Infinite Loops Blackwater Swamp
Some of the logs on blackwater Swamp are infinite very strong loops against alot of killers is that intended?
Like you see on the picture you have a small wall left and right and a window in the middle. So its not possible to mindgame it, and since the window is in the middle you cannot get the survivor.
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It's not infinite..
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Infinite means it can be looped infinitely without the killer catching the survivor, which is usually the killer can't gain chase, bloodlust, and the windows never block. Those tiles at the edges of swamp are pretty good for wasting some time but its no infinite.
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They're not infinites, but I would say they are a little too strong regardless.
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Do not call "infinites", things that are far from being infinites 😯
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Pog log is not an infinite. Also, pog log usually spawns at the very edges of the map, so even if you get looped till the window blocks, you get a hit almost every time after that because no tile is nearby. And this is all ignoring blood lust and killer powers that can deal with loops.
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You mean like next to killer shack? Or the ship? So you can run the loop 3 times until the window block, than run shack 3 times until the window block.
killer powers that can deal with loops.
I absolutly dont understand this "Argument". Yes some killers have killerpowers to deal with the loop, but some are not. You can argue against every strong loop that "some killers" can easily get the survivors in it.
For example Shack is useless against a clown (who knows what to do), does that mean that shack in general is a weak loop? No.
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It could be an infinite if there is another window near it with the same log but this is far from infinite... It is max a little bit annoying.
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Yeah pog logs usually spawn on the edges of the map, but if it spawns next to shack it is really annoying and will take you around a minute till the windows get entity blocked... That is some nasty stuff in deed, but then again the swamp maps don't have much to loop besides main building and maybe shack/pog log... So you can afford to just give up on the chase in case this setups spawns, that's something that happens on many maps when there is a really strong setup you just cannot afford to chase there, sucks but it is what it is. But I think pog log is the least problematic thing.
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I reccomend redefining your definiton of "infinite".
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I think what you mean is they are very time wasting, Yes I hope bHVR removes those when it comes to a Swamp Rework.
To call them infinite is inaccurate.
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