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Pipping needs to be looked at
At least on the survivor side. Currently, I'm Iridescent Grade 4 and I'm surprised I can get 3 gold emblems and 1 silver and it only counts as a safe pip. 3 generators done, one alone and two with another (Gold), 2 survivors saved and 1 healed (Gold), chased a fair bit (silver) but downed once and still escaped (Gold). 3 survivors escaped and 1 died. A full game played out, I did a bit of everything and escaped yet didn't get a single pip.
Also it's dumb that you're able to depip, when so much is out of your control as survivor. You could get camped and tunneled out and lose a pip, you could end up going against a bad killer who never gets a down, or one that tunnel and camps your teammate, denying you of certain emblems. Generally I think depipping should be removed from both killer and survivor and only happen if they disconnect.
When I play killer, I don't really worry about Emblems cus I get them just playing normally. I'm already Grade 1 killer, because it's double as easy to pip as killer, as long as you're doing decently well, you are guaranteed at least one pip. As a survivor, I feel like I have to go out of my way to do a bit of everything to even get a single pip at the higher grades.
Escaping through the gates should guarantee one pip, then the emblem system calculates if you deserve a second one. It's just crazy to me how a game, like the first one I described, I only got a safety pip despite doing so much and escaping.
Comments
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100%, at least depipping should be removed
I'm baffled how there's so many posts of these, just like the killers complaining abt dead hard, and they're nerfing it, yet they won't do anything about depips? I cannot recall a single person in favor of depips on either side
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I cannot recall a single person in favor of depips on either side
I have seen people in favor of depipping, but I consider that opinion to be objectively wrong. Their argument is "but more people would go AFK or give up early," and the problem is people already do that and the remaining people are punished for it. I can deal with bad matches, those happen all the time, they're a regular part of DbD: getting the depip after those matches is the part that has me not playing at all right now.
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Then there's a simple fix:
Keep depipping only for people that leave
And.. afk'ers still have to wait for the match to be over, and they don't gain anything either so
That will not stop someone from afk'ing lol, that's a dumb reason
I can only really see it for DC'ing, keep depipping only for that
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