I hate Rank 1 Tunnelers.
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Have 0 skill? Lol
Most of killers have skills. You need to defend gens. You need to hit someone. You need to fight against gen rushing. You need to fight against swf survivors. Survivors can do mistakes but as killer you cant. One mistake can make you lose. You need to play smart because survivors have so much guard pallets and windows.
Yes killers 0 skill but survivors who genrushing and just using guard pallets 1000 iq gameplay lol
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Yes im aware. People who can do that properly and play the game and have fun I have 0 issue with. I have an issue with people tunneling in camping just to get 1 kill to cream their pants too, espically playing Doctor, Nurse, Spirit, etc.
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These comments are basically "killer good survivor bad".
Just goes to show how some killers have a victim complex.
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Its more of like ‘Whataboutism’ and throwing and tantrum over getting called out for their bs when they sit and complain about everything survivors do.
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It's just funny because the same people who say "you arent entitled to fun" are the same ones who then cry about "unfun second chances" shrugs
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Well people have to do that. I am not camp or tunnelling. And i am not playing as Doctor, Nurse or Spirit. With that i am losing gens so fast. If i am lucky i am finding them early. One chase = 3 gens. And that is makes game lose for killer side. And what ara you waiting really? You are hating tunnelling/camping/meta killers. And killers hate genrush. Are you stopping gen rush? No? If you would stop, your teammates still will gen rush, so idm.
Like i said i am not playing tunnel or camp tactics and i am losing gens so fast. For that i am using end game builds. And you will say people will be happy because i am playing fair. Oh hell no. They are instulting me because i am using noed, blood warden, remember me and undying. If survivors stop tunnel to gens, i am sure killers will play different tactics. Killers also wanna win bro you know, they are not here to keep you alive from start to gates.
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At 250 matches, the sample size has a margin of error 95% plus or minus 5.96%. So the sample size is statistically significant. It's the same way polling works for voting, they don't sample all 328 million people, they poll several thousand and use statistics to determine for probability.
So from that, killers are getting 4ks at 63.64% plus or minus 5.96%.
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...Rank means something?
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Statistically significant as an evaluation of the 5 people involved, as it is your individual skills and playstyles that are the primary variable. If I play 1000 matches, all analysis of those matches would show is how I did against those opponents and how well I could expect to do against other opponents of roughly the same skill. It won't and can't apply to the average player, because I am not average, and am either going to be below or above the average skill level. Same here with 5, we don't know if the 5 of you are the best Survivors ever, or the worst, without more people to account for the skill variable, it is only a measure of your collective skill vs killers, not the average skilled player against average killers.
That's why they poll 1,000 people, instead of polling 5 people with 1,000 questions.
TL:DR your methodology accounts for the skill variable of killers, but not survivors, as it's the same 5 Survivors each time.
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You would be to. Anyone would.
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I think it depends honestly. If u tunnel on purpose and have other oppurtunities to chase ppl I will agree with u that thats unfun and really not the way u should play as killer. Like u should rotate between survivors if possible.
It depends on the team if I tunnel or not. What u get a lot at higher ranks is ppl unhooking and then just going back to playing immersed by daylight while the unhooked survivor sits under the hook and self cares or does ur hex or pushes a gen cause hes basically going "im protected by my DS and the survivor rulebook; if u down me ur a dirty tunneler" And honestly the game is not in a state that I will give up a chase just to search my ass off for another survivor I can chase. At high rank games against good teams going for 60 seconds without a chase or hook or building pressure by downing someone be it tunneling or not basically means defeat as killer immidiately
So it really depends for me on how the surv team plays .
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Sure it is annoying when you're the one getting tunneled, or even being on a team with people who get tunneled and chases aren't their strong suit which may cause you to be down a man very early on. Also yes I am 100% guilty of getting annoyed when this happens to me, but I get it. I don't think it makes the person a bad killer or toxic or any of the negative things people like to say. More often than not even in solo gens are popping off a lot quicker over the past few months and only getting quicker with time.
