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What if maps had unique interactables parts that affect the trial?

pickle4juice
pickle4juice Member Posts: 43
edited November 13 in Polls

I recently had an idea that could change how people might (kinda) think more critically instead of just autopiloting chases, gens, or totems. My idea is what if each map had a unique interactable, like in the Hawkins Lab map, when three gens are done, each survivor can go to the computer room (idk what it's called, but the room next to the portal with all the monitors) and interact with the computers to pre power the exit gates by 5% max, but if three or more survivors do it at once, it can go up to a max of 25% pre powered exit gates. Or maybe lampkin lane, where they could interact with the power boxes to turn on or off lights in the map or even increase gen repair speed by 2%, but the killer would also be able to interact with these power boxes by hitting them, such as ranged killers that hit the power box would cause a survivor near that power box to suffer from mangled and hindered for 3 seconds, or m1 killers hit it to reduce gen repair speed, and other things for other maps.

What if maps had unique interactables parts that affect the trial? 7 votes

yes! great idea
28%
pickle4juiceShootOut37 2 votes
yeah, sounds good, but maybe executed differently
14%
angrychuck 1 vote
yeah, but maybe make it survivor only
0%
yeah, but maybe make it killer only
0%
maybe, not fully confident
0%
i'm on the fence
28%
mrpiesellerSoGo 2 votes
no, just no.
14%
Gibberish 1 vote
no, it seems unbalanced
0%
no, it doesn't feel very dbd
0%
no, it seems very exploitable
14%
terumisan 1 vote

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