Why do people genuinely want nurse nerfed?
Like, I don't understand it.
EDIT: I also forgot to add that one of the reasons Nurse is top tier and should remain one is because she is a free character, which doesn't force devs to purposely tune down newly released killers in attempt to avoid Pay2Win scandal. The strongest the game provides is free.
You have a killer that once in a while makes you genuinely nervous in a horror game that stopped being scary for you many thousands of hours ago and who provides you with a unique chase gameplay which is always refreshing after having countless matches that can be boiled down to running in circles and holding shift+w. Not only that, each Nurse is different because of the skill differences on the player who uses her and winning against her is especially rewarding, because if you win against her, you have genuinely outplayed her.
Not only that, but she's a killer whose pure existence justifies so many things survivors have and others killers don't have, meaning the game is easier against most other killers. SWF, many survivor perks that are not nerfed because they'd help against nurse, a lot of killer perks that would've been buffed if not for Nurse. You have so many indulgences because devs don't want you to have unfun game in that exceptional scenario where the nurse is actually god. Nurse also does the same with the mindset of most players as they know they can't win every time, but if they'd want to, they can always change to nurse, but while they are not, they can play for fun, instead of trying hard.
Speaking of god nurses or "good nurses that are unbeatable", that is the same kind of mythical creature as a "good survivor" who allegedly doesn't make mistakes and thus can't be beaten. Everyone talk about it, nobody has ever seen it in real life. At least not that often for it to be a problem because it happens once every 100-200 matches and those are over in
It's the same as 4 man swat SWF, that is allegedly supposed to demolish every killer, but reality pretty much every SWF is just people having fun playing the game and not trying hard to win or anything, however the mere fact of their existence makes the opposite side so worked up and nervous, they feel like the game is rigged, while nothing has changed at all, if not for the better for them.
Nurse also does everyone a favour by concentrating pure tryhards on her, so they quickly rise in MMR and stay in their reclusive tournament tryhard club where they ruin games for each other, while other killers are already playing with a chill mindset.
If Nurse is gone, there would be never enough of killer buffs to justify her being gone, because nothing would ever match with mythical 4 man deathsquad, so no matter what devs would add or buff, most killer players would still feel robbed and dissatisfied, so it would end up with you having to deal with a lot of S-A super oppressive killers and perks, that are still not as good as a mythical god nurse, but already beyond beatable levels for most players. Same for the survivors' perks or general strength, +10 seconds of gen times would feel like a joke to you, as devs would keep nerfing and nerfing survivors for the sake of compensating nurse removal.
So yes, love and cherish Nurse, she's a necessary evil, just like SWF, to keep things in check and balance.
Comments
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The fact that the average player simply cannot best a good nurse.
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why should an average player be able to best a better player?
I mean, you don't have a problem when a killer is bested by better survivors, do you? I think it's fair that a worse player loses to a better player, that's why MMR system exists to sort them out.
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They don't want to play differently.
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idk maybe its something to do with a Good Nurse isnt fun to play against.
for me, its that Nurse isnt fun to play as.
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is that good nurse in the same room with us?
I suppose you meant "playing against a good player isn't easy" and there's nothing wrong with it. You are not supposed to have a chill match against an experienced player and expecting otherwise is foolish.
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People always will have target. Depends on their role.
It was Freddy and Spirit before for survivors. Now Nurse.
It was DS and Dead Hard for killers. We'll see after patch which perk will be targeted.
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Makes me nervous? No.
Makes me bored af because I know my monkey brain teammates are gonna get absolutely clobbered by the floaty girl with a bone saw.
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Because they don't want to adapt or learn to play all they wish to do is hold W, pre-drop pallets.
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true, people just want something to blame their mistakes for.
Devs should keep that in mind and allow scrapegoats like that exist, instead of just keeping nerfing them and opening windows for really bad changes.
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Are they a better player, or are they just playing Nurse lol.
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Theres nothing scary about her but there are plenty of posts where you can read why the game is balanced around nurse and is bottle necking the devs making the game balanced.
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Because a Killer that negates a good portion of Survivor mechanics probably isn't good for the game? Because her difficulty is very overblown? It isn't that hard to be a """""good"""""" Nurse.
She's unhealthy for the game. She was made when the game was hide and seek. In that case, her power makes more sense. In the current looping centric state of the game, she ignores most non-perk defenses a Survivor has.
Yes, SWF is unbalanced. The difference is, a way to play with your friends is integral to the life-span of a multiplayer game.
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Well i see the add ons of distance does increase the speed of teleport.
I think that if the speed of the teleport would be the same as the teleport without add ons
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This is patently false. If it were true, why would the devs not changed the way she functions long ago; and meanwhile, continuing to release perks that are arguably strongest on her?
Nurse doesn’t ignore or negate survivor defenses. Walls, vaults, pallets, and lockers all still exist in matches with Nurse. She simply changes how you use them effectively.
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Keep peddling that survivor main myth that someone started on Twitter.
It won't make it true.
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I mean its very true they have to design killer perks around the nurse and nerf them to make sure she doesn't become stronger than she already is. Not letting perks have their full potential because of her bottle necks it for the killers that aren't as strong. Her skill ceiling is pretty low now that mmr is a thing. You can do the my side your side thing all you want it doesn't mean you know what your talking about.