In my experience it seems like more streamers are playing DbD and sometimes the game even gets some attention from HUGE streamers like XqC and moistcr1tikal. Although it may not be an everyday game for them when it does get played it does bring attention to the game and in turn brings new people to the game or brings old players back. Now with people like that considering they enjoy watching gameplay so much (which there is nothing wrong with) I'd be willing to call any bet saying that these people have watched gameplay to learn and understand how to play the game and have looked up the best builds and tactics. Some of these players will be playing casually and some people will be playing extremely meta (Nothing wrong with that) on both sides.
Unfortunately tunneling is effective and the way the game is right now very viable strategy to gain the upper hand. It shouldn't be a war between killers and survivors though. That energy should be focused on pressuring the games developers in a constructive way to bring more stability and balance in the game to push people away from having to tunnel because I feel like sometimes even if they don't want to tunnel they kind of have to. Although regardless I don't think tunneling or camping will ever be fully negated from the game I feel like it would be a nice change and refreshing if the pressure on both sides was turned down a bit and people could play in a more relaxed and even immersive way.
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Not really. It's a video game.
Don't speak for me, kiddo.
So if we see an opportunity, that must be handed literally to us by survivors, to take an advantage by tunneling someone out of the game, we shouldn't do it because you think "we shouldn't play killer that way"?
Okay then. Stop using second chance perks. Stop bringing in items. You shouldn't play survivor that way. That's unfun for killers.
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A video game that we all paid for. I'd like to be able to use the thing I spent money on.
You've gotta be quite the boomer to be calling me "kiddo" then.
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We all paid for. All of us. Not just you.
Meaning, don't tell people how they should play the game. There are rules that the devs make, not you, and we follow them. Deal with it or find a new game.
And I called you "kiddo" because children often possess the most entitlement. Stop acting like a child.
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Read their post history - Save your keystrokes
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When your ruin is gone, you start camping / tunneling, because you are done if you don't. It's that easy.
Survivor mains should maybe try to apply pressure and see, that it isn't that easy.
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Yes... That's why I said "we all"... Dude, really?
You seem pretty hypocritical saying that you can't tell people how they should play the game and who possesses entitlement considering all you've done is tell people how to play the game and act entitled when someone calls you out. But go off I guess.
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You preach how we all pay for the game, yet you're gatekeeping playstyles. Please stop.
It's a PvP game. I'm supposed to kill the other side. But yes, I'm entitled for playing to win. Not the people demanding I play a different way to appease their fun. Nah, that's not literally the definition of entitlement or anything.
There's no outcome here that makes you look even remotely good. Take a seat.
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Many killers need to feel they’re semigods, but they can’t accept that some killers are easy as hell
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and I hate teabagging survivors who taunt when I play killer. even if I have a bad round which is getting more and more common now. they still taunt like children. The devs are cool with this so not much we can do on either side
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Keep in mind, this is a thread created by a survivor who calls themselves good, but also complains about running out of pallets, and says if they get tunneled or go against Doctor one more time, they intend to break something out of anger.
Yep, it's killers who are the problem.
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I'm gatekeeping playstyles? How so? By saying that people have the right to be upset about not being able to play a game they paid for?
Wow. So saying that everyone is allowed to be upset about something if they want to is now gatekeeping. Who knew?
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What's stopping you from playing the game?
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Endorsing people being upset and raging over the way other people play when it's within the rules set by the devs contributes to gatekeeping.
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You’re so annoying. every single time someone makes a post about something on the survivor side you’re so quick to judge and insult, it’s disgusting.
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Where in that post have I insulted anyone?
Kindly consult a dictionary. Insult doesn't mean what you think it means.
And I reserve the right to judge someone who clearly has anger issues. They literally said they were going to break something because they're mad at a video game. Imagine if that person ever has children. Are they going to break their child because their child makes them angry?
