keeping count. Killers got mad cause they lost one hook mori that they abused so they find something else to abuse.
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I would if they didn't tunnel.
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Can you please explain to us how killers are “abusing” the mechanics of the game that the devs themselves have stated is perfectly ok? Removing agency in the game results in nothing more than a bot.
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Killers get no sympathy not after this weekend. Red ranks you should be ashamed of yourself.
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The right way to approach this is by buffing going for separate hooks and not getting someone out early.
The reason you're getting tunnelled is because is one of if not the best strat to do currently, especially against good teams.
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Again if you patroled gens instead of chasing the rescuing survivor who is not on a gen by the way.
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But the other three survivors can sit at gens with no pressure at all when you are tunneled. You have to think about the team and stop focusing on yourself just because you think it's boring to be the one only getting chased, you are just one of four players. Get better at looping and your team can take advatages of this. To limit killers freedom is not ok and I say this playing almost only survivor in this game.
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Not true I don't care about me I die for my team. It's just ######### that they do it it wasn't only me it is just constant. If I wasn't being tunneled It was one of my teammates pigs crouching near hooks wraiths that refused to kick gens just to slug us to death with noed. No hooks and 4k.
But survivors are not allowed to complain because some how it is balanced and finding every totem on leary's takes forever.
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Bloodlust just has to go, nothing to justify this outdated mechanic, if not arbitrarily boosting bad killers believing that chase this survivor to death and whatever the cost is a good strategy.
Despite DS's abusive nerf, survivors still have ways of reacting to tunneling. It's pretty much the same for slugging.
Only camping (the real one, the unjustified one, the toxic one) deserves a radical response in terms of gamedesign to make it completely inoperative, without requiring anything from the survivors.
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I know why I am being tunneled I am just saying it's not a stragey.
It is down right cheating.
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I’ll try again since you decided not to answer the first time...... this time insert “cheating” for “abusing” though.
Can you please explain to us how killers are “abusing” the mechanics of the game that the devs themselves have stated is perfectly ok? Removing agency in the game results in nothing more than a bot.
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Awww darn I fell for bait again. Oh well.
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If you need to make up your own rules and can't handle something that occurs regularly through normal gameplay, DBD may not be for you.
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There is nothing new about tunneling, nor is it any more or less prevalent than it has always been. It just seems that way to you because you feel like the world is out to get you. Most Survivors incorrectly identify tunneling (as you are). Most of the time, you get back on that hook because of an unsafe rescue by your peers. I'm not really awake yet; I'm still bleary-eyed and prone to typos so I'm not going to give you a normal, thorough answer, but it suffices to say that you don't know what you are talking about. The issue isn't one the DEV can solve for you, nor is it the responsibility of Killers to help you with it. This issue is YOURS and that of your fellow Survivors.
There are many videos and articles that talk about proper, safe rescues. There are many that explain the value of taking protection hits and trading hooks. Look into them.
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You could have built in borrowed time which could be like a entity shows mercy mechanic or something. I think the game is fine how it is, even if it is dirty sometimes.
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I did also. It’s good to point out how ridiculous some of these takes are though incase there is a new player that comes to the forums. We don’t want new believing some of this nonsense is actually correct.
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Dude thank you for making my point this guy believes that tunneling is normal.
So he teaches someone how to play killer now they tunnel here n lies the problem.
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Did you meet an evil killer who didn't kill survivors in a way you would enjoy ? What a tragedy.
You top it off with stating that rushing gens literally doesn't exist when it's the direct equivalent of tunneling.
I sence strong bias with this one.
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I seriously doubt you want to become the object of Moonshroud’s obsession.
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One of the 3 'scum strats' of Tunneling, hardcore slugging, and camping are required to win. The killer just cannot win patroling gens, its literally mathetmatically impossible for them to do so.
The only way to make it so we can BEGIN to think about nerfing camping (something the devs themselves said they can't do anymore because it will break the game) is to nerf survivors pretty heavily in some way so the killer can at their leisure just down, hook, repeat over and over again over the course of 16 minutes, which is the minimum time the survivors can FORCE the game to last assuming they just use W meta, always heal when injured, and start running when the killer is 12 meters away on their first health state.
How big a buff would that need to be? In order to let killers just M1 down every survivor 12 times without ever camping, tunneling, or slugging, each gen the survivors do would need to last 12 minutes each.
