Infinite Loops Blackwater Swamp

Hanuka5
Hanuka5 Member Posts: 141
edited October 2023 in Feedback and Suggestions

Some of the logs on blackwater Swamp are infinite very strong loops against alot of killers is that intended?

Like you see on the picture you have a small wall left and right and a window in the middle. So its not possible to mindgame it, and since the window is in the middle you cannot get the survivor.

Post edited by Hanuka5 on

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,857

    They're not infinites, but I would say they are a little too strong regardless.

  • gnehehe
    gnehehe Member Posts: 510

    Do not call "infinites", things that are far from being infinites 😯

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,887

    Pog log is not an infinite. Also, pog log usually spawns at the very edges of the map, so even if you get looped till the window blocks, you get a hit almost every time after that because no tile is nearby. And this is all ignoring blood lust and killer powers that can deal with loops.

  • Hanuka5
    Hanuka5 Member Posts: 141

    You mean like next to killer shack? Or the ship? So you can run the loop 3 times until the window block, than run shack 3 times until the window block.

    killer powers that can deal with loops.

    I absolutly dont understand this "Argument". Yes some killers have killerpowers to deal with the loop, but some are not. You can argue against every strong loop that "some killers" can easily get the survivors in it.

    For example Shack is useless against a clown (who knows what to do), does that mean that shack in general is a weak loop? No.

  • kaoraku
    kaoraku Member Posts: 249

    It could be an infinite if there is another window near it with the same log but this is far from infinite... It is max a little bit annoying.

  • Archol123
    Archol123 Member Posts: 4,634

    Yeah pog logs usually spawn on the edges of the map, but if it spawns next to shack it is really annoying and will take you around a minute till the windows get entity blocked... That is some nasty stuff in deed, but then again the swamp maps don't have much to loop besides main building and maybe shack/pog log... So you can afford to just give up on the chase in case this setups spawns, that's something that happens on many maps when there is a really strong setup you just cannot afford to chase there, sucks but it is what it is. But I think pog log is the least problematic thing.

  • GensByDaylight
    GensByDaylight Member Posts: 528

    I reccomend redefining your definiton of "infinite".

  • Emeal
    Emeal Member Posts: 5,081
    edited October 2023

    I think what you mean is they are very time wasting, Yes I hope bHVR removes those when it comes to a Swamp Rework.

    To call them infinite is inaccurate.