Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Why does the devs listen to survivors more than killers ?
When survivors complain the devs take action immediately but when killers complain the devs just be like "nahhh your fine deal with it and we will be nerfing a killer and their perks."
Comments
-
Can you give recent examples where this has happened?
15 -
Yep, that pallet bug and survivors never being able to stun killers and constantly getting hit through pallets sure was dealt with immediately...oh wait.
What about all those Spirit complaints? The Devs definitely took their side and immediately nerfed her into the ground...wait, they didn't do that either did they? Darn.
Ooh! I know one! Remember how people have been complaining about Deathslinger for a year? He's had so many nerfs that he's unplayab- wait nope that didn't happen either.
53 -
They don't, for either side?
13 -
Because survivors make more money than killers. Why being stressed with killer when you can buy some survivor skins with your mom's credit card and chill with your 7 year old friends?
16 -
"Yeah well, you just need to run Iron Will and walk unpredictably when it's a Spirit 4head."
6 -
They fixed DS, buffed/reworked weaker killers, etc.
Solo survivors are in need of more help imo, the Small Game buff is going to require a perk slot.
8 -
If spirit gets nerfed then your survivor main queue times will be 2 hours long.
BHVR isn't that stupid to completely kill their game by nerfing 1 of the 2 viable killers at red ranks
9 -
Can you please give an example of this?
Right now all it seems the point of this post is to cause further divide in the community between survivors and killers. Please stop!
9 -
Every killer is viable at red ranks, because most of the players in red ranks play like yellows.
6 -
NO THEY ARE NOT.
Stop lying.
How the hell is trapper viable at red ranks especially against SWF? The weakest killer in the game.
12 -
I thought you watch Otzdarva.
5 -
Swf is fine. Killers having buffs. But who cares solo survivors
2 -
Trickster is the weakest atm. Trapper is trash, but he can at least do a party in the shack if theres the basement.
3 -
still though if trapper's traps are too far from the start and survivors are really good at disarming them then he'll never compete in red
1 -
Billy says hi.
He was the most balanced and fair killer of the game. They nerfed it because almo couldnt loop him, or maybe it was all the rank 20 people that has the same vote as the veteran players, who cried about it and they finally did it.
4 -
Anyone that says all killers are viable at red ranks never played trapper and it shows.
you telling me trapper can compete at red ranks like spirit and nurse? lol k
4 -
we clearly need a new balance team.
anyone that thinks trickster was good enough to be released in such a weak state should not be in charge of balance
5 -
they don't listen to anybody
2 -
Kind of depends on what you mean by 'red ranks', too. A bunch of solo rank 4s? Easy. SWF rank 1s? You're getting wrecked.
Anyway, while I previously might have agreed to this sentiment, 2021's been a fantastic year for killers. Buffs to Clown, Blight, and Wraith, major DS nerf, changes to Slippery Meat and Small Game that prevent them from working against specific killers. Lucky Break and The Game are the only things that have really changed in favor of survivors recently, and I'm not convinced Lucky Break is going to stay that way for long.
3 -
just wait till lucky break and BT buff
also you forgot hw they killed moris
clown still D tier
1 -
I've played my fair share of trapper at red ranks, and I didn't have any problems with him. Tony I have watched your streams, and you still have a lot and when I mean a lot. I do mean a lot to learn about killer still. I've put most of my time into Clown/Trickster 1k+ on Clown by now and another 200+ hours into Trickster and my win rate at rank 1 is 99/100. Explain that if any other killer but spirit and nurse is viable at reds? When MMR was on all I went against was deathsquads, and my que times were giant, because my winrate was so high on clown lol.
4 -
One could get rank 1 playing pre buffed Wraith & Clown or Legion. They either used to be C to D tier yet many like me managed to play them at rank 1 and I know many people who did Trapper at rank 1. Keeping rank 1 mean you know what you're doing, you're consistent & decent. Other rank mean nothing except that you play a lot or not. Of course you'll sweat playing old Wraith, Clown, Legion & Trapper vs strong solo or decent to strong coordinated SWF but that doesn't mean they're unplayable at red ranks.
1 -
You are simply incorrect. The only thing that causes immediate action is if the fix is simple, i.e. minimal coding. It is rare, but happens. If they can do it quickly and safely, they will regardless of whether it is something that affects Killers or Survivors.
4 -
Man you overestimate the average red rank player so much it's not even funny anymore. When the average red rank barely has any idea what they're doing in this game, every killer is more than viable. I can play Trapper at red ranks just fine. I know there's a lot of people on here that could probably 4k with Trapper consistently with no perks and add-ons. The average player is bad at this game, and it only takes 1 person on the survivor side for the killer to be in an extremely advantageous position.
4 -
just because you can get a 4k with trapper with no perks or add-ons that doesn't mean he doesn't completely suck
he's one of the weakest killers for a reason.
if the survivors aren't completely braindead trapper almost always losers
Now compare that with nurse or spirit if the survivors aren't completely braindead the games at least feel fair because nurse and spirit have the power to be able to compete with that level of intellect
1 -
Red rank clown here
2 -
Why are you only talking about trapper? Most killers can win against high end swf. Not only just spirit or nurse that's just a fact. Sure once you get to tournament level spirit and nurse are going to be the one's to go to. I just think you aren't looking at the bigger picture here.