That is, obviously, insane. No matter what you did it would be super onerous. Which is why defending the hook is always going to be in the game, it is literally better than the alternative. If you just nerf defending the hook without making it so the killer has some strategy to win other than snowballing, and slugging is as bad as it is, killers will just.... stop playing because they literally can't get a single kill vs all but the worst teams?
Now if you try to nerf camping in a way that isn't activated if a survivor is near the hook, survivors exploit it. BHVR are pretty notorious for not understanding their own game that well and them playing at a pretty 'immersed' level, but the exploits to abuse a system of 'camping detection' are such insanely basic strategies that would be discovered so quickly that even they found them near instantly when they tested them. Which makes sense, humans are dynamic, any system designed to stop hardcore defense of the hook is passive and static, so players can find the bounds of it instantly and its either going to be so overly generous it does nothing or just restrictive enough that survivors can basically utilize it as a 'force the killer to lose no matter what mechanic.'
Also, camping is good for the game emotionally. As a survivor, it adds tension: if you KNOW you will ALWAYS get 3 hooks to die then losing the first chase means nothing, its bullshit and there is a reason the survivors complained the game was mega boring M1 gensim before the BT nerf. As a killer, it offers a mental break they desperately need, as killers normally have 100% uptime and getting small moments of quiet are nice. Yes, it isn't fun to be camped, but a LOT of things exist in games that aren't fun but exist for the emotional 'arc' of a game, if a game just gives you literally what you want at all times it kinda sucks.
Hard camping is also counterable. Pressure gens, if the killer still hard defends they lose and rank up and so you don't see many policy campers at good ranks. If someone policy camps you appreciate its either a temporary problem or your at a rank you shouldn't complain about balance in at any time. The reason it works is because defending the hook very closely is a tool of psychological pressure, the killer is trying to to goad you into a mistake, which isn't just a valid technique, its super interesting because now there is a staredown. It also is more likely to happen if you make the killer feel hopeless, so as a survivor it creates an incentive to do things that deceive the killer about the gamestate rather than just slamming gens done as fast as you can.
Oh and again its an intended system. If camping and defensive play was never intended, every killer would just hook people like pyramid head. It would be amazingly trivial to make hooks just port away like his ability as well (though because the only value of a hook outside of advancing the game is you can defend it a bit more easily than a slug, it would make hooking, already much worse than slugging tempo wise, basically insane to do), they just choose not to do that because camping is so integral to how DBD functions, the killer MUST be able to snowball somehow, and camping is a major snowball tool, if the most risky one.
So camping has all this nuanced outcomes and behavior associated with it that make any reasonable player go 'ok we probably shouldn't remove it.' And the word camping generally is a scrub term, and the worst one, a 'salt' term that is trying to demonize totally normal expected behavior because they refuse to adapt to it. Like how people complain about 'campers' who are merely holding angles and the person fighting them keeps dying because they literally can't use any strategy besides running forward into their bullets. I really don't like the term camping for this reason, it legitimately is just 'the killer defending' and camping complaints would come across as ridiculously unreasonable if people said 'We should make the killer lose 2 pips for defending.'
Oh, and I don't want to hear 'think about the person on the hook's feelings.' That is super bullshit because that logic requires you to dehumanize the killer so ridiculously hard that you think they are a bad person for not throwing the game by letting YOU do something that feels terrible for THEM. It always emotionally sucks to lose, but trying to flip stuff around so that other people are responsible for your negative feelings because they are playing their best and you don't like how them trying to win makes you feel is really REALLY stunted when you signed up for a game where the killer winning REQUIRES them to ensure 3 people aren't playing for a significant length of the game.
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Again patrol gens not hooks and tunneling is catching the same survivor over n over again I till dead break chases don't hit other survivors .This is not my first rodeo
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Always run bt and iron will switch between dead hard and lithe again bt doesn't prevent tunneling cause killer still chases you after bt
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Corrupt doesn't last 3 minutes.
I...chase people and they to near the hook. I should lose BP for that? You realize that creates a huge safe zone, right?
So a Survivor can bodyblock me and prevent me from hitting a healthy Survivor, but I can't hit them?
Your logic astounds me, truly it does.
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Prove it.
Show me where either the Devs or the game itself says that tunneling is cheating.
Go ahead, I'll wait :)
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Why are you at the hook. Chasing the rescuing survivor n the first place. Let them save then hunt
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U know it is it has been from day one.