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Why because a lot of people main the nurse especially streamers you know the people who advertise the game. Now imagine they change their favorite killer and they just flat out quit the game. That is why.
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Because a lot would rather see survivors be stronger than killers in every situation even solo queue so that when they group up with friends its always easy wins
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There is a reason the majority want her nerfed even a lot of killer mains I know want her nerfed. The only people who don't want her nerfed are people who use her just like the people who used dh didn't want it nerfed. Once you get into high mmr the only killers you ever see are blight and nurse literally. You might get a random killer occasionally but its like 85% blight nurse. Same reason they nerfed dh it was "op" and used to much applies to the nurse in high mmr the blight is at least fun since walls still mean something. I know line of sight blah blah blah I know how to loop nurse she's not as hard as everyone says she is but her core mechanics hold back the game and that's a fact its the same reason they had to make larger maps crippling other killers.
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Sure. Tall walls and lockers exist. Vaults still exist.
Anybody that has a brain and has practiced Nurse to at least any extent can learn to play around those too. Especially if the Iron Will nerf goes through in it's current iteration.
I will have to disagree about pallets. No Nurse is going to loop a pallet. No Nurse is going to get stunned. Pallets are nothing to a Nurse. Unless they're bad. It's the same thing with short walls. If the Nurse can see you, she can easily hit you.
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This man spitting facts, I don't have a problem with nurse, in fact I rarely go against nurse and even if I do she ain't a problem, sometimes you win, sometimes you lose
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they are simply playing a character who is in control, just like survivors against most killers. It's fair.
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I happily welcome you to show data that proves either of your points. Starstruck, Floods of Rage, Darkness Revealed.. all recently released perks with very high potential on Nurse. So where is the alleged bottleneck?
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I don't want to say it in this thread, because nobody would believe me, but Nurse is not even remotely in the top of the killers who I struggle against as a survivor.
I have worse time playing against killers like Huntress or Deathslinger, than against Nurse.
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When the game released the rules of the game were set in place.
Killers are faster, but Survivors can use resources like Pallets or Windows to stall them giving time for others to complete the objective.
Then, in their very first DLC they add in a character that completely ignores all of that. If it was a later Chapter then it would be understandable to a degree, but it was there very first one, and she's remained more or less the same for 6 years.
Yes, not every player that plays Nurse is good, but after while you'll enter an MMR where players have put in so much time that it becomes very difficult to win in certain games. Just tweaking specific things wouldn't destroy her, but would ease some of the pain people have.
Blink Attacks are no longer Basic Attacks, Nerfing of Range Add-ons.. just little tweaks
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Average players should be losing to good players lmao, why would the worse player win?
Except… they’ve literally done the exact opposite. They’ve buffed Retribution, No Way Out, Lethal Pursuer, Dead Man’s Switch, etc, all of which are amazing on her. And released Deadlock, Starstruck, Pain Resonance, Lethal Pursuer, No Way Out, Floods of Rage, Call of Brine, Plaything, etc, all of which are amazing on her.
Don’t spread misinformation, thanks. There has never ever been an explicit statement of proof from the devs of this.
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Nurse is both hard to learn and master and it gets increasingly difficult when you're facing survivors that keep applying her counterplay by acting unpredictable and constantly breaking LoS.
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Nurse dosent need perks to begin with and this is also why every one saw an increase of nurse on the ptb so no its not information you just proved my point. Nurse dosent even need perks to be top tier they just make it worse all she needs are add-ons the devs dont know ######### about their own game their lead game designer said it was like playing hockey lol you keep believing what you want but im pretty sure i can guess what killer you main.
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No they don't.
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It’s amazing you somehow managed to type an entire paragraph that responds to nothing I said. If Nurse was holding back balance, they would change Nurse or not release things amazing for her. Which, as can be obviously seen, no change has happened, and amazing perks keep getting released or buffed for her.
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That's not true there is a reason why she is the top used killer in every single tournament in dbd and they only let people use her once. Even against a god tier swf that has TENS of thousands of hours playing get mopped up by her in tournaments. If you watch tournament dbd you would understand why she needs to be worked on.
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You do realize in tournaments with no restrictions, she has a negative kill rate right? In standard heavily survivor restricted tournaments, she averages to 2K on even maps. Stop talking if you don’t know what you’re talking about, misinformation hurts the discussion.
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They literally dont the devs know that she dosent even need perks the only reason they dont change her is because they go by some philosophy that kills equals skill and alot of people pick her up for a couple games and then quit her because shes "hard" to play shes not put 10 hours in her and you will be fine.
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I'm not that invested in this nurse debate but I have to ask, how do you use pallets and windows 'effectively' against a Nurse? Doesn't her whole power being able to blink through pallets and vaults make them pointless for survivors to use?
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Are you going against tournament Nurses with tournament rule sets? If not, can you please use realistic examples and data for this discussion?
Tournaments are what ignore game mechanics. They only allow this or that, blah blah. Most of us here are playing Dead by Daylight as allowed by the developers of the game.
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The cognitive dissonance is insane.
She’s so clearly overpowered, and yet she doesn’t perform well, even though devs can check data for high skill players. Uh huh. Please stop talking without doing your research, spreading misinformation hurts the discussion.
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Show me your data i need the spread sheet if she only pulls off 2k's then why restrict her to being used once your spreading misinformation because you dont want your killer nerfed.
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I do my research your just a nurse main and thats why your going on about this and sooner or later she will be nerfed and then you can just deal with it. End of discussion.
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I personally think she's one of the easier killers to go against but she definitely holds tis game hostage. Have you even watched superalfs videos lol in high mmr 200 4k win streaks come on man i know your not that much of an idiot.
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I disagree. But that's just a difference of experience.
I have never found Nurse that hard to play. Yes, it get's harder on maps with lots of walls to break LoS, but even then you can learn how to predict Survivors. I've only found it hard against Survivors who use Iron Will. But that's getting nerfed next patch.
We just aren't going to agree. I think her difficulty is overrated, and that she's not very well balanced. That's about it.
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Nurse can be stunned just the same as any other killer. A well-timed pallet drop can even stun a Nurse mid-blink. Especially if it was a second or third blink, you now have plenty of time to make good distance while her blinks recharge. You can also fake a pallet camp, or do a pallet camp at a tile she doesn’t know you are at. You can also double fast vault a pallet, and if she’s on the wrong side of the pallet you’ve won a lot of extra chase time.
Slow vaulting for stealth or mind games, faking vaults, and being unpredictable and maybe even vaulting when you previously hadn’t.
Edit: in a coordinated SWF, you could also intentionally go down under pallets to force her to slug you, buying lots of time for other teammates to do gens.
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They restrict her to being played once so people play a variety of killers. Watching one single killer is not interesting lmao.
Clearly not, given you’re objectively wrong. Go do it again. But yes everyone that disagrees with you is clearly a Nurse main and it’s not that you are just wrong.
https://forum.deadbydaylight.com/en/discussion/297338/statistical-evaluation-of-an-interesting-tournament Big tournament where there were absolutely zero restrictions. Nurse averaged at 1.92 kills/match. Stop talking. Do your research before you spread blatant lies.
Wow it's almost like a semi-frequent competitive player using strong builds on a strong killer against average lobbies not as good as him (because there literally aren't enough players on the same level for MMR to make an even lobby consistently) will win most matches. It's almost like he's still lost that streak multiple times even in pubs and some matches he won barely through the skin of his teeth, because he went against actually challenging players. It's almost like he got absolutely destroyed by competitive teams before.
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If you are a player with more than a few thousands of hours, you are in 1% of the DbD players. Of course learning Nurse would be easy for you, but even you won't be able to win with her reliably against survivor players of same competence.
People who demolish with Nurse on tournaments are people with more than 5-6 thousands of hours in this game, most of which they've spent playing Nurse, of course they make her look easy, but in reality that is not the case.
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not really, I just put an edit with one sentence above else, although it does seem like you're describing. I`ll keep it for comedy sake.
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Just going to let you know, even in tournaments, on actually even maps (eg, Groaning Storehouse) for her, she averages to a 2K. You can check this by going over VODs. DBE (Dead by eSports) uploads the majority of the tournament VODs onto YouTube and the rest are usually on Twitch.
When all restrictions are removed, she averages to 1.92K. Example of big tournament without restrictions: https://forum.deadbydaylight.com/en/discussion/297338/statistical-evaluation-of-an-interesting-tournament
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Because she is a killer that ignores everything survivors have to stall a killer. It is not fun to play against her since she can kill you incredibly fast, and with addons she becomes even stronger. Most nurse players use those addons to make chases last less than 20 secs.
She also holds the game back some too. Some perks cannot be too strong because if they were, then it would indirectly buff nurse. For example look at lethal pursuer. Why can't the perk last up to 20 seconds, or 30? Because of nurse. It would be too strong on her, and maybe artist as well.
There is no adapting to a good nurse player. Yeah breaking LOS can sometimes stall her a bit, but ultimately it's for nothing.
Against a good nurse survivors ARE upset that they literally can't do anything, who wouldn't be? Against a killer like her there is no fun, you just die. And I don't think that there NEEDS to be a killer who exists just because it can stand up to death squads you get every 100 killer games.
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Ppl who refuse to acknowledge the problems with Nurse are kinda funny to me.
"Lul you have an issue with Nurse? JUST GET GUD." like huh.
I could be the best survivor player in the entire world and that...isn't gonna magically change what's wrong with Nurse?
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Thats actually not true most times they let non s tier killers get played 2 times or even 3. They restrict all s tier to 1. You do also understand that in tournaments it goes by hooks right the kill dosent matter and she has the overall most hooks in every tournament learn how tournaments work lol. if she gets a 2k with 10 hooks thats better than a 4k with 4 hooks. Thats why the strat is proxy camp till 2nd stage then go find someone. Please go back to the forum post you posted about tournament and break out your calculator and find the average hooks.
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Did you not read the first several comments refuting these ideas before posting?
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None of what is true? The fact that she breaks the game with her power?
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