Why do people genuinely want nurse nerfed?
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Just her add-ons that effect range, fatigue and blink recovery time needs to be removed and changed into something else.
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Okay?
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Overall Nurse is fun to face personally unique chase and mechanics, the issue is when one brings 3 blink, recharge, and range add-on combos with full slowdown and a map offering. So absolutely there should be no base-kit changes any nerfs to Nurse should be add-on nerfs or blink attacks registering as special attacks.
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Recharge/fatigue add-ons are a non-issue. They don't change how her mindgame works like the way range or three blinks do.
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The reason she has a CD is to give time for a survivor to get away when she messes up. Recharge add-ons negates that. There is no need for those. Same with Fatigue. Lets the Nurse see where you ran early while she recovers her blink charges. Same dilemma. All 3 need removed if she's gonna be balanced.
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It doesn't negate it. It gives less time (double recharge = 4s for 2 blinks instead of 6) but she still has to win a mindgame to land a hit either way regardless. Even without fatigue reduction add-ons (which are not even that good in the first place because of their tiny impact), she will figure out where you ran from scratch marks/footsteps/sounds of pain/etc. Range add-ons affect the blink speed and three blinks gives her a third blink to reposition with, which alters the mindgame itself. Which is why they're problematic design.
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Anything that helps her recover from using her power sooner or helps her find a survivor sooner after using her power should be removed since she ignores EVERY rule in DBD that a survivor can use. Period.
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I want nurse nerfed so the game can be balanced properly and we can buff certain killer perks that can't be buffed currently because it would be busted on nurse and same with new perk design.
The killer meta is balanced around nurse and I don't know why we pretend it isn't.
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Mindgaming and breaking LoS are fundamental parts of the game against literally every single killer in the game. Please stop parroting that misnomer. It detracts from honest discussion.
Refer to this post to understand that myth is a blatantly false rumor with zero evidence, and plenty of evidence to the contrary: https://forum.deadbydaylight.com/en/discussion/comment/3054244/#Comment_3054244
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I play Nurse. I know her add-ons very well and I know the ones that I USE all the time because they provide a great benefit without losing memory of her range. I've also faced her multiple times as survivor. All 3 need to be removed. If not, guess what? I'll keep playing her until everyone cannot stand her even more. Feel free to say what you like. Its a discussion. Every point is valid so don't discredit mine with nonsense. Thank you.
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Okay, you are free to use whatever add-ons you like. No one is stopping you? You are free to find actual statistically significant gameplay evidence Nurse overperforms when using those add-ons compared to not. Anecdotes and personal opinions is not evidence.
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Any thoughts on the match outcome I posted on page two of this thread? With the green recharge and lessened fatigue add-ons equipped?
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So your evidence for it is BHVR a company that has taken years to get DH, DS, right and are just now tackling problems with tunneling camping that have existed from the beginning of the game's release would change nurse if she warped the game around her?
lol
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You should read the title of OP's post then.
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It's convenient that you've forgotten BHVR has already said those perks were problems in the past and had been working on different ideas on how to adjust or balance them since then. Also having addressed both tunneling and camping in discussions directly from even years ago. And they are completely radio silent without even a single ounce of explicit proof of the claims the rumors assert are true.
Also not a comparable analogy, because they have not been actively buffing DH/DS directly or indirectly nonstop repeatedly tons of times after having said they will receive changes until said changes happened. You made an attempt, I guess.
It's amazing how you make a post that responds to no actual point. "Why do people genuinely want Nurse nerfed?" Almost like people can clamor for things regardless of data, because it is how they personally feel or how they personally think from their own anecdotal experience. You made an attempt, I guess? I don't know what point you thought you were making.
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Seems like it was a bit of a team. Someone threw up the map, another had Balanced, fast heals and might have been coordinated. Me personally, I'm a pretty good Nurse. I even have compliments on my profile from my Nurse gameplays and I've even faced Twitch Streamers that are known for DBD who said I was damn good. The better the Nurse, the harder the match is for the survivors.