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It’s starting to become clearer. You are one of those people that saves immediately, directly in front of the killer. The purpose of your nonsense is you want to protect your east bp and pips. You don’t like to have the unsafe unhook.
LOL. Just say that then. All this other BS is just an excuse to be a very bad, selfish survivor. The absolute worst kind of teammate
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Corrupt 80/100/120your right it's longer
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No most of the time I am the one running you as far away from the hook as possible and viva spine chill. Don't come to the hook all this could be prevented if killers didn't go near hooks untill carrying a survivor.
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The fact you can astounds me.
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Heh. You could have fooled me; you sound like you are still in the Potato Ranks (or an entitled Green at best). MOM! This isn't fair! Fix it for me! That is what I hear when I read your post. Most people outgrow this behavior in the real world and go through it briefly again when new to this game. From my point of view, this is your first rodeo, because you talk and act like it is your first one.
I'm still taking it easy on you, because it is clear you don't know better. I haven't taken my rhetorical sledgehammer out of the closet yet, because I'm hoping I can reach you with kinder, more gentle methods. You may be acting like a child, but I suspect you aren't one in the real world. That means some part of you does understand what I (and others) are telling you. So with that in mind...
- Everyone is playing the same game you are and encountering (statistically) the same things.
- If everyone is experiencing the same things, why are some of us managing to thrive when you are not?
- If your statements were true, there would be a lot more people complaining and a more obvious problem.
- Isn't it possible that you are incorrectly identifying when you are being tunneled and when you are just bad?
- Unsafe rescues are the norm. This is unfortunate but true. Too many Survivors will go for risky unhooks, outright farm you, not bring Borrowed Time, vanish like Ninja the second they unhook you, won't take protection hits, won't take hooks, and have an alarming tendency to unhook you with YOU between them and the Killer. This list could go on for a LONG time but that defeats the purpose of me numbering things.
- You are biased. I'm sorry but this is true. You are not objectively looking at YOUR own failures.
- You are scapegoating the game and other Players for your own failures.
- Your calls for PUNISHMENT indicate your state of mind; show us on the doll were the bad killer touched you.
- You give no thought (and have no interest) in the fact the Killer is also a Player just doing their best too.
- It is possible this game isn't for you.
DbD is a PvP game with a horror theme. There is nothing fair about it. It has too many variables to ever balance. Matchmaking will always be weird until they give up on it entirely and go completely to "first in first out" which they already do when the Ques get clogged. Sometimes the Survivors have the edge based on random things, and sometimes the Killer clearly has the edge. We all, like the Dude, must abide. We do our best; that is all anyone can do. You are letting silly things trigger you. There is an excellent video that I looked up for you. It helped me. It can help you:
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Your right 80/100/120 your right it's longer
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Show me.
Give me screenshots, quotes, anything from an offical source that says tunneling is cheating.
I can ask a mod if you'd like.
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Okay.
How many seconds are in a minute? 60, right?
Please divide 120 by 60 and tell me how many minutes that is.
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Shorter am at work l.auto correct three times
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That's why I said your right
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Unlikely, but I'll accept it.
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Why don't you play killer and see the other side of it then?
True camping and tunnelling is rare.
Survivors accuse you of 'camping' and 'tunnelling' for the slightest things.
I've been accused of camping when I hooked someone in the basement, and another survivor immediately decided to loop me around the killer shack the basement was located in.
I've been accused of tunnelling, when I've hooked two other people between re-hooking the tunnellee.
Get the other perspective, and you'll realise that what you see, and what the killer sees, are two very different things.
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Nah I never have a problem killing. There's no challenge.And I feel bad so I want to let them go for the most part. Unless there toxic or using self care I have my reasons.
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Believe what you will if I am wrong I admit unlike killers who, believe tunneling is a legitimate stragey.
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Again, I ask you to produce any evidence that supports your claim that "tunneling is cheating."
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Sure, lets implement this, since gens aren´t flying or anything like that.
Do you also have proposals for mini games survivors can play while they wait 45+ minutes in a queue?
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People talk like this happens every single game
l got camped in this game, right l am going straight to forums to tell everyone it’s been the last 30 games l got camped.
same with killers
l got rolled by some sweaty seal team 6 swf last game, off to the forums l go to tell everyone, every game is a sweat squad.
where are your posts about how you looped some yellow rank killer? or how you ######### on a rainbow solo survivor team.
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