Various HUD improvements
The introduction of HUD indicators for survivors has had tangible improvements particularly for the solo survivor experience, but I feel like the concept can be expanded upon now that it's had time to settle in.
Why not also implement progress indicators for healing, cleansing, gate opening?
Show survivor loadouts to other survivors, either in the lobby, the loading screen, and/or the in-trial match info overlay screen (the overlay screen could also show current item charges and active state of perks (e. g. Deliverance being lit up when available, WGLF tokens, Decisive Strike timer, etc. - basically just display survivor loadouts how they appear on the respective survivor clients, real-time)).
Show the self-unhook meter on the global survivor HUD, making it a very rudimentary implementation of the "Kindred basekit" people have been wanting for a long time.
To note: Personally I actually think solo survivor should retain much of the thematically "horror" gameplay experience, thrown into uncertain conditions with strangers and having to make do with the most rudimentary forms of information, coordination and communication, everyone more or less fighting for themselves. But if you actually want to go the route of making the solo experience more SWF-like and improve the basic balance and experience of the game as a competitive multiplayer game, I don't see why you wouldn't implement more info.
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"solo survivor should retain much of the thematically" no they shouldn't, devs themselves making the game more competitive. Adding HUD icons was step in the right direction but if they not gonna improve upon it making that SWF have much bigger advantage then solo players will just quit the game because they keep buffing killers.
Post edited by Mag1cian on0 -
The developers took a step in the right direction with previous hud improvements and I believe solo que could use more of that.
They’re many killers that genuinely needed these buffs. (Some killers have waited YEARS)
Solo queue doesn’t take priority because it needs something too.
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Yeah you're right and Huntress is definitely not one of them. And what is the point of buffing Clown's one shot bottles when they nerfed them not so long ago... This is just weird and stupid. We have Freddy / Myers they need buffs / rework far more.
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The best feature in Lights Out was beside the darkness the missing HUD. Not knowing where the killer and survivor are, gave a better horror feeling.
Showing the loadouts would lead into more trolling.
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Huntress is not one of them I agree. ☝️
However, behavior wants their killers at 60%
Shes at 53%. These buffs will get her there.
Clown and the other killers that got buffed were simple number tweaks. Myers and Freddy are a bit more complicated to do this requiring more time and thought on how to handle their reworks.
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