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There really needs to be something done about the DCs/quitting first hook.
Solo q is awful, at least give us the option to forfeit.
Comments
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I'd like an option to forfeit.
Count it as a 4K and give the Killer 15K BP. Let me go next.
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Banning the DC players for intolerably long periods is the only way you're going to get people to stop.
A few hours or a couple days is clearly not enough.
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They'll just kill themselves so it really doesn't matter. As long as the game is in the state it's in there should be a option to vote for forfeit.
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Yes let's hardware ban them
/s
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That’d be a good option for sure. I don’t like the idea of forcing players into a match they don’t wanna be in, so I’d like to see something like that in the game.
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Why not just get rid of self unhooking unless you have deliverance. Rework slippery meat and luck offerings. Increase DC penalties to 15 minutes base
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Okay and then what?
People will just AFK.
Srop treating the symptoms, treat the cause.
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The cause is the game being imbalanced because of a ######### dev team, so that'll never be fixed.
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The cause is "people who are happy to ruin the game for four other strangers."
The solution is to remove them from your game.
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Forfeit would give them invaluable data in what players find to be unfun and bad for the game. That being said I have a feeling 90% of matches would end in Forfeit the second either side feels like they are losing.
Here's the thing though, survivors have an out that doesn't require them to DC. They can just get caught and die on hook. Killer's can't do that. If killer's could just open the exit gate whenever during the game, it would happen A LOT. You would be very surprised how often killers want to give up.
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You could nuke Nurse from the game, forcibly teleport Bubba to the other side of the map if he's by hook for more than 2 seconds, make Trappers traps hot pink, make Nemesis take 6 whips to down etc and survivors would still DC and kill themselves on hook if they get found first or can't loop the killer for 5 gens or get outplayed and downed at a pallet cause they messed up Dead Hard. Catering to crybaby survivors is why Billy, Freddy, Twins, Pyramid Head and Deathslinger are all terrible
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15 min base penalty? This game is wayyyyyyy too unstable to start with that!
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RIP console and low end PCs with penalties like that after a new chapter patch causes crashes. That'd be a quick way to get those players to just move onto a new game instead of hoping BHVR will fix the issues. 😬
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But whats the cause? When the dc penalty was shut down, people disconnected in droves. Hell, there were even streamers like Otz with counters for how many matches in a row had someone disconnecting. I´ve seen streams of perk/addonless nurses that had people dc on them on the first use of their ability. People disconnected when they were found first or when gens went to fast.
How do you fix that some people give up on the slightest inconvenience? Its a pvp game. So one side is bound to lose no matter what.
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I said this before istg
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This doesn't work.
You know what will happen if you make DC penalties too long? The obvious; people will not play and instead will queue up to play some other game. BHVR know this so they have to balance between making time outs long enough to be annoying but no so aggressive that people stop playing altogether. People who DC will still play full matches most of the time and removing them from the matchmaking pool for too long hurts the game more than DC's.
The reality is you cannot make people play matches they don't want to no matter what you do.
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Yep, something needs to be done. Like, removing the stuff that makes those people DC or give up? Sure, you will always have people who do that, but the number can be lowered if we adjust Nurse to a non-broken State, remove oppressive Add Ons like Alchemist Ring and stuff like that and remove the ability to stack 500 Slowdown-Perks to let the game last 1 hours so that basically every Killer can win.
But sadly I know exactly that an actual solution was not meant, just "bruh, I want free BPs, ban those players!".
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And I'm saying: people who don't want to play as a team don't belong in a team-based game.
It is GOOD if they quit DbD. The game is actively worse for having them. Let them wander off to a single-player game, where they can ragequit like babies and only affect their own gameplay experience.
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And if that worked, what's to stop killers from ragequitting when survivors bring identical skins, which gives them an unfair advantage by hiding identities? Or when they bring CoH, which is absurdly overpowered? Or when they all bring toolboxes or med-kits or flashlights or whatever?
Pretending that you know best and tanking the game for four other people because you'd rather ruin four other peoples' game instead of have to possibly interact with something you don't like is the behavior or a selfish child who doesn't want to get any better, they just want everything to be made around them.
And that kind of person deserves a month-long ban, to let them think about if they actually want to play DbD, or if they want to just be childish and self-important.
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I'm okay with permanent bans tbh at this point, it's far too common and is just ruining all my fun...
And before someone comes in "what if they had to go or had issues" well you obviously dont get insta banned over 1 or a small number of DCs so stop making up excuses.
Having constant DCs today too.
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So your solution is nerf everything because people are crying and rage quit? People are legit quitting against every killer regardless or perks and addons.
You're making up excuses and giving in to those entitled players. Seriously I see so many pointless DCs where it would of been a good game but one person had to go ruin it.
I'm not saying nurse couldn't use some changes but I'm not gonna act like people aren't rage quitting out of entitlement. Like seriously can be on giddeon against a basic attack killer and people rage quit...
Some people just really need to check their ego and entitlement or just stop playing.
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So they can go play another game... clearly they arent enjoying DBD why should they get a free pass to ruin it for others?
