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Corrective actions workslike with the old jumps scare checks

HelmiPlayerOne
HelmiPlayerOne Member Posts: 4
edited May 2025 in Bug Reporting

SUMMARY OF THE ISSUE: When a Survivor leaves a gen in the exact moment that a skill check pops up it still takes away a charge of corrective action even though doing the same thing without corrective action doesn't make the generator explode

PLATFORM: PC/Steam

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Run a game with corrective action as surv. Leave the gen in the exact second that the skill check noise pops up (obviously not exactly easy to internally recreate)

VIDEO:

PLAYER LOGS:

  • Player logs are required from PC players only

I do not know what you want from me here

Post edited by BoxGhost on
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Hi there! Please follow the provided template for Bug Reporting as this will help us determine the issue you are experiencing better. Please include gamelogs, videos or screenshots of the issue. Thank you!

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