The second iteration of 2v8 will be available shortly - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Xenomorph is far to overpowering.

Xenomorph is way to strong since he basically has no wind up time, no audio cue until its too late, and the missed m2 cooldown and movement is so unbelievably short they can just walk through a pallet if you greed and deny the drop or wait for you to drop it and then hit you over it because the windup is so short. Also for some reason the right add ons make turrets completely useless and not pull him out of his power? And to top it all off he gets his power back so quickly even if you do burn him out that if you loop a tile 2x he already has it back.


They need to buff the turrets so they're not completely useless even when placed correctly.

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