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You are really clueless aren't you?
Do you often just comment because you want to feel better about yourself? Do you even play survivor to back up your statements? I don't think you do.
You realize that they are talking about in-game actions vs perks right? In-game actions are available 24/7, Perks are not. This is why the meta will never change.
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Starts post with an insult. Signs of not having an argument.
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Don't care to have one when one can simply search your previous posts and see how 99% of them are biased.
Sorry to be the one to call you out.
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You say that as if I'm supposed to be scared. I defend survivor things too (such as SWF, head on, adrenaline etc).
Don't even try to play the biased card. You'll lose. I just simply have a brain capable of rational thought. Sit.
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Hahaha, keep telling yourself that.
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I don't have to. I searched my post history just like you told me.
You tried, and you fell on your face.
"I'm mad at a video game, play how I want you to play or I'm gonna break something! REEEEEEEE"
I'm sorry if you find that acceptable, but I do not. Take a seat, buddy.
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Sitting, motionless on a hook/floor.
Oh no! Someone lets out their anger instead of keeping it bottled up? THE HORROR!
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There's expressing anger, and then there's saying "I'm going to break something". Endorsing this in unhealthy.
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Again. Keep telling yourself that. I'm sure you'll win an award.
Your "You sound mad" comment just reeks of absolutely the opposite of rationality in a game where tunneling is still a problem.
Go back to tunneling. Sounds like OP threw a rock and you catched it.
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I think it time for you to take a break.
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If you aren't able to move in the dying state, you should put in a bug report.
If you don't like not being able to do much when hooked, dbd may not be the game for you, or at least not as a survivor. Being hooked is part of the game. Whether the killer hooks you and sprints across the map, or hooks you and stares into your eyes, you still get the same options while on the hook.
If it upsets you to the point of breaking things in the real world, that's not "letting out your anger" that's a destructive behavior pattern that you should have addressed by a professional, or just learn healthier ways to express negative emotion.
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It's called poking fun. When you say "I'm so mad at a video game I want to break something", I'm sorry, but that's HILARIOUS to me, and being that mad over a game deserves scrutiny.
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Yeah. You're right. Let's just delete all emotion.
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That's part of the game - It's literally the game's 'losing' state.
You're describing something that can occur every game. Regardless of your personal feelings towards these things, they are both literally the 'losing' states of the game, with defeat occurring at death.
You ready up every game knowing this - If you really hate these things, which are a permanent part of core gameplay, the solution is pretty obvious.
No one is going to redesign the game because you can't handle losing (fairly, I may add, unless they are breaking the ToS somehow) and didn't get the opportunity to recover from this position.
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So... You'd rather them just bottle it up and wait for someone to have a mental breakdown? That's healthy?
Boy, have I been going about this wrong.
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If I see someone being camped or tunneled or slugged, I know they didn't lose. They're being punished for existing. And if someone feels the need to punish you for existing, that means you won.
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I'd rather them seek help if a video game, a literal toy, makes them want to break something. It's a sign of them taking it far too seriously.
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Believe me buddy. It's not the game. It's the people.
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It's a game designed around slashers murdering, relentlessly, helpless teenagers. With the help of a supernatural entity. Players play the game, and follow the rules set by the developers. Survivor gets mad and wants to break things.
You're right - it is the people. They take it way too seriously.
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You can make up whatever you want in your mind - It doesn't change the game or reality.
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Page 1, you started calling the person of Orginal Post a rank 10, rank 20, skill-less etc. and it’s funny how you’re trying to cover up my point by focusing on their “anger issues”. Like this post has nothing to do with breaking a child. Just expect people to judge you back if you’re gonna be the one to start it first and throw insults on top of that. Let the man/woman be.
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Wow... Camping, slugging and tunneling are all in my mind? That's amazing! Who knew my mind had the power to affect other people like that!
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Yes. People ruin the experience.
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