H:NOED counters survivors who try to punish camping/tunneling
The killer can camp and tunnel for free. No perks slots needed. The survivors can try to "punish" camping and tunneling by rushing gens, but then H:NOED counters that. It's ridiculous.
- Corrupt Intervention is disabled when the first survivor
is put intoenters the dying state.
- Hex: Ruin is disabled when cleansed or the first survivor is sacrificed.
I suggest that the aura be removed from H:NOED and instead it becomes disabled (will not activate when the gens are finished) if the same survivor was hooked twice in a row during the match, or if the hex is cleansed once activated.
Just add a way to distinguish which survivor is which so that SWF's cannot use the same model, cosmetics, and player names to force the killer to tunnel on accident. Maybe put a number/letter next to each survivor portrait and have the prompt for picking up a survivor read "Pick up Survivor 01."
Maybe have the pick up prompt text shown in red if they were the most recently hooked? 🤷♂️