Seriously games back on old old gen had more harsh bans and DCs didnt even matter as much in those but a 3v1 is garbage in DBD unlike a 3v4 in a team death match for example.
DC bans just reset too quickly and people are too selfish and entitled
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You know, not everyone is a godlike player like you with around 120% escape rate in SoloQ. (Or something similar you have bragged about...)
But nope, there are some things which clearly need changes. Nurse is one of them. Stacked Slowdown another, because there is nothing fun nor skillful about stacking 4 Slowdown-Perks to let the game last 30 minutes so that you end up with a Map without Pallets.
This is the only real solution, to remove as many things as reasonable which make people DC. You will always have people who DC because they are found first, but the number can 100% be lowered if reasonable things get nerfed/removed.
Like, I have almost 8k hours in the game, this is more than many other players. And even I am tired of facing Nurse with stacked Slowdown, they are using the strongest thing in the game (Nurse) and prolong the game to such an extend that there is not really any chance for escaping. (Unless you are in a highly coordinated 4 man-SWF)
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A month long ban?!?
As someone who plays this game daily and has invested a lot of time and money into it, if they were to ban me for a month…I’m not coming back.
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I think you all fail to realize, not all dc’s are uncalled for. I’ve played on teams where someone dc’s and I’m like yeah..I don’t blame them.
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Nice way to start a discussion by lying, great way to kickstart that anything from you should be taken seriously. Probably just exaggerating everything if you exaggerate that ay.
And once again you're only talking about nurse as if people arent constantly DCing against killers who arent nurse and arent running 0 slowdown.
Kinda seems like you're picking and choosing what parts to focus on, balancing around entitlement and just want it your way.
If you nerf things because people DC then killers could also just DC of they dont like something and then survivors will get nerfed. Seems like a stupid idea doesnt it... or is it only okay for survivors to DC? Either way bad idea.
But you keep attacking people who think people rage quitting and ruining the game for others is a just cause for bans.
Maybe if we DC enough they will remove killer weapons... because you cant tell me killers like billy, wraith, myers, hag, doctor, huntress, slinger etc etc. Needs nerfs because I'm seeing people DC against them.
You know why killers use gen defense, because when survivors have half a brain and they all do gens the games over too fast, that's not fun neither and boring af for survivor.
Edit: if you take 30mins for 5 gens you shouldnt win jesus, if a game lasts that long it's on you and your team being terrible at efficiency
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While I think that Medkits can be toned down a bit (but only if they remove useless Items from the Bloodweb as well...So much useless stuff in the Survivor-Bloodweb), I dont consider anything else you mentioned a problem. Heck, I even have the impression that CoH helps the Killer more than the Survivors, because I see so many Survivors wasting their time booning Totems across the Map while they can sit on a Gen instead.
But Killers are different, they can actually prepare in the Lobby. Perks like Franklins or Sloppy Butcher (against Medkits) exist. And from what I read, identical Survivors are more used as an invite to tunneling than anything else.
And well, a month-long ban would not help anybody. Except if you want DBD to die, because nobody who gets a month ban for DCing will come back playing.
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Again - you will not have any chance to remove DCs or Hook Suicides completely. This is not possible. But it is possible to lower this number. And this this always be the goal. You will always have players who just DC because they are found first, even when playing against an Add On-less Wraith. You cannot change that.
But there are some factors which need to be looked at. Yes, Slowdown-Perks can be useful. But you dont need 4 of them. Yes, strong Killers and Add Ons are fine. But you dont need Alchemist Ring on Blight or a broken Killer like Nurse to win games.
This is why I said that you should nerf and remove things on a reasonable basis. Not to remove everything because a Survivor has DCed because of it at some point in this games history.
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So just don't repeatedly DC any time you don't get your way. Pretty easy to avoid!
And if you DO repeatedly DC, then: Good riddance. Nobody wants players who are going to bail the first time they get downed in a chase, 45 seconds into a match.
I'm not proposing a month-long ban if your internet drops out by accident. I'm talking about moving the penalty for repeated DCs all the way up. If you're ducking out constantly, you shouldn't be playing a team-based game. There are plenty of bad actors, but the folks who are DCing constantly are the same people, over and over who just come back because a 2 hour time out isn't enough to discourage these people.
The only way to fix a ton of DCs is to remove players who think that's an okay think to do in a multiplayer game.
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Well as I said, that is exactly what they will do (go play something else) if bans are too long and then you end up having less players in the queues and everyone loses.
I am sure BHVR knows this and their hands are somewhat tied as far as how heavy handed they can be with DC penalties
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Okay but I'm not trying to remove completely I'm just trying to stop people giving up over every little thing because atm they do...
Seriously I see far too many DCs and rage quits excluding games with nurse/blight and 4 slowdowns.
But you cant change things because of DCs or people will just DC to get their way and that goes for either side and that's awful.
For starters SBMM has to be improved, people are thrown in all over the place and people often blame killer OP and not realise they made mistakes and the killer didnt and the killer is likely higher skilled than they are.
