Next PTB ideas

Ideas for the next PTB
Killers Buffs:
The Pig: Buff the Ambush (M2) Duration/Speed // Or // up/down (tbag) 20% faster (and the addon stays at 10%)
Ghost Face: when marking a survivor, he gets 5% Haste for 5 seconds // The addon (drop leg) reduces speed to 5% but gives you an extra 2 seconds (7 seconds total)
Skull Merchant: Make the Drones all roll at the same time instead of selecting 1 by 1 (and you don't have to look at the drone when doing it) /// Slightly increase the speed of the drones
Killers Nerfs:
Try to test Blight and Billy (killers with a lot of map control to make them 4.5) I repeat trying it with 4.5
Perks:
Fire Up (Rework/Buff)
Start with 1 token, each token is 5%
5/10/15/20/25/30
This way the Perk would be less risky to use because this perk is completely useless/weak before 4tokens...
Comments
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blight should be 4.4 but billy no he's fine. id throw wraith in there too for buffs
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Billy is fine as a 4.6 killer. All he has is his chainsaw, without it he’s literally nothing. Blight is the same but his power is on demand so catching up to a running survivor is so easy that 4.4 would be necessary. Blight’s power is so good that he should always be using it and punished for not. That’s the whole concept of 4.4 killers, they have a very strong chase or mobility tool but move at 4.4 to balance it out making them forced to use their powerful ability to win their matches. Imagine a chucky or spirit never using their power. They would be awful
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Billy is okay as 4.6.
I agree Pig and Ghostface could use some sort of buff but Pig already got her ambush buffed, it's genuinely OK now. I'm more concerned about her M1 potential in general, she's OK overall. Ghostface certainly wouldn't be worse off without a basekit Dropleg on Mark, but he really needs more important changes first - most notably, his glitchiness, his Lean issues, and how finicky Reveal is.Fire Up has already been buffed, it's fine now.
Skull Merchant needs different changes as a stealth/info Killer, not stronger drones. Her drones in general ARE the problem with her, the rest of her needs buffing instead.0 -
I'm sorry, I think you didn't understand me. I said 4.5, not 4.4. I would like Behaviour to try 4.5 Killers
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I'm Main Pig/Trickster/Ghost/Skull
Pig Ambush is useless in most loops and doesn't even come close to 20% against experienced SurviSkullMerchant needs an upgrade on drones, it's his "anti gen" power and he has no strength in chase, drones need to be slightly faster or change direction more easily (Looking at the drone and pressing it to change direction is idiotic) they should do it automatically all drones at the same time without wasting time looking at the drone and focusing on Survi
Ghost Face also needs 5% haste even when he marks a survivor for a few seconds base, (the addon that is lowered to 5% instead of 10% and extra 1 or 2 seconds) that would make him more useful on maps, and he will still be a D/C tier killer
Fire Up is the riskiest perk in all of DeadByDaylight, they can do 3 engines at the same time and the perk It is only useful with 4 tokens, with this rework the perk is less risky to use
I know what I'm talking about, my perks are my killers, too many hours
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I'm sorry and I beg to differ. I have only been playing this game for 5 years now, mostly as an M1 Main. I guess you're the expert though. :)
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It's okay, we all make mistakes.
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I'm sorry again but I must have forgotten the /s mark on my post.
/s, by the way. That wasn't me complementing you, it was me gently telling you that boasting "I'm an X Main" doesn't really mean much on these forums.0 -
That’s definitely not why some killers are 4.4 otherwise there would be a hundred loops in the game where Huntress can’t use her power.
4.4 killers exist because the devs have no idea how to balance the killer at full speed so they slap an arbitrary penalty on them. That’s it.
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Nerfing Blight and Billy's movement speed (especially by an amount that little) will do next to nothing because most of their actual gameplay is spent within power. This is true for blight especially.
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