I mean I have a video of people all who have been 2 hooked at 5 gens with literally joke perks that do literally nothing but give me bloodpoints on a swamp map. I don't use Range add-ons. I use recovery ones because they keep me in chases faster for quicker downs. The pic can show multiple things but since I wasn't there, I cannot give any real info on it. Nurse might have been bullshiting for all I know.
(Edit: Separated my block of text to make it easier on the eyes.)
Post edited by AVoiceOfReason on0 -
Let me tell you that the Nurse was trying the whole match. You can tell by the blood points that they didn't give up or farm. As well as the perk and add-on loadout. You don't have to believe me, but that's the truth.
I ended up only taking a protection hit and a hit during an unsafe unhook - hence the large amount of remaining charges on my beefy medkit in the end game. Didn't end up needing it at all.
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The title was asking WHY, not a chart about the Nurse having the lowest kill rate. Just because YOU do not think the add-ons are a problem doesn't mean OTHERS think that.
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I’d be genuinely interested to see a statistically significant amount of gameplay against equally skilled players on equal-sided maps as proof indicating the disparity by which she overperforms when using those add-ons compared to not using them. If you have it, please let me know.
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I'm not saying she didn't try. Any killer would try but what I am saying is, a good team is still a good team specially if they're very coordinated. That's all I meant. I'm a pretty good Nurse and I usually use joke perks for bloodpoints but I've went against really good teams. Even REALLY great streamers that were really tough to beat. Add-ons that keep her constantly on your ass should be removed, though.
If you juke a Nurse, you SHOULD be able to get some distance, otherwise, what's the point? Do 1 juke then get tagged immediately after with add-ons that give her blinks back almost instantly or let her see you much sooner as she fatigues so you cannot hide your scratches, blood or body behind objects to lose sight to have a chance? Those are the reasons why those add-ons should be removed, including Range.
A Nurse with range add-ons can mess up, you get loads of distance and in 2 blinks can still manage to close that massive gap and get a hit. That's a serious issue and is why I do not like going against her. When I play her, I love her recovery add-ons. I never give survivors a chance to breath and that's why most get 1-2 gens only before everyone is 2-hooked and ready for death. They do not get a chance to get away.
(Edit: Had an extra letter that didn't belong and separated my block of text lmao.)
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Same to you but that's not what the title asks.
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Bad takes don't get a pass just because an OP wants opinions?
Edit: That's as antithetical to the use of a forum as my question was rhetorical.
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I posted my opinion on the topic.
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She blinks really far with her first blink. What more do you need? A killer who ignores literally everything needs a drawback. Otherwise, why not use Nurse and get decent with her and stomp everyone? Every killer needs a drawback.
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I hit a survivor, they full sprinted away and I waited for both of my blinks to come back, did 1 full charge and downed her down a hallway on Lery's without needing my second blink. Her distance is fine.
(Edit: Changed needed to needing since it was incorrect.)
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This argument is so, so overplayed.
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Wow! She sounds like such a weak killer! I guess the devs should buff her. And the lowest kill rate of all other killers! Oh my gosh! Why haven't the devs buffed her! All this amazing evidence that nurse is weak, and no evidence from the side that wants to nerf this super weak killer (lol..)?
Oh, wow! Every blink to a survivor is a 50/50? That makes her a super skilled killer that can easily be mindgamed. Let's ignore the fact that with her addons, which every single nurse at high mmr in my region uses, it isn't even close to a 50/50 in many situations, and you will just go down. But sure, let's keep lying to keep our OP toy...Ah, sorry, lost my train of thought. Buff nurse!
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she is anti bullying and about the only killer that can counter all maps
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I think its because a lot survivor's experience with nurse seems to have more common matches where they win very fast as compared to other killers that usually have longer lasting matches like the trapper. When that happens for awhile people will start to think that one killer has more power and control over the match than others so they will think the killer needs to be nerfed and feel more like playing against other killers. I think this is one of those things though that may be hard to address because there are people on both sides of the debate on whether nurse is overpowered or not. You don't want to upset the nurse mains with a nerf but you also don't want there to be endless "nurse needs a nerf" threads from survivors so they don't think they aren't being heard. Balance in this game does seem to be a difficult thing to address when you're trying to keep both sides happy.