I often see my team misplaced, had people DC verse a huntress and people was going down super fast yet to me that huntress wasn't that good so what's happened is those was mismatched. Same thing happens with nurses, blights and any killer just those killers are naturally stronger so people call for nerfs.
For me they dont need changes, but I'm not asking to balance for me and stuff like nurse attacks made to specials or alc ring gets a change etc. I'm all for but not much else needs a change killer wise until SBMM, maps and rng are addressed.
Would I like to see mor killer perks used? Sure, but I'm not gonna call for nerfs on gen defense because I understand a good solo team can still win especially against most of the roster.
If DCs just happened against 4gen defense nurses and blights fine, but that's not the case and easy games people DC on purely because they got outplayed and that's just selfish
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I was unaware they were doing 2 hour bans. If I do dc whether by mistake (something out of my control) or on purpose, it’s about 4 minutes.
They should maybe do some kind of survey when someone dc’s, trying to figure out what a common reason for players intentionally dc’ing is.
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Yeah but are players that DC and give up over every little thing something you want to keep around? Not really...
It gives bad publicity to see it's okay to DC and ruin the game for everyone else and many games have a far smaller playerbase and do really well
Iv started making my own lists and blocking profiles I know DC so I can lobby dodge it. I'm here to have fun and I'drather a proper game that's a 4v1 not games with DCs.
I can have more fun in games with nurse and blight when everyone stays than I can a DC especially early on. I just dont think we should really care for those players happy to ruin it for everyone else.
I dont DC or give up (unless to try give hatch to a teammate) so that's what I expect, I dont care if we win or my team isnt the best but when people DC and give up.... urgh dont need people like that in my life.
They can either ban them more harshly or match them together, I dont mind which just keep them away from me and dont make changes based of entitlement is all I'm saying
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i think it will be better when they change to team based mmr
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Hey don't get me wrong, I get it and it is frustrating as the match is pretty much a waste of time at that point (though I still try to salvage some points or just go next if the killer is an annoying one).
But it still will not change the fact that even those who DC a lot still play most of their matches, otherwise they would never play as they'd always be on a ban. BHVR would know this and understand that banning people too long is counter productive.
But if you want to dodge lobbies that is totally on you and totally fair
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pretty sure that more the half the playerbase DC so if ban got longer pretty sure the game would die because if only be few players left....🧐
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The issue is the DC timers reset too fast, while most games you cant DC for a few days to get the ban knocked down while DBD knocks it down daily.
But that's only DCs not even people killing themselves on hook, hell we can be in a good position as a team but if it's not going the way that person wanted they give up and can ruin it for everyone.
The fact is I shouldn't have to make lists to lobby dodge people that are known to DC... like at least put them all together?
One day I played 16games, everyone had a DC/suicide in and these killers werent even strong ones or nothing people just thrown childish strops and gave up.
So if permanent bans aren't something they want to do then they can place people that DC often together so people like me can just play no matter the killer, map or perks used
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Just remove the hook timer progression for self unhook attempts. And drop the percentage chance to self unhook.
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Frequent ragequitters should get matched with each other, so they can ruin each other’s games.
This is a fair solution. If someone thinks it’s ok to ruin games by ragequitting, they should be fine if they are matched with other people that think it’s ok to ruin games by ragequitting.
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No, it really isn't.
The root cause is that having fun in this game is FAR too dependent on other players deciding to allow it.
If the Killer wants you to have a miserable time, there's not much you can do about it.
If the Survivors want you to have an awful time, there's not much you can do about it.
After a certain number of those games (which aren't uncommon) I struggle to fault people for deciding to call it quits.
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The root cause is people thinking that 100% of their games should be fun, and that it’s ok to ragequit if they aren’t having fun.
That should never be acceptable thinking in a group PvP game. How well would this game work if killers decided to ragequit at the same frequency that survivors ragequit? So whenever survivors are doing well, the killer just closes the game?
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In my experience, they do quit at the same rate that Survivors do.
Likewise, I'd argue that MOST DBD matches are unfun for someone. Someone usually ends up being camped, tunneled, slugged or Gen rushed in almost all of my matches.
If someone gets unlucky and has that happen 3 or 4 times in a row, I can't blame them for wanting out.
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I can blame them if they ragequit. “I’m not having fun” is not a valid reason for ragequitting.
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Okay, so kill the game by perma-banning them.
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Yeah, remove the DC penalty to expedite the process.
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Don’t perma-ban them. Just have the rage quitters matched with each other.
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sure most don't care if the game die as long they having fun.
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Yeah I find it hard to disagree with this.
I rarely get DC's even as Nurse as I never tunnel or camp (unless forced to) and I run meme builds a lot of the time so matches are interesting and not miserable sweat-fests. I owe survivors nothing I know, but I still want everyone to have fun if I can help it.
It is harder to do the same as survivor towards killers but I am not one to BM or be annoying to killers but of course I have little control over whether the killer wants to bring an un-fun build and decide to tunnel me out of the game.
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I don't think giving BP is necessary
Just keep all BP that you have collected in the match and protect all items, add-ons and offerings. And make sure to not lose a level pip
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It’s a game…. Lol, not a life choice
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