3 -
I think we should all acknowledge that BHVR doesnt listen to almost anybody but themselves and shareholders. The only time they listen to the community is when something is universally agreed upon that they probably thought it themselves already anyways, like trickster bad.
0 -
How long has it been since Nurse's rework? I'm still waiting for the blink bugs to be fixed.
As for the OPs question. Devs listen to survivors because they're 4/5s their customers.
4 -
Oh boy can we.
0 -
Is there really any doubt?
1 -
You are massively overestimating how good the average red rank survivor is. Most of them are complete trash at the game and can be easily killed, and even when you go up against decent or good survivors it doesn't mean you'll immediately lose, you just need to put in more effort. Every single killer in that department, apart from Trickster and Trapper is consistently viable in red ranks.
1 -
Cool, name them then.
3 -
I hope you’re joking. They’ve been catering to killers for the past few months, which is healthy for the game BUT it’s annoying to see some of these ungrateful killers not recognizing it.
0 -
I wish they don't. If i were a developer i would never try to follow what killers want, Because they will never be satisfied until all maps become like the tutorial map with no exit gates.
2 -
Surveillance nerf, Pyramid Head nerf, Undying nerf, Compound 21 nerf, Trickster nerf, Freddy nerf, iri head nerf, Twins nerf, more bad breakable walls. You probably already knew all this but I was nice and told you again.
5 -
You don't get hit through the pallet if you wouldn't get hit pre bug. The only thing missing is the stun.
1 -
Undying is arguably better now.
Trickster was buffed.
Free zoning ala old Ph or current Slinger is garbage.
Freddy averages 3k across the board.
Iri head is garbage. It's low risk high reward.
I guess making things more fair is "listening to survivors."
5 -
Here’s an answer: they don’t.
2 -
Survivor mains are so cringe. Legion is ######### because of you yet you wash your hands. I'm so glad I started to camp and tunnel like crazy on every game. Enjoy your long queues only to get camped.
0 -
You really like giving people miserable games, huh? I'm fine with people camping and tunneling if they want to play the way they want, but you're doing that because you want to ruin the fun of others?
Also, before you call me a survivor main, I main killer.
4 -
Lol
0 -
Surveillance nerf was a bug fix, Pyramid Head nerf was needed since faking out his power was stronger than actually using his power (But also came with a buff which made using his power much better for beginners and people who just missed his attack) and seeing the aura of the cages let people tunnel hard. As a Blight main the compound 21 nerf was absolutely busted and needed a nerf, for being a green addon it had the strength of an iridescent addon. Trickster never got nerfed, unless your referring to his trick blades, and that nerf was needed to since people were using it in a way where the dev's never intended, and it made him really strong. I still believe he needs buffs, but that nerf was absolutely warranted. Freddy nerf was also warranted, he had way too many things in his kit without any punishment for it. Twins nerf I absolutely do not agree with, but I can see where the dev's are coming from. As long as they fix their time inefficiency, then I'll be fine with the 5 second cooldown. Bad breakable walls affect both sides.
Most of those changes you stated are awful examples of showing how the dev's "cater" to one side, they were for the most part warranted. And what about the other changes to survivor? If those changes make the dev's survivor sided, than what about the toolbox nerf, infinite removal, insta-heal nerf, DS and OOO nerfs, and more? Do those just not fit your narrative?
Also forgot to mention but the undying nerf was also completely warranted, having Ruin be saved up to 4 times was absolutely dumb and also having it have no synergy with token based hex's made it extremely limited with how you could use it. Yes, having your hex totems broken in the first minute of the game also sucks but that's an entirely different balance issue.
Edit: Also forgot about the iri head nerf, but I am really praying right now that you don't unironically think that it wasn't absolutely warranted. Even most killer mains agree that iri head + Infantry is the strongest thing in the game.
2 -
Don't even waste your time with him. Him and other people just want to blame survivors for everything and they knowingly refuse to acknowledge that survivors have been nerfed just as much as killers and that the devs don't listen to only one side.
They are the terrible people causing division in the community between survivors and killers.
2 -
No, they always listen to killers more.
4 -
So you queue up just to camp people to make their game miserable?
I kinda feel bad for you.
1 -
I feel like most people forget who he is when they post in his threads.
0 -
Jeez dude, atleast try to hide your bias. Entitled killer mains like you are also just as awful as entitled survivor mains, you aren't any better then them so stop acting like you are. And camping and tunneling every survivor you come across isn't gonna fix anything, in fact it makes you an awful person as well because statistically speaking most of those survivors probably haven't done anything to you to warrant it.
Your message says a lot about you as a person.
9 -
Oof.
2 -
Wow, another untrue statement about the way the game is balanced. Love that.
Look, the Devs don't favor oneside more then the other, and the game has pretty much gotten increasingly better for killer, though both sides still have their issues. (Trapper being super weak and left in the dust with balancing, and Solo Survivors pretty much being thrown into a Battle Royale half the time.) Both sides have bugs thag aren't fixed (Like the current chest bug, Pallet Stun Bug, and Breakdown bugs). Both sides have crappy perks.
The issue isn't the Devs favoring one side more then another, it's just that they're slow with balance changes, and both sides feel it.
2