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i dont want nurse nerfed but when every nurse is just running Omega Blink, range addons need to be removed or reworked
and Nurse blink hits should be special attack so exposed doesnt work maker her worse than what she already is and by worse is that she already breaks game mechanics.
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Probably because she stomps high mmr solo queue games. Doesn't matter what counterplay you can pull if your teammates aren't up to the task. That's not even mentioning the constant DCs which in and of itself is a huge red flag regarding the character. No one gets DCs like Nurse.
You're low mmr. I'm not saying this to be mean and I'm not trying to prove anything here. You are legitimately at low to mid mmr if you aren't seeing nurse every other game.
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They just hate that you can't play against her like most other killers. Its the same reason you get DC's when some survivors find out its a ghost face. They don't want to deviate from there "I just want to do gens and not worry about the killer unless the terror radius tells me they're close" mentality.
If countering every killer was the same the game would be so boring.
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What? Her first blink can go 20 meters in 1.5 seconds with 0 addons. One blink has a total recovery of 4 seconds. Blink takes 2 seconds to charge, during which she travels about 3m/s. During the 4s recovery she moves 1m/s, so she covers (20+(3*2)+4) 30 meters with one blink + fatigue.
30/ (6s charge and fatigue combined) + 1.5 seconds of travel = 30/7.5 = 4 m/s. This is with zero addons, which drastically alter this calculation and make the effective movement faster than 115%.
You could also do two blinks for 12 more meters.
42 / (3s of travel, 4s of charge, 2.5s of fatigue) = 42/ 9.5 = 4.4m/s, or Huntress movespeed.
The math isn't perfect or anything its just to illustrate she can navigate better than almost everyone as long as there are things in the way, which is every map.
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Cause she can be boring, people just don't want to learn how to play against her, and sometimes it can be that people don't like playing against nurse due to teammates being really unreliable.
Outside of addons and maybe changing her blink attack to a special attack, I can't really see a reason to nerf nurse.
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What is boring is this overused excuse. It just isn't true, at all.
First, i've never seen someone DC against a ghostface. Huh?
There are many killers that you have to play differently against. Example: Huntress. Try playing against Huntress like you would against a Wraith. Do that and you die instantly.
Playing in a different style is not, and has never been the reason people don't like playing against Nurse. It is, and has always been, because she, much like SWF being OP, rewards the player way too much for the amount of effort put in.
Why do these nurse defenders have to lie in order to protect nurse? Shouldn't that be a sign that she needs to be altered?
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"outside of nerfing nurse I can't really see a reason to nerf nurse"
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tbh
I just want nurse to not ignore survivor resources completely. She still could ignore them mostly and be okay
Like I miss the 'pallet stun = stun + blink fatigue bug' it made pallet stunning a nurse super rewarding. Now it's just pointless, helpful you could argue since her blinks start recharging as soon as the pallet hits her
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When survivors are nerfed every patch and overall killers buffed every patch, all killers need nerfed. Why Nurse is a topic instead of Blight, which is tremendously easier to decimate teams is laughable.
The simple solution is to buff survivors so it doesn't take absolute pro team to have a slight chance to win and remove all the wallhacking perks and addons killers have and killers like Nurse wouldn't need nerfing.
Killers are a huge problem right now, not only nurse, because again survivors are insanely weak.
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buff survivors how sluzzy
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Mostly reverting decent things that have been removed. If killers have strong things survivors should to. Balancing around a top SWF has been bad.
Self-care is about to get a third nerf if I remember correctly. There is less than half the number of pallets on the map than used to be. Toolboxes are bad. Great skillchecks nerfed. Survivors have nothing to deal with strong killers.
Too many aura perks, no wonder Nurse is strong again.
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People DC against GF all the time, maybe your mileage varies, but I've seen it. He's one of the most DC'd killers that I've seen from my years playing. Also doctor, and recently legion after his rework. But yeah, people DC for ghostface from what I've encountered in solo queues. Its surely newer players but it does happen.
and if countering every killer was the same, would that not be boring to you? Or you like all games super easy and predictable?
And yes, there are killers you DO have to play differently against, I didn't say that wasn't the case. Where did I say that? I'm stating that some people don't like having to switch up their strategies. Sucks for them, but it's true. And it's overused because it keeps being true.
But with the nurse, it's worse than most killers you simply have to change a few things up for, bc you can't really loop her like the other killers. And because of this, people who don't know how, just say she's broken and OP. She IS the strongest killer in the game IMO, but not broken. You stating that that's never been the case is hugely inaccurate. 100% your opinion you're using as a counterargument. Have you asked everybody? No. But you can read what people's complaints are in this forum and that's what it spells out for me. They just don't know how to counter her. Look up tips on youtube, I don't know what to tell you. I'm surely not going to change your mind.
AND I NEVER PLAY NURSE so, I'm speaking as unbiased as someone possibly could without being accused of being a nurse main.
I've used her maybe 4 times for a daily and thats IT.
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Always amusing when players who aren't very good tell top players to get good.
People who actually play at the top mmr, including me, are saying that Nurse is OP. Why do people who obviously aren't there feel the need to be speak on it? If you are seeing even one D/C against a ghostface in your games it means you aren't facing nurses using busted addons that make the survivors have a basically impossible to win game.
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I'm Iri 1 though, can mmr be even higher than that?
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Seasonal grades have no relationship to MMR.
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They changed the rank system some time ago. Iri 1 only means that you'll be getting a lot of BP at rank reset. Unless you're a hacker it is impossible to tell what your actual rank is. Getting Nurse and Blight every other game is the only real tell that we have for survivors.
*Edit: It's harder to tell with killer when you're at high mmr because sweaty swf groups are all over the place. I imagine high mmr is achieved once you hit a point where you feel that you are being forced to play meta.
Post edited by Cybil on0 -
Again, you're just speaking for everyone like its a fact, and imagine using MMR to validate your opinion...the most busted thing in the game. But go ahead and tell your "high MMR friends" that the rest of us low-level MMR street trash (really, MMR? LOL), are fine with the fact that nurse isn't going to get a rework in AT LEAST two years, if at all. go ahead, tell your high MMR buddies the bad news LOL.
The rest of us just learn how to counter her, and when we do get downed or don't escape, we don't feel like we were entitled to do so. We learn and move on to the next match. Have fun waiting years though LOL.
Still can't believe you played the "this is the High MMR club only, see yourself out" LOLOLOLOLOLOL.
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I think it works this way:
I dont remember exact number, but lets say she charge 2sec, blink for 24m in 2sec. Which her blink move 12m per sec.
By this, short blink Nurse, example survivors at 12m distance, she can charge blink for 1sec, and blink there in 1sec. This is impossible for Survivors to make a move within 1sec.
So they changed to whatever distance Nurse makes, it will take 2sec.
This is always give Survivors 2 sec to react her blink if they're at short distance. However, it create problem that she also can move like 40m in 2sec with double Range.
This is my understanding, was she used to be that way?
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People want to see Nurse nerfed because they can´t bully her like they do with the rest of killers.
Nurse shows what happens when survivors can´t abuse the huge and excesive amount of resources that they have every game on every map (Should I speak about Cowshed-Crows-Haddonfield-Puzzle or garden again?) and they just realize that they are just carried by resources and second chance perks, not by skill or improvement as players.
Nurse is fine, the only thing that must be nerfed is distance addons, next time you fight one, do not dc or suicide at hook, learn how to loop her, use blind spots on loops and do not just press Shift + W.
Sluzzy, even with 1 DS per hook you will die every game bro, I got matched a few times against you and your gameplay is going from one pallet to another dropping it without looping, maps like Puzzle are designed specially thinking on players like you, and even with that amount of resources, you still manage to die xD What do you want, fly? a rocket launcher?
Saying that survivors are weak shows your lack of skill and knowledge of this game, if you invested just 50% of time you spent crying at forums on learning how to play DBD, maybe you could hold a chase more than 20 seconds without wasting all the resources of your team, think about it. If I can destroy you and your team with wraith at puzzle, is not because wraith is overpowered, is because you and your team are 4 potatoes.
Learn to play, then complain.
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Except that against survivors who know how to verse her, the smaller cooldown helps ever catching them.
One thing to remember is that the majority of Nurses are struggling.
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Save the best for last.
Mad grit.
"Every rule" ? What rules?
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