Feedback and Suggestions

Feedback and Suggestions

Using key to open hatch uses incorrect button assignment

Member, Alpha Surveyor Posts: 7,679
edited June 2024 in Feedback and Suggestions

When I use a toolbox to work on a gen, it uses the "Use Item" button. When I use a medkit to heal, it uses the "Use Item" button. When I use a key to open the hatch, it uses the "Pick up item/Interactions" button.

WHY?!?!

That's the same button that's assigned to Self-Care. It's not the button you'd expect to be used for using an item. If I have Self-Care equipped, it defaults to Self-Care over and over again; it makes using a key when injured very difficult. (Just like trying to get through the hatch when I'm in the dying state and it keeps trying to recover even when I can't recover anymore instead of escaping).

This keeps getting me killed. I'm so sick of it. Why aren't all interactions that utilize an item consistently tied to one assigned button? What happened to consistency being paramount? Using a key should be like using a toolbox or medkit or map or flashlight, those should all be assigned to the same button.

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