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Dredge - Delay on Attack Action after Remnant Fade-In

• Platform: PC

• Description of the issue: After returning to the remnant and completing the Fade-In action, Dredge occasionally cannot immediately attack; delay can take up to 1 to 2 seconds; NOTE: this is NOT the already reported bug where you cannot M1 after teleport; this is another issue entirely where the M1 attack is only delayed for longer than usual

• Steps to reproduce (if possible): Place Remnant -> teleport to Remnant -> try to immediately attack

• How often does this occur: intermittently without any noticeable trigger; happened to me twice last week

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Under Review · Last Updated

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