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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Chapter Concept : Life of gamble

ILEECHIPS
ILEECHIPS Member Posts: 30

In this chapter comes a new killer The Switch and a new survior Rasasha Maddin


Killer information Description - A hard to track killer with the abilities to change powers and flip them to fit her current situation. Comes with 3 perks Blood Power, Hex Heads of tails, Caccoon.

Real Name - Erin Rowan

Name - The Switch

Height -medium

Terror radius - 32

Occupation - Unknown

Speed 115ms


Power and Ability of The Switch


Flip - At the start of the trial you gain three seperate perk buffs these perks at in a random pool of The Switch perks

Upon the use of Flip the specific perks are flips to a opposite varient they are linked to


Loose hands - crawl speed for down survivors is reduced by 25% and healing on down survivor is 50% slower

Flipped

Sticky Grip - each skill check for survior while carrying them decreases next survior wiggle speed by 1% per check


Bad Medkit - Reduce all healing by 15% any medkit use depletes 15% faster

Flipped

Dull batteries -blinds are 20% less effective. Deplete 10% of flashlight when blinded


Protect The land - Totem cleanse is 30% slower and boon totems are highlighted if 25 meters of one

Flipped

Shut them off - gate open speed reduce by 5% x hook totals max of 40%


Ready or not - on hit apply hindered and oblivious for 25 seconds

Flipped

Here I come - Survivors in lockers make nearby surviors out side lockers scream this has a cooldown of 20 seconds


Dead end - pallets within 20 meters are blocked upon a down survior getting healed

Flipped

Open door - nearby breakable walls get destroyed upon a survior getting picked up


These perks can be put on either side and cannot be changed once the game starts

Upon flipping there is a 60 second cooldown


Special Ability Odds and Ends

After a generator is completed Odds and Ends is available.

Upon activation a random minor perk is replaced by a different one in the pool selection

This does not include add - on perks

Small chance 8% to turn into a Red add-on perk


Perks of The Switch

Blood power - You run off of the pain of others now use it as fuel.

Gens within 24 meters of a hooked survivor regress 3/6/9% every 20 seconds and breakdown 20% faster


Hex head of Tail - you like to play games but the odds will forever be in your favors

Upon start of trial this hex is inactive

If a toten is boon it now becomes Hex Head of Tails instead

Dull totems become this hex every 100 seconds

For each hex gain a token each token grants a 2.5/3.5/4.5% speed in movement,breaking,gen regression,lunge range

This perk in deactived upon a second boon is placed or until a survior is killed


Caccoon - Hiding is never the last option but it is always your first

If a survior enters a locker within 10/18/26 meters of you

Any locker within 20 meters are blocked off for 15 seconds.


Add-on of The Switch Ideas

Fake coin - Flip no longer flips perks gain 100% bloodpoints in all catogories


Medical records - start with Bad Medkit/Dull batteries perk

Doll house - Start with Dead end/Open door perk

Blindfold - start with Ready or not/here I come perk

Worker gloves - start with Loose hands/sticky grip

Police badge - start with Protect the land/Shut them off perk

Mirror Coin- Upon hit activate flip automatically on a random perk

Stop sign - you can no longer flip increase all minor perks by 4%

Sapper - Odds ands End lets you choose what perk to replace but not choose the new one


Red Add on

Goats horns- New minor perk added to pool

Close mouth - grunts for surviors are 100% quieter upon hitting survior all surviors scream

Flip

Loud Pride - Grunts and whispers are increased by 100% generators are louder if survivors are working on one


Rippled blade - new minor perk added

Guts out - Upon hit fill a hitting a survivor the survior leaves blood pools more often.

Flip

Deep stab - Surviors healing suffer a 15 second mend next time they are hit


Survivor - Rasasha Maddin

Gender - Female

Height - medium

Difficulty - Hard

Occupation - Wandering circus entertainer

Relation with killer - Ex workers

Bio- A Magician on the go that uses magic tricks to confuse the killer in their tracks. With 3 perks Illusion, Out of the hat, Boon Freaky Magic


Perks of Rasasha Maddin

Illusion - You got a nack for neat tricks making those see what only seem to be a Illusion.

When the killer would reveal your aura. Create three random noise notification from a either a random generator, pallet, window, or hook.

This Perk cannot be used until 60/40/20 seconds have passed.

Out of the Hat - I always got a trick up my sleeve. Well... maybe a couple.

When you have no item equipped you may enter a locker for 10 seconds.

Upon exiting gain a either a flashlight/toolkit/medkit.

You Have a 11/22/33% chance of getting a common - rare addon for this item.

This perk is deactivated for the rest of the trial when used.

Boon Freaky Magic - Wonders are your specialty. The art of being in multiple places at once is your gift. Use them to your advantage.

Upon nearing a Dull totems you can use the active button to make it a boon totems.

Upon using Boon Freaky Magic. While the totem is active if you are working on a generator within 30 feet of the boon.

A random generator you are not working on receives 2/4/6% of the progression.

This can not stack or be speed up by any means.