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Iron Will needs a change

The Perk is currently the fifth most used Perk on the survivorside because it is a really strong Perk and players know this. Beeing completly silent gives you so much advantages when you're in chase but also when you need to be stealthy. You are quieter than a healthy survivor which is already paradox and means you get rewarded for getting injured - they nerfed Pop because it was too powerful while the requierement was too low. The exhaustion part is not really a problem - see the high pickrate - because you can pair it with DH or no other exhaustion perk because you don't need one in the current metagame. Many killers need the sound information to better track survivors while killers like Spirit, Knight, or the upcomming Dracula rely on them to find survivors. Stridor is not very helpful - same situation back then when they introduced Shatered Hope as a solution for boons. Exhaustion Perks and Addons also does not work reliable - a similar situation like old MFT.

Either nerf it to 90%, remove the exhaustion part and put it back to 75%, or change it in this way that injured survivors make healthy breathing sounds. But don't keep it as it is